Apple had been confusing many Apple Watch app developers due to some confusing wording in the developer documentation for iTunes Connect, pictured above. The wording indicated that app submissions, including a Watch app, would require at least one screenshot of their app taken on an Apple Watch itself.

However, this was confusing as it was therefore impossible for developers to submit Watch extensions without owning an Apple Watch themselves. This caused some concern that there would be very few third-party apps on day one of the Watch launch (April 24th) as most developers would not get access to hardware aside from the select partners Apple worked with in Cupertino.

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