New MacBook Air software issue artificially limiting 802.11ac transfer speeds

2013-MBA-charts.001

In its extensive review of the new 2013 MacBook Air, AnandTech notes an issue with the machine’s new 802.11ac WiFi capabilities that it says is limiting the faster Wi-Fi chip’s potential. While it was able to get an average of 533Mbps using the iPerf networking tool, Anand found real world file transfers would only get 21.2MB/s or 169.6Mbps:

I disabled all other wireless in my office. Still, no difference. I switched ethernet cables, I tried different Macs, I tried copying from a PC, I even tried copying smaller files – none of these changes did anything. At most, I only saw 21.2MB/s over 802.11ac. I double checked my iPerf data. 533Mbps. Something weird was going on. I plugged in Apple’s Thunderbolt Gigabit Ethernet adaptor and saw 906Mbps, clearly the source and the MacBook Air were both capable of high speed transfers. What I tried next gave me some insight into what was going on. I setup web and FTP servers on the MacBook Air and transferred files that way. I didn’t get 533Mbps, but I broke 300Mbps. For some reason, copying over AFP or SMB shares was limited to much lower performance. This was a protocol issue.

According to the review, the problem is likely with the OS X networking stack that is for some reason artificially limiting the capabilities of 802.11ac: Read more

Crytek shows off iOS tactical action game ‘The Collectibles’, coming later this year with MFi controller support

Cytek-The-Collectibles-03

Crytek, the company behind CryEngine and the popular Crysis series, is planning to release a new tactical action game later this year for iOS called ‘The Collectibles’.  We’re told the company implemented support for Apple’s new MFi gaming controller framework just in time to give developers a preview of the game and new controls during a session last week at WWDC.

Developers tell us team members from Crytek’s Budapest studio demoed the game on stage, which has the player command a squad of five through your typical war-torn environment. It isn’t the first time Crytek has released a game for iOS devices, but it is the first time it’s bringing a shooter of sorts– the genre its best known for– to the platform. There doesn’t, however, seem to be any first-person shooter elements, as the title looks to be an overhead, tactical action game from the screenshots below. Read more

Apple confirms new version of Final Cut Pro X coming alongside new Mac Pro later this year

Philp-Schiller-4K-Mac-Pro-WWDC-02

Yesterday’s unveiling of the all-new Mac Pro at Apple’s WWDC keynote certainly made up for the fact that we didn’t see any updates to Apple’s pro apps like we we’re hoping. However, you might have missed Phil Schiller’s rather quick confirmation that a new version of Final Cut Pro X is indeed coming later this year: Read more

Some surprises we might see at WWDC 2013 next week

(Preparations for Apple’s 2013 WWDC developer conference / Image via Nick)

There’s a lot we already know about what we’ll be seeing next week at WWDC– we’ve already brought you exclusive details on iOS 7, OS X 10.9, a MacBook refresh, Apple’s new Radio service, and much more. What else might we see Apple show off next week? Below are a couple of our best predictions based on what we think Apple is most likely to show off as well as few things we’ve been hearing: Read more

Report: Apple continues lead as top smartphone vendor in U.S. during April

ComScore today reported its numbers for smartphone subscribers in the U.S. for the three month period ending in April with Apple experiencing the biggest gains in both categories. The main theme of the report is much the same as we heard in its January and February reports– Apple is up and gaining at the expense of Google and just about everyone else.

When it comes to market share by platform, comScore reports that Google continues its lead with 52.3% (down 0.3 percent since the January quarter), while Apple experienced a slight gain of 1.4 percentage points increasing from 37.8% to 39.2%. That’s compared to BlackBerry at just 5.1% (down from 5.9% last quarter) and 3.0% for Microsoft (down from 3.1%).

Apple also captured the biggest gain for smartphone subscribers by OEM, positioning itself as the No.1 smartphone vendor in the U.S. with 39.2% of the market compared to Samsung’s 22% during the three month period. Filling out the final three positions is HTC, Motorola, and LG: Read more

IDC: iOS and Android accounted for 92.3% of smartphone shipments in Q1, iPhone fell to just 17%

Research firm IDC is out with its latest numbers for Q1 2013 today tracking worldwide smartphone shipments by OS and OEM noting Android and iOS combined accounted for 92.3% of all shipments during the quarter.

IDC noted that Apple and Android  shipments combined increased year over year approximately 59.1% with a total of 199.5 million units shipped worldwide during Q1. That’s up from just 125.4 million a year ago. Apple is clearly a large driver of the growth with the report pointing out that iPhone had its “largest ever first quarter volume.” However, despite that, Apple also saw a decline among usage of iOS compared to growth of the industry as a whole, allowing Android to keep its top spot by OS and Samsung to remain number 1 by OEM.

How far is iOS behind Android? According to IDC it accounted for 17.3% of the market in Q1 compared to 75% for Android. Of course this is likely taking shipments (not sales) into account and also doesn’t represent tablet usage that we know iOS continues to dominate.  Read more