NVIDIA introduces GeForce 700M Series GPU, prime fits for the next high end iMacs/MacBooks

NVIDIA-GeForce-graphics-GPU-700M

NVIDIA announced a new series of notebook GPU’s today branded as the 700M series. Introduced today are five new graphics cards in total, and NVIDIA said they would be available in a long list of laptops over the next few months. The five new graphics cards include two options aimed at the “mainstream segment”, the 720M and the 735M, while the remaining three, the 740M, 745M, and 750M, will be “for the performance segment” of the market.

700m-lineupThe graphics cards are being touted by NVIDIA to “maximize performance and experience,” but they also more power efficient than their predecessors. Because the 700M Series is notebook-only, expect these to be less powerful than a desktop version of the 700 Series that may be announced sometime in the future.

Helping our new 700M chips reach such lofty levels of performance is GPU Boost 2.0, a GPU innovation that extracts every ounce of available computing power from the graphics processor. Before GPU Boost, GPUs were held back by synthetic benchmarks that pushed chips and power usage to the limit, far beyond the levels typically seen when playing games. This ‘worst case scenario’ forced us to throttle GPUs, leaving spare performance on the table when playing games.GPU Boost resolves this problem by monitoring power usage and temperatures, enabling the GPU to use every last ounce of performance without exceeding safety or comfort limits.

While the press release from NVIDIA said the new GPUs will be available in nearly every notebook maker other than Apple, it is possible these GPUs will be seen in the next-gen MacBook Pro with Retina Display. The current 15-inch MacBook Pro with Retina Display sports a NVIDIA 650M GPU, as does the high-end 21-inch iMac model, so an upgrade to the 700M series only makes sense.

The full press release is available below.

New NVIDIA GeForce 700M GPUs Squeeze Every Drop Of Performance Out Of Notebooks, Automatically

Monday, April 1, 2013

NVIDIA today announced five new notebook GPUs which deliver a trifecta of technologies that seamlessly and automatically maximize a consumer’s notebook performance and experience.

With no effort or input from the notebook user, the technologies work in the background to save battery life, enhance performance and enrich the visual experience — providing the best notebook experience the GPU can deliver. They include:

New NVIDIA GPU Boost™ 2.0 technology, which intelligently adjusts GPU clock speed to maximize graphics performance.

NVIDIA® Optimus™ technology, which enables extra-long battery life by switching the GPU on and off so it runs only when needed.

GeForce® Experience™ software, which adjusts in-game settings for the best performance and visual quality specific to a user’s notebook and keeps GeForce drivers up to date.

“There is an elegant simplicity to NVIDIA’s GeForce 700M notebook technologies,” said Rene Haas, vice president and general manager of the notebook business unit at NVIDIA. “You use your notebook how you want, and GeForce makes your experience awesome.”

Incorporating all three of these technologies, the new lineup of NVIDIA GeForce 700M GPUs includes GeForce GT 750M, GeForce GT 745M, and GeForce GT 740M GPUs for the performance segment, as a well as GeForce GT 735M and GeForce GT 720M GPUs for the mainstream segment.

NVIDIA GeForce 700M GPUs are available today. Every leading notebook manufacturer will be introducing notebooks with GPU Boost 2.0 technology, including Acer, Asus, Dell, HP, Lenovo, MSI, Samsung, Sony and Toshiba.

More information about the GeForce 700M family of notebook GPUs is available at http://www.GeForce.com.

Adobe touts half-million Photoshop CS6 Beta downloads, previews Illustrator CS6

On the Photoshop Blog, Adobe today said it passed 500,000 downloads with its free Photoshop CS6 Beta software.

We rounded up the reviews the night it released, which were positive overall. Download Photoshop CS6 from Adobe Labs (just under 1 GB).

Oh, and Adobe also previews Illustrator CS6.

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New iPad’s A5x chip beats out Tegra 3 in most benchmark tests

When Apple launched the new iPad on Friday, it did so with a new dual-core A5x processor and quad-core graphics inside. During the product’s unveiling, Vice President of Worldwide Marketing Phil Schiller talked about the new chip noting that it provides four times the performance of Tegra 3. Nvidia was quick to question the slide displayed by Apple onstage (pictured right), which did not provide any specific benchmark data. We now finally have some solid benchmark tests courtesy of Laptop Mag that provide us new insight.

For the benchmark tests, Laptop Mag used an ASUS Eee Pad Transformer Prime, which is powered by Tegra 3, and put it up against the new iPad in GLBenchmark 2.1, Geekbench, and browsers’ benchmarks with Sunspider and Peacekeeper. In its last test (video above), the publication did a side-by-side subjective gaming performance test to try to spot any noticeable differences between the same title running on both devices. Here is what the publication found:

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Apple highlights Retina-ready apps for new iPad

With the launch of the new iPad just hours away, there will be a flood of new iPad owners looking for apps that boast the device’s 2048-by-1536-pixel resolution Retina display. To make it easier, Apple posted a new section on iTunes that lists Retina-ready apps recently updated to take advantage of the new display. The section currently consists of about 24 apps, some of which include “Tweetbot,” “Skitch,” “Infinity Blade II,” and “Sky Gamblers.” However, there are surely countless devs submitting updates to their apps right now. Go past the break for the full list of apps.

The Twitter iOS app was just updated to version 4.1.2 with the only new feature being high-resolution graphics for the new iPad’s Retina display. The update is available in the App Store now (iTunes link).

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Apple exploring 3D iOS interface with motion sensing gestures

The United States Patent & Trademark Office published an Apple patent application today (via PatentlyApple) detailing new 3D GUI concepts and touch-free, motion sensing gestures that would allow you to simply wave your hand over a device equipped with proximity sensors. This follows a patent application published in July that explores similar 3D gestures and user-interfaces, and another in September detailing 3D display and imaging technology that could lead to Kinect-like gestures on future Apple products.

The image to the right (larger version is below) shows a 3D UI environment consisting of two sidewalls, a back wall, a floor, and a ceiling. As you can see, 2D objects are posted to the back and sidewalls, while 3D objects rest on the floor of the environment. The patent mentions a “snap to” feature that appears to allow objects to move from one surface to another by changing the orientation of the 3D environment. In other words, the user’s perspective of the UI, which PatentlyApple said could be imagined as the “view from an imaginary camera viewfinder,” would change when rotation of the device is detected by its gyro sensor or accelerometer:

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