October 15

League of Legends is coming to iOS and Android in 2020, Riot Games confirmed today. The expansion was first rumored back in May, but now Riot Games has confirmed that League of Legends: Wild Rift will come to mobile devices and consoles next year.

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October 8

Call of Duty Mobile launched on iOS and Android last week, and the app has had quite a successful first week. According to new data from Sensor Tower, Call of Duty Mobile has been downloaded over 100 million times so far.

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September 20

Major apps and games developers including Fortnite, PlayerUnknown: Battlegrounds (PUBG), and other titles are warning players not to update to iOS 13 due to a bug with the triple-finger tap-and-hold gesture.

The text-editing gesture is affecting gameplay as it steals touches from the game, even though there are no textfields visible. This affects lots of apps but especially games that involve players regularly having three fingers on the display, like first-person shooters. The problem is so bad that PUBG is even displaying a warning message in the game.

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September 1

The App Store has a lot of games to play on your iPhone and iPad. With the new Apple Arcade subscription service, you can access more than a hundred titles that run on iPhone, iPad, Apple TV and even the Mac. However, touch controls only go so far.

With iOS 13 and iPadOS 13, you can now connect your iPhone and iPad to game console controllers, like the PlayStation 4 DualShock controller and the Xbox wireless controller. Here’s how.

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December 6, 2018

Fortnite has received its next big, Season 7 update, bringing a holiday refresh alongside a new vehicle, Christmas-themed gun wraps and more. New iPad Pro users should also get a chance to push that overpowered A12X Bionic chip, as Epic Games has implemented 60FPS support for 2018 iPad Pro devices starting this week.

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December 20, 2018

Mobile advertising booming with nearly $40 billion spent in 2018, $64B expected by 2020

A market research study by AppsFlyer details the ever-growing mobile advertising world, as $38.9 billion was reportedly spent in 2018, with 34% growth expected by 2020, reaching $64.1 billion, globally.

The study attributes the growth to the fact there are more smartphones than ever paired with an ever-growing app catalogue. Thus, more paid campaigns have resulted in more ad spend than ever.

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