App Store stays ahead of rapidly growing Google Play in Distimo’s year-end app analytics report

Distimo-2012-Year in Review-02Analytics firm Distimo is out today with the full results of its year-end 2012 app analytics report (via Fortune). While Apple is still the clear winner in terms of revenue, Google Play showed significant growth in the last four months. Its daily revenue grew 43 percent in 20 major markets. Apple’s growth was smaller, increasing daily revenue by 21 percent, but Distimo’s numbers show Google still has a long way to go:

On a typical day in November 2012, the revenues in the Apple App Store exceeded $15M USD, while in Google Play the revenues are just below $3.5M USD in 20 of the largest countries in both app stores… Even though the growth in revenues in Google Play in the last four months is close to that of the Apple App Store in 2012, the growth in daily revenues in the Apple App Store was higher than the total daily revenues in Google Play when comparing absolute daily revenue values.

As for the most popular apps of 2012, Distimo said Asian publisher Naver was able to beat Draw Something’s record of 1 million users in nine day. Its app, Line Pop, got 1.75 million downloads in the first 72 hours. That’s something that took Facebook nine months to accomplish. The app also brought over 1 million in revenue for the developer in 12 days.

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To round out the year in review, Distmo breaks down revenue by category in the charts below: the top 10 most grossing cross-store publishers, the top 10 publishers and apps by downloads on the App Store, and the top five highest growing countries by revenue. There aren’t many surprises: Read more

Distimo: Drastic increases for Chinese App Store downloads and in-app purchases in 2011

Apple’s App Store is currently taking approximately four times more revenue generated by the 200 highest grossing apps in comparison to the Android Market. According to research firm Distimo’s recently published 2011 report, a significantly increasing portion of app downloads are originating in China.

Likely further increased by Apple’s recent announcement to begin accepting App Store payments in Chinese Yuan, Distimo said when comparing the United States and China, 30 percent of downloads are coming from China. This is up from approximately 18 percent reported by Distimo in January 2011.

Growth in China is even more impressive when looking at just iPad numbers with China now accounting for 44 percent of all downloads from the two countries. Distimo reported late last month that App Store downloads for the top 100 paid apps in China nearly doubled just days following Apple’s decision to accept Yuan.

During Apple’s fourth quarter earnings call, CEO Tim Cook called the progress in Chinaamazing” and said the country represents “enormous opportunity.” As of that time, revenues from China accounted for 16 percent of Apple’s revenue for the September quarter – approximately $4.52 billion.

Some of the other interesting numbers reported by Distimo, include: 50 percent of App Store revenue for iPhone is now generated by freemium apps and in-app purchases for the 200 highest grossing apps; there are currently 79,077 games for iPhone, 28,683 for iPad, and 46,045 for the Android Market.

While the report noted App Store downloads have been on the decline for the year, downloads peaked following the release of the iPad 2 and iPhone 4S. Distimo attributed the increase to what they call the “anticipation effect” for Apple’s new devices.

Distimo put together their App of the Year Award based on total downloads worldwide across all platforms. Not surprisingly, Angry Birds took the top spot, followed by Facebook, Skype, Google Maps, and iBooks. Check out the full top 10 below.

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Mac App Store software 7x pricier than iPhone apps, 3x than on the iPad

Unlike the App Store mobile bazaar which is the home to 99-cent quick sellers, with about one third free items, inexpensive software takes a back seat on the Mac App Store. According to a Distimo study based on an analysis of major application stores, less than one in eight apps on the Mac App Store are free of charge and games comprise 29 percent of all submissions.

Less than two months since launch the Mac App Store has 2,225 applications versus 8,099 iPad apps two months post-launch. Mac applications on average cost $11.21 – seven times the average selling price of iPhone apps ($1.57) and almost three times higher than on the iPad ($4.19). I have a feeling price drops on the Mac App Store are inevitable and here’s why.

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