Alongside officially announcing details for its Word Wide Developer Conference, Apple this evening has launched an entirely redesigned webpage with guides on how to make “great apps for the App Store.” On the webpage, Apple details how interested users can join the Apple Developer Program, manage applications, promote applications, and much more.
The App Store makes it simple for users around the world to discover, download and enjoy your apps. Grow your business with resources designed to help you create great apps and reach more users.
There’s a new “Planning” webpage as well. This page details all of the steps to plan out when building your own app for iOS, tvOS, watchOS, and Mac OS X. This webpage shows how to best optimize your app for the App Store, how to monetize, and how to grow a user base.
Apple also, of course, details the guidelines for apps in each of its App Stores. In addition to standard content guidelines, Apple also breakdown interface and marketing guidelines, as well as Apple Pay and Wallet implementation requirements. Finally, there’s a new webpage dedicated to the entire process front to back of submitting an application to any of Apple’s app stores.
Apple’s annual developer conference WWDC will take place from June 13th through June 17th in San Francisco. We will undoubtedly hear a lot more about the company’s developer efforts during this event, but in the meantime, its new App Store webpage makes for some good reading material.
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But how will the OS X App Store succeed?
Good material for reading. However, I think that Apple is focusing too much on attracting new developers instead of fixing existing developer-related problems. The best incentive for any developer to start developing apps for Apple platforms is to use reliable and solid developer tools which is not the case right now.
Things like bug tracker, app review process, App Store ratings and TestFlight for Mac should be addressed first.
Apple has some solid tools. I agree a better bug tracker and App Store rating system (allow responses?) could be improved. App review is what it is. TestFlight for Mac is low priority for Mac development. There are other ways to distribute betas. It’s better that Apple sort out the Mac App Store first (i.e. relaxed sandboxing) and create a way to build more MacOS apps re-using pieces of iOS code.