gaming ▪ December 11, 2014

gaming ▪ December 3, 2014

Update: Apple removed the job listings, but we have screenshots below.

Following our discovery that Apple was looking to hire app engineers to build virtual reality experiences, new job listings give us more insight into its interest in building VR gaming experiences and “cinematic user interfaces” for future Apple products.

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gaming ▪ November 6, 2014

The team at Frostbite, the gaming engine behind many popular console titles and more recent mobile games, today published a blog post showing off a tech demo of the graphically demanding Battlefield 4 console game running on an iPad. The company previously showed off what the Frostbite engine was capable of with the Battlefield 4 Commander app and the Plants vs. Zombies: Garden Warfare tech demo it showed off at WWDC, but the Battlefield 4 tech demo was made possible thanks to some big graphics improvements courtesy of Apple’s new Metal graphics API.

The team says “Metal has created possibilities previously out of reach and for the first time we can include both high visual fidelity and a large number of objects.” expand full story

gaming ▪ October 2, 2014

Kamcord-hulk-crazy-taxi

Kamcord, the mobile gameplay recording platform that offers developers an easy way to implement cross-platform gameplay recording and sharing features, is today announcing its next big push in mobile gaming: competitions.

The company realized that its SDK provides a lot of unique opportunities for app developers interested in hosting competitions or tournament-style contests, so it’s now working with some to host competitive gaming events in their apps. First up: SEGA.  expand full story

gaming ▪ September 18, 2014

gaming ▪ September 15, 2014

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