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What’s next for Apple’s spatial computing journey? It might not involve headsets

Apple unveiled the first spatial computing product back at WWDC23 last June: Apple Vision Pro. It’s been over a year since that unveil, and just over 6 months since they actually shipped the product. Meta recently unveiled their new Orion AR glasses, and while that’s just a prototype, it does leave us wondering what Apple has in the pipeline for “spatial computing.”

According to Bloomberg’s Mark Gurman, Apple seems to be aware that they need to “rethink its approach to headsets”, although they’re undecided on how they need to do that. The company is looking at a few different options for the future of Apple Vision, according to his reporting.

Creating more headsets

The first route, which is what Apple is likely to do, is to just build more headsets.

First, they’d build a cheaper Apple Vision headset, perhaps called “Vision Air”, with lower quality displays and cheaper materials. This is what we’re expecting to launch next year, if plans don’t change.

They’d also follow up with a second generation of Apple Vision Pro, which is currently rumored to have an M5 chip and Apple Intelligence. They’d probably also include better displays as well, and hopefully focus on being lighter.

Although this is the seemingly obvious approach, it might put Apple a little behind the curve, which is why the company is apparently considering other routes.

An iPhone accessory

According to Gurman, Apple is also considering removing the built in processing and external battery from Apple Vision Pro, and making a version of the headset that relies on your iPhone. This would reduce the weight of the headset, but seems like a weird decision.

Sure, this would cut “several hundred dollars worth of components.” But, is that worth it? I personally don’t think many people would pay $2000 for what’s ultimately an iPhone accessory, even if it meant you’d have an experience very similar to Apple Vision Pro.

I’m also not sure how effective this would be, as the iPhone battery is quite small compared to Apple Vision Pro’s. Even an iPhone 16 Pro Max is only around an 18Wh battery, half the size of Apple Vision Pro’s 35.9Wh battery. And even the Vision Pro’s battery only lasts two hours.

Smart… AirPods?

Apple is apparently considering two options that don’t exactly involve displays. One of the options is a product similar to Meta’s Ray-Ban Smart Glasses. The other is beefed up AirPods.

Meta’s Smart Glasses don’t actually have any displays in the glasses. Instead, the headset has mics, cameras, and speakers. This allows you to ask Meta AI questions, easily capture pictures, and listen to music. Apparently, Apple is considering a product similar to this.

Ray-Ban Meta smart glasses

Another option is AirPods with the same level of AI integration, just without a glasses frame. These AirPods would even have external cameras, apparently:

Apple is working on a new version of the AirPods Pro that uses external cameras and artificial intelligence to understand the outside world and provide information to the user.

Beefed up AirPods with cameras seem weird, but the glasses would be rather interesting.

Apple’s dream

Apple, in their ideal world, would just create fully featured AR glasses, similar to what Meta unveiled earlier this week. The computer, displays, battery, and all other necessary components would all be built into a glasses frame, if everything went to plan. The company also hopes for their AR glasses to match the size and weight of regular glasses.

Apple previously paused development of this project in favor of Vision Pro because it was “too big a challenge”, but it might be back on the table now that Meta is around 3 years away from shipping a consumer version of their prototype Orion glasses.

Meta Orion AR glasses

Wrap up

In my opinion, Meta Orion is very cool to see, even if it’s just a prototype. Meta CEO Mark Zuckerberg claims that the company will be able to ship a consumer version of this product in around three years, with thinner frames, brighter displays, and a consumer price tag.

Top comment by Chuckles

Liked by 2 people

It's hilarious to suggest that Apple or any company should be emulating Meta in the headset space. Let's tell the truth here, shall we? Meta's Reality Labs has posted $50 BILLION in LOSSES over the last four years alone and it continues to lose an average of $1 billion PER MONTH. The Reality Labs "business model" was and continues to be selling products for a huge loss per unit sold. Meta doesn't have hit products, it only has loss leaders. If Apple took the Meta approach, it could mark Vision Pro down to $499, sell a ton of them, post huge losses, and then Vision Pro will be a hit product, too!

Here's what's really egregious about press coverage of Vision Pro: Meta has been at headsets since it bought Oculus TEN YEARS ago and has never made a profit since, posting countless billions in losses without a single successful product to show for this massive, decade-long investment. It's just one failed product after another, with failure defined as a product you can only sell for a net loss. The first Vision Pro only delivered 32 WEEKS ago, with reportedly half its annual production capacity selling out in the US alone the first weekend it went on sale and yet the press reports nothing but what a failure it is. And what would the press say if this was 10 years after Vision Pro launched and Apple was still losing $1 billion per month on it? Would they call it a hit product or is that only reserved for money-losing products from Meta? 

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Right now, the bill of materials is over $10,000. I also hope that Apple will make a product like this in the near future. AR glasses have long been a dream Apple product, and Apple shouldn’t let Meta have a multi year lead here.


What do you think of the future of Apple Vision? Do you like what Meta presented with their prototype glasses? Let us know in the comments.

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Avatar for Michael Burkhardt Michael Burkhardt

Michael is 9to5Mac’s Weekend Editor, keeping up with all of the latest Apple news on Saturday and Sunday. He got started in the world of Apple news during the pandemic, and it became a growing hobby. He’s also an indie iOS developer in his free time, and has published numerous apps over the years.

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