Ubisoft and TransGaming have confirmed plans to release multiple Ubisoft titles for the Mac, using the Cider engine.
Games Industry reports Catz, Dogz, and CSI: Hard Evidence will be the first titles released under the partnership. TransGaming has signed a multi-title agreement with Ubisoft that will bring titles immediately to the Mac community via gametreeonline.com, TransGaming’s digital distribution portal.
"Ubisoft is extremely excited about the partnership with TransGaming to bring our titles to the Mac," said Jay Cohen, senior vice president of publishing at Ubisoft.
"To expand our business position and serve the growing Mac gaming community, additional key titles will follow later this year, including several day-and-date releases this Fall," he added.
Ubisoft’s Petz series will be available immediately for consumers to purchase and download at www.gametreeonline.com. Other Ubisoft titles that have never been available on Mac before will be deployed throughout the Summer, and simultaneously in the Fall with the Windows-PC platform releases.
The partnership extends TransGaming’s publisher network and offers both parties a revenue-sharing model in addition to TransGaming’s Cider licensing fee.
You’re all familiar with last Friday’s iPhone tragedy, so I won’t dip into that again, but what I really want to know, and I’m sure everyone else wants to know is, what Steve was thinking! How could he not see that coming? I mean, you roll out the iPhone in twenty-one countries on the same day, and expect everything to be fine? Most would wonder, “what would the implications of millions of people creating the same transaction around the world at the same time be?” Apparently, Steve does not fall into the “most” category. Don’t get me wrong. I love Steve. I love him so much I feel like I can refer to him by his first name, without sounding like a dork. The thing I don’t like is his casualness and laid-back personality.
Apple has placed huge orders for flash memory, forcing Samsung to inform less important customers it plans to reduce the quantity of flash it will ship to them from July.
Well, maybe not, but there could be thousands of applications immediately for sale on the App Store, which launches 11 July – though this does depend on just how quickly Apple can process and vet apps recently submitted for the first tranche.


Apple’s senior vice president of Industrial Design, Jonathan Ive, has won yet another award, this time in recognition of the disruptive effect of the iPhone.
Bono

Veteran Electronics Arts games developer Neil Young has begun a new venture – iPhone game development.
Apple faces "unprecedented" demand for the iPhone 3G, reports RBC Technology analyst, Mike Abramsky.
Retail Week has compiled a list of the 100 “must visit” shops from around the world – with Apple retail outlets in London and New York taking two spots on the list.
Apple’s pushing a high street retail strategy in order to ensure its greener iPhone is in widescale distrtibution.
A consortium of five companies have founded the
Apple’s notebook sales have shot up 61 per cent since the first quarter of 2007, 
Apple’s impact on the music industry continues to grow, with its Complete My Album feature reportedly accounting for 5 per cent of sales of recent Lil Wayne album, ‘Tha Carter III’.
On this day, one year ago, Apple released arguably the most important product of the decade. The iPhone has transformed the high end smartphone market and captured the imagination of Apple fans and technology nuts the world over. With Apple set to release version 2.0 in two weeks in 22 markets (and 70 more to follow), the future is looking very bright for this device.