Google’s new Hangouts app now available for iPhone and iPad

Google just announced a new unified messaging service today that will be available across multiple platforms and now the iOS app is officially available to download on the App Store.

Google-Hangouts-app-iconThe free Hangouts app is available as a universal download for both iPhone and iPad and offers group conversations with photos or 850 emojis, Video calls for hanging out with up to 10 friends, alerts that are synced across devices and more.

More Hangouts awesomeness:
— View and continue your Hangouts across devices.
— Get notifications just once.  After you see an alert, it’ll be removed on other devices.
— Snooze your notifications if you’d prefer to respond later.
— See what you talked about in the past, including shared photos and your video call history.
— Keep a record of any Hangout for just a short period of time by turning history off.
— View collections of photos shared from each of your Hangouts.
— Choose from over 850 emoji to express what’s on your mind.

The Hangouts feature will also be coming to Gmail users today: Read more

Google beats Siri to the Desktop with Google Now-like voice search for Chrome

Google today announced that it is revamping the Google voice search feature available in Chrome on the desktop. While users have always been able to search with their voice through Chrome, Google is attempting to make the service work more like it does through Google Search apps and Google Now on mobile devices.

Chrome will now include “conversational search” with a brand new interface that doesn’t require users to click in order to search with their voice. Like on mobile devices with Google Now, users will now be able to simple say “Google” in order to activate voice search.

Today, we previewed what this conversational experience will look like in Chrome on your desktops and laptops. Soon, you’ll be able to just say, hands-free, “OK Google, will it be sunny in Santa Cruz this weekend?” and get a spoken answer. Then, you’ll be able to continue the conversation and just follow up with “how far is it from here?” if you care about the drive or “how about Monterey?” if you want to check weather somewhere else, and get Google to tell you the answer.

The new interface, as pictured above from Google’s demo of the feature, is much like the voice search interface for Google Now on Android devices.

The new feature will be coming to Macs and PCs through Chrome soon.

Google also briefly showed off some new content coming to Google Now including new cards for Reminders, Music Albums, TV Shows, Books, Public Transit, and Video games rolling out today:
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Google announces Google Play Music ‘All Access’ streaming service, launching today for $9.99/month

From 9to5Google:

Google just announced its much rumored new music service called Google Play Music “All Access” live on stage at its Google I/O event keynote presentation.

Google execs focused on showing off curated playlists but also made a note of pointing out a “radio” feature that will automatically create an endless radio station based on the song you’re currently listening to. The service will also allow users to search for a particular song or view the “playlist” of a radio station to remove unwanted songs.

Also included is a feature called “Listen Now” that will provide quick access to recently listened to songs, customized radio stations based on your preferences, and recommendations for new releases from artists you like.

The service will be available on the web, tablets, and phones through Google Play and cost users $9.99 per month with a 30 day free trial in the US. Those that sign up before the end of June will be able to get the subscription for just $7.99/month and Google said the service will land in other countries soon.

Google announces Google Play game services coming to Android, iOS & web today

Screen Shot 2013-05-15 at 12.21.22 PM

From 9to5Google:

We knew from leaks in the weeks leading up to I/O that Google was planning some gaming related announcements and today the company has officially announced the service in a press release ahead of its Google I/O keynote taking place now. Not only will the service allow Android developers to build in real-time multiplayer, social features, achievements, and leaderboards while storing game saves and settings in the cloud, the SDK for Google Play game services will also be available to iOS and web developers.

Google noted a few titles for Android have already been updated with the feature including World of Goo, Super Stickman Golf 2, Beach Buggy Blitz, Kingdom Rush, Eternity Warriors 2, and Osmos.

Not surprisingly, the cross-platform gaming service will also build in Google+ integration to track high scores, achievements and more:

-Achievements that increase engagement and promote different styles of play.

-Social and public leaderboards that seamlessly use Google+ circles to track high scores across friends and across the world.

-Cloud saves that provide a simple and streamlined storage API to store game saves and settings. Now players never have to replay Level 1 again.

-Real-time multiplayer for easy addition of cooperative or competitive game play on Android devices. Using G+ Circles a game can have up to 4 simultaneous friends or auto-matched players in a game session together with support for additional players coming soon.

Google’s full press release below: Read more

Intel: Existing Thunderbolt Macs will support optical cables


Pictured above: Apple’s $49 Thunderbolt cable (copper).

A representative for Intel, Dave Salvator, told Macworld that the current range of Macs with Thunderbolt I/O will support fiber optic cables which are due next year. This will ensure backwards compatibility of optical cables with existing Thunderbolt ports which work with copper cables.

Circuitry will ensure compatibility of optical cables with existing Thunderbolt ports, Salvator said. Copper cables provide adequate data transfer for use over short distances of up to six meters (about 20 feet), but optical cables will be good for data transfers over longer distances of tens of meters, Salvator said.

Salvator wouldn’t divulge any pricing and availability information, yet to be determined. This confirmation is in line with the promise on the official Thunderbolt web site that all Thunderbolt-branded products are to interoperate across all vendors. This bit is also interesting:

Intel is already thinking ahead, and researchers at the company are developing technology based on silicon photonics that will be able to move data up to five times faster than current Thunderbolt implementations. The technology is slated to hit the market by 2015.

Among the PC vendors, Asustek and Acer will bring Thunderbolt-equipped notebooks to market in the first half of next year. More vendors will follow suit once Intel releases its Ivy Bridge chipsets. Of course, we’re expecting Ivy Bridge MacBooks as well. The Ivy Bridge chipset is said to enable interesting goodies such as OpenCL computing, a 60 percent speed gain over the current Sandy Bridge silicon and display resolutions up to 4096-by-4096 pixels. It will also include built-in support for USB 3.0, but not Thunderbolt.

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