Apple Arcade Overview Updated May 13, 2019

Apple Arcade

Games that redefine games

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Six 'Apple Arcade' stories

March 2019 - May 2019


At a service focused event in March of 2019, unveiled  a new game subscription service it is called “Apple Arcade”. The service will allow iOS, Mac, and Apple TV users to pay a flat monthly fee and access a bundle of otherwise paid apps through the App Store.

Apple is said to be working with a handful of publishers and developers for the service. The company touted that the service will unify gaming between mobile (iOS), desktop (macOS), and the living room (tvOS).

Apple Arcade Features

With a single subscription, the service will give you access to over 100 new and exclusive games. Arcade will be a new area on the App Store, with a new tab along the bottom. The service syncs between all of your devices, and offline playing. There are no ads or in-app purchases with the service. The service will allow access to all members in a Family Sharing account.

Apple Arcade Pricing

Apple has not revealed pricing for the service. We expect to learn more about pricing closer to the time of release. It’ll likely be between $9.99 to $14.99 per month. The service will launch in the fall of 2019 in 150+ countries.

Top Apple Arcade News

Follow below for all the latest news and information about the new game subscription service from Apple.

Apple Arcade Stories May 13

Apple inviting developers to pitch Apple Arcade games with email blast

In March, Apple officially debuted its Apple Arcade game subscription service. Ahead of a launch later this year, the company is working to court potential developers to be included in the subscription service.

Apple Arcade Stories April 14

Who knew, Apple has deep pockets? The company is reportedly spending billions of dollars a year on Apple TV+ original content, will pay about $480 million for the Texture acquisition which ultimately became News+, and is reportedly also spending several million dollars per game in Apple Arcade.

The Financial Times says the company is spending ‘several million dollars each’ on more than 100 games, putting Apple Arcade’s budget in excess of $500 million dollars. At its March event, Apple announced that Arcade would launch in the fall but did not announce pricing.

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Apple Arcade Stories March 29

On Monday, I attended Apple’s very different kind of special event at Steve Jobs Theater at Apple Park. There was no new hardware to unveil — new iPads, iMacs, and AirPods came the week before — so four new services took the show: Apple News+, Apple Card, Apple Arcade, and Apple TV+

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Apple Arcade Stories March 26

Apple significantly increased its investment in gaming yesterday with the announcement of its new Apple Arcade service. While details are still sparse on the service, developers are optimistic about what Apple Arcade could mean for gaming.

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I have to say yesterday’s Apple event was something of a snoozefest for me.

Now, I fully acknowledge that this is partly down to my particular tastes. I’m not a TV guy, for starters: I haven’t owned a television in 20 years, and while I do have a Netflix account, it’s borderline whether or not I actually use it enough to justify even the small cost. So it didn’t really matter what Apple announced there; it wasn’t going to interest me.

Same thing with gaming. I have X-Plane on my iPad, and use that briefly a few times a week, and three or four other games I play maybe a few times a year. I basically don’t have the gaming gene.

But while I could say to Apple ‘It’s not you, it’s me,’ the truth is, it is partly Apple too …

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Apple Arcade Stories March 25

Apple today has revealed a new game subscription service it is calling “Apple Arcade.” This will allow iOS, macOS, and tvOS users to pay a flat monthly fee and access a bundle of otherwise paid apps through the App Store.

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