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Gameloft Exec: On Android nobody is making significant revenue

Bad news for those Android users who were hoping to get the same level of game access as exists on the iPhone.  It doesn’t look like it is happening.  Gameloft and companies like them have started to scale back their Android investments, according to someone who should know, Gameloft finance director Alexandre de Rochefor (Bolds are ours):

“We have significantly cut our investment in Android platform, just like … many others,” Gameloft finance director Alexandre de Rochefort said at an investor conference. Rochefort said the company has cut back on investment mostly due to weaknesses of Android’s application store. “It is not as neatly done as on the iPhone. Google has not been very good to entice customers to actually buy products. On Android nobody is making significant revenue,” Rochefort said. Games for iPhone generated 13 percent of Gameloft’s revenue in the last quarter. “We are selling 400 times more games on iPhone than on Android,” Rochefort said.

400 to one isn’t a good ratio for Android no matter how big a lead the iPhone has had. via MR

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