Unity-Facebook-SDK

After Unity announced in March that it was beginning to work with Facebook to help bring web games using the engine to the social network, Facebook announced today that it’s releasing a new SDK to bring 3D Unity games from Android, iOS, and the web to Facebook. The cross-platform SDK will also allow developers to easier integrate Facebook sharing and game invite features directly into their unity games across mobile devices and the web.

Facebook has a relevant and engaged audience of gamers that mobile developers can reach by publishing their games on Facebook, and the SDK makes bringing a mobile game to web as simple as writing one line of code. By filling out a few fields in the developer app and giving us the URL of your game object, you can bring your mobile game to a whole new audience of avid gamers on Facebook.

The SDK will also let Unity developers implement native dialogs for inviting friends, requests, and sharing through Facebook, and the company will be “helping more people find and play Unity games on Facebook by driving discovery of the Unity player with a custom install flow for the Unity plug-in.”

Facebook noted that a few games, including Cmune’s UberStrike, Madfinger’s Shadowgun:Deadzone, and Nival’s King’s Bounty: Legions, are already utilizing the new SDK.

The Facebook SDK for Unity is available here.