iOS Simulator is a handy tool for developers and especially great for testing out your latest iPhone or iPad app on a computer, without having to sync the application package to your device. What makes the iOS Simulator even better? Running it on a huge touch display, of course. Check out the above clip, showing iOS Simulator running on a 21-inch Dell ST2220T multitouch display that talks to OS X via the Touch-Base driver.
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Just don’t hope the video might inspire Apple to build MacBooks with multitouch displays because…
Well, because Apple has voiced its opinion about the prospect of multitouch on its notebooks. Phil Schiller, from the MacBook Air promo: “If we tried to built it [multitouch] into the display, we discovered that it’s not in an optimal position. You don’t feel comfortable holding your hand up in the air, trying to multitouch”. And speaking at Apple’s September 2010 presser about the new all-flash MacBook Air, Steve Jobs explained that the Gorilla Arm Syndrome pretty much ruled out multitouch on notebook displays: “We’ve done tons of user testing on this and it turns out it doesn’t work. Touch surfaces don’t want to be vertical. It gives great demo, but after a short period of time you start to fatigue, and after an extended period of time, your arm wants to fall off”.
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