October 7, 2013
December 11, 2012
July 3, 2012
Are you still walking around with an old, grayscale Nintendo Game Boy just because you like to touch actual buttons while playing one of your favorite games? Well, there is no need for that any more. The iCade Mobile gaming system for iPhone is now available for purchase.
Its older and larger sibling, the iCade iPad enclosure, started as an April Fools joke in 2010 by resembling an old-school arcade cabinet. Manufacturer of consumer electronics ION teamed with Atari to actually create the product. Retro gamers could play classics like Asteroids on their iPads ever since, and it is now possible to do the same while waiting at the bus stop.
The iCade Mobile connects to the iPhone (3G and up) or iPod Touch (third-generation and fourth-generation) by Bluetooth, supports both landscape and portrait mode, runs on two AA batteries, and you can finally bash buttons again after the 11th game over in a row. The mobile gaming system currently works with over a hundred games, including Pac-Man and AirAttack, as well as other classics.
February 13, 2012
ThinkGeek gave us a glimpse at an upcoming iCADE controller mimicking the classic Nintendo controller layout and decorated with a retro 8-bit themed graphics. The “8-Bitty” is compatible with the iPhone, iPad, and iPod touch, connects over Bluetooth (two AAA batteries required), and is compatible with all iCADE supported games, including the Atari Classics collection. Unfortunately, you are going to have to wait until later this year when ThinkGeek starts selling them for $25. You can sign up now to be notified by email when it does become available.
You will also want to keep your eyes out for three new iCade models we recently told you about during CES 2012. One of which is the iCade Mobile ($79.99) that is iPhone and iPod touch compatible, and it allows you to dock your device for a PSP-like handheld experience. That model and updated iPad arcade cabinets are expected to launch in the coming months.
January 8, 2012
The iCade is an attachable accessory for the Apple iPad that functions as a portable arcade cabinet, but now the device’s manufacturer unveiled three new products under the popular line that toggle the iPhone and iPod Touch.
ION Audio showcased the products at the 2012 Consumer Electronics Show in Las Vegas. The manufacturer recreated the original arcade setup by ditching the cabinet exterior in favor of landscape support.
The first product is the iCade Mobile for iPhone 4/4S or iPod Touch. According to Engadget, it is a handheld with gaming buttons and a D-pad, which subsequently adds 1.5-inches onto each side of the iOS mobile device. The iCade Mobile also allows users to switch between portrait and landscape mode. ION said it expects about 100 games to be compatible with the product, and the retail price is currently set at $79.99 USD.
Pictures for each new iCade product are displayed after the break.
April 13, 2011
The April Fool’s Day joke turned real product by Ion is making its way through all of the electronic channels including this stop at the FCC. Interestingly, if you look at all the guts, it is little more than a Bluetooth adapter connected to that joystick above, with the 80’s retro arcade facade wrapped around it.
January 8, 2011
ION has partnered with Atari®, the first name in classic arcade games, to bring a huge suite of classic arcade titles including Asteroids® to market with iCade support built right in. Grab hold of iCADE’s full-sized joystick and smash the arcade buttons for commanding control of iPad’s on-screen action. This truly unique arcade cabinet and game-controller for iPad will provide hours of action and nostalgia for years to come. Enter the iCADE and go back to the future
Full Press Release below: expand full story
Apple’s first retail store in Singapore has been partially unveiled, providing the first official confirmation of the long-rumored Orchard Road location.
It was back in 2015 that Apple confirmed that it was opening a store on the island. At that point, the location wasn’t known, though there were strong signs pointing to the location on Orchard Road, the main upmarket retail area in the country …
December 4, 2016
September 24, 2016
Apple today officially opened its first retail store in Mexico. The store is located in Vía Santa Fe and marks the “first time customers in Mexico City can experience all of Apple’s products and services in one place.” Apple shared images from the grand opening experience this evening in a news release…
September 1, 2016
March 27, 2015
We reported last month that Apple was creating Apple Watch displays inside department stores in London and Paris, adding earlier this month that Tokyo was joining the party. All three stores-within-a-store are now official, with entries on Apple’s website. As we previously noted, the locations are Selfridges in London, Galeries Lafayette in Paris and Isetan Shinjuku in Tokyo.
All three are opening on April 10th, the same day Apple Watchs are available for preview and pre-orders in Apple’s own retail stores, and are being given a high-profile presence in each department store … expand full story
September 2, 2014
February 5, 2014
January 10, 2014
Apple has announced on its retail website that the forthcoming flagship Apple Store in Brisbane, Australia will have its grand opening on Friday, January 17th. The store will open at 10 AM on that date, with regular business hours beginning at 9 AM Monday through Saturday. The store will always open up at 10 AM on Sundays. The closing hours are shown in the image above from the store’s official website. Late last year, Apple teased the opening of this store with a Twitter hashtag and colorful barricades.
October 15, 2013
June 17, 2013
We already know that Apple has added support for game controllers in iOS7, but it appears that these plans are further along than first thought. According to Kotaku, the above image shows an early iOS gaming controller prototype made specifically for the iPhone 5 by gaming giant Logitech. While they weren’t forthcoming with details of where the device was seen or who showed it to them, Kotaku is standing firm that they believe this photo to be absolutely authentic. The decision to support integrated gaming accessories is in stark contrast to Steve Jobs’ stance that such products would ruin the “elegance” of Apple devices (even though he got his start at Atari).
A reader reached out with this image from one of Apple’s WWDC sessions, which appears to show the same Logitech controller.
Bluetooth gaming devices have existed for iOS devices for quite some time but most have had limited compatibility and fragmented compatibility. An integrated, Apple authorized (MFi) gaming controller is going to be a welcomed addition for the iOS gaming community.
3rd party gaming accessories like the iCade Mobile (Above) have existed for years
June 12, 2013
In what seems to be an announcement lost within the buzz of iOS 7 and OS X Mavericks (amongst other WWDC news), Apple will finally open up the iOS SDK to fully support hardware game controllers, enabling handheld-esque gaming experiences akin to the Nintendo 3DS and Playstation Vita on the iPhone, iPad, and iPod touch.
As with background apps downloads and new Directions APIs, Apple announced hardware controller support during Monday’s keynote address in one of those ‘things we added but didn’t have time to talk about’ slides (pictured above). The slide indicates that the iOS 7 SDK will support ‘MFi game controllers,’ which is a reference to Apple’s licensing program for third-party hardware accessories. Additionally, Touch Arcade points us to images from Apple’s iOS 7 Developer Guide showing a graphic of two controllers, strikingly similar to the Nintendo 3DS and Wii Classic Controller (from left to right), showing new methods of interacting with iOS via hardware buttons and joysticks. Moreover, we can’t help but notice that this announcement comes right off the heals of Tim Cook’s pledge at D11 to be ‘more open’ than before.
There are also a few other enhancements for gamers coming in iOS 7….Here’s how Apple explains the new Game Controller framework:
February 16, 2013
January 26, 2013