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How the next-generation iPhone with taller display may position landscape keyboard

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Earlier this week, we broke the news that Apple’s upcoming version of iOS 6 is fully scalable and aware of taller, larger iPhone displays. The display resolution of 1136 x 640, a resolution we first reported in May that Apple is testing for future iPhones, shows a seemingly perfectly tweaked version of iOS 6. As we revealed earlier, this means five rows of home screen icons and tweaked native app user-interfaces.

We have been playing around more with the iOS simulator, which we tweaked to work on different resolutions, and we noticed some additional notable UI changes for the taller resolution. As we noted several months ago, the 1136 x 640 resolution on the next-generation iPhone will mean that the display comes in just around at a 16:9 proportion, an uncommon resolution for a mobile phone. Because of this, some have wondered how certain user-interface elements would be presented.

Many interface elements that are displayed while using the iPhone in vertical orientation will remain unchanged. The most important element, perhaps, is the iPhone’s keyboard. In portrait/vertical view, the keyboard on the next-generation iPhone will likely not change.

However, in landscape, it will:


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Screenshots of what running apps on a taller iPhone screen may look like

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Earlier this week, we broke the news that Apple’s upcoming iOS 6 software for the iPhone is fully aware and capable of running on taller iPhone displays. It just so happens that the latest iOS 6 builds are optimized to express a tweaked, properly displayed new interface when running at a resolution of 640 x 1136. This happens to be the exact resolution that our sources reported Apple is testing for upcoming iOS devices.

iOS specialist Sonny Dickson decided to create some screenshots of what running native applications may be like on the next-generation iPhone – if Apple chooses to roll with the taller, 640 x 1136 screen. Dickson installed some applications into the tweaked iPhone simulator, and the results are interesting. Apps that are already included and optimized for the iOS 6 simulator appear to have tweaked interfaces that fit the taller display. Several more screenshots and all the details are after the break:


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