DeNA March 19

Nintendo CEO Satoru Iwata has told TIME magazine that most Nintendo “smart device” games will be developed in-house, rather than by partner DeNA. The company announced on Tuesday that it would finally start making games for smartphones and tablets.

Development of smart device games will be mainly done by Nintendo […] DeNA has extensive know-how in developing the “service” side of things, and will be primarily responsible for the service-oriented operations. We will be able to greatly leverage strengths of each party.

Iwata also confirmed Jeremy’s view that we’re unlikely to see classic Nintendo games like Mario, Donkey Kong and Zelda come to iOS and Android devices in their original forms …  expand full story

DeNA March 17

My feelings for Nintendo are complicated. I’ve loved its games ever since the original Donkey Kong, owned every Nintendo console (including the Virtual Boy), and recommended the Wii U as the best game console for families and kids. But if I was mildly displeased with Nintendo as a company during its haughtiest years — the time when most of its key third-party developers walked away — I’m downright angry with it today. At a press conference in Japan this morning, Nintendo announced its second collaboration with a mobile game publisher in two months, the headline from which was what millions of people have been waiting years to read:

“Nintendo to start making iPhone games, including first-party IP like Mario.”

Sure, the official Nintendo press release actually says “smart devices” including phones and tablets, but iPhones and iPads are a safe bet. The press release also says “gaming applications” rather than games, but a press release from Nintendo’s new mobile partner DeNA confirms that the companies will indeed produce mobile games together. Just think about it: Super Mario World on the iPad! Donkey Kong Country on the iPhone! That’s just what everyone has wanted! But there’s a catch…

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DeNA June 13, 2012


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