If you thought the gaming performance of Apple’s 64-bit A7 chip was good, there is likely even better to come in future following ARM’s acquisition of 3D gaming specialist Geomerics.
Geomerics specialises in photo-realistic graphics, and its technology is used in games like Battlefield 4, Inquisition and Primal Carnage. The company’s Enlighten system means that once a light-source like the sun has been positioned in a scene, Enlighten takes care of generating all the shadows, reports VentureBeat.
“Enlighten has helped EA provide new levels of realism and gameplay experience in titles such as our highly popular Battlefield franchise,” said Carl Almgren, Head of Development, Frostbite Game Engine. “We’re delighted that ARM is committed to on-going development on all the key game console platforms and graphics architectures, as well as the on-going development of Geomerics’ technologies.”
The company will be a subsidiary of ARM, but continue to operate independently.
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