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Tiny Code Revealing 1.1.4 firmware/SDK info

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Update: Yep, turns out they are full of **it.

Tinycode, makers of applications and stability patches for the iPhone is displaying some pretty heady info on their webpage.  Until recently, their fixes have been available via the Installer application.

[UPDATE:
Tiny Code no longer produces fixes or applications for firmware 1.1.3.
We can’t say much, but we are working with Apple and with their SDK for the next firmware release and SDK applications and we shouldn’t be missed for long. We will no longer update our Installer.app repo for legality reasons and you should see us soon on iTunes.

This isn’t Exchange support or EA games but it is the first we’ve heard of an organization working with the SDK, if they are being truthful.  Also their assertion that Applications will be distributed through iTunes confirms earlier reports.

Update: their site has gone down…

via Macenstein

Battling iPhone's GSM Buzz 4: Solved!

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I hope you readers aren’t as tired of this topic as Mrs. Grant is. A word to the wise—make sure you are in good stead with your bedfellows before auditioning audio equipment obsessively for a month. Oh, and try not to write on a blog on Valentine’s day unless your partner is really cool about it.

For a refresher course, here are the Battling iPhone’s GSM Buzz articles in order:

But there is such exciting news! I received my Sonic Impact 5065 Gen 2 T-Amp with Power Supply today! In this, all the credit goes to "Actual Audio Engineer," whose comments proved to be not only snarkily entertaining reading, but actually useful and informative to boot.

But let’s back up a bit, shall we? About a week ago, my Sonic Impact T-Amp already ordered, who else but our very own Cleve Nettles, sends me an IM with this link:

http://www.dlo.com/Products/PortSpeakers_iPhone_Prod.tpl

Of course, after all this effort, I had to buy them. These, truly, are the holy grail of portable iPhone speakers. At $50, the sound is about what you’d expect, with speaker cones about 2" in diameter. But that is a fine baseline for any Mac user who either (a) doesn’t have the built-in iMac speakers, or (b) likes to play her iPhone out loud on the go (I know you can technically play the iPhone without headphones, but not for any kind of musical enjoyment).

My few beefs were that the audio cord is not very long, and barely reached my G5’s audio port from the top of the desk. Secondly, the sticky rubber casing of the amp tends to pick up dust, so don’t expect the kind of aesthetics you see in the pics. Thirdly, if you want to plug the thing into anything other than an iPhone, you need to use the included adaptor, or it will hum like crazy—that’s more of a warning than a beef, for those of you that don’t happen to notice the rather small adaptor while unpacking.

But (and this is a gigantic BUT) the most precious thing about these DLO speakers is that there is NO TRACE of the dreaded GSM buzz. This is also personally elating for me to report, because they weigh in at HALF the budget I’d originally alotted myself to solve this problem, which they capably do. For 90% of you readers, these will suffice if you are looking for desktop/portable speakers to play nice with iPhone.

And then there’s the other 10%. The insufferably uncompromising audiophiles and those who are too obsessive-compulsive not to listen to them. Oh, yes, I was in deep. Actual Audio Engineer recommended purchasing Paradigm Atom Bookshelf Monitor Speakers on eBay for anything under $200. But lo, I discovered that there was a Paradigm dealer not one block from my workplace, and paid them several visits last week to hear the Atoms. Sure, they’re great. For $270 plus tax, they’d better be. But I was not prepared to shell out that kind of dough without knowing for sure that they would work with the Sonic Impact T-Amp. And by work, I mean produce great sound without getting the migraine-inducing bup-bup-ba-dup-bup-ba-dup-dup interference courtesy of my iPhone connecting with the local cell tower.

Now let’s get this straight. There are probably dozens of choices in the 4/8 ohm bookshelf speaker category that have sufficient sensitivity (around 90dB) to be powered by the Sonic Impact T-Amp. But Actual Audio Engineer’s comment that these and the NHT Super Ones were the best-ever somehow stuck in my craw. So, when the Sonic Impact T-Amp arrived at my desk, I took my lunch break at Sound City. They were good enough to set up my amp with a single Paradigm v5 speaker to test against GSM buzz and give me a little clue as to the sound quality I could expect.

The one speaker had incredible volume and richness connected to the Sonic Impact T-Amp. All from a mere 10 watts at 8 ohms (it’s rated at 15 watts/channel at 4 ohms). I dialed my home number on the iphone and placed it directly in front of both the speaker and on top of the amp. Zero GSM buzz. I know Actual Audio Engineer advocated purchasing these on eBay, but the eBay stuff I found was v3 and v4—the updated v5s were sitting right in front of me and I knew I would simply keep obsessing until I owned them, so why not get it over with?

There are many reviews at Amazon of the Sonic Impact T-Amp and you can find much more capable reviews of the Paradigm Atom V.5 Bookshelf Monitors online than what I can render here. For the purposes of this piece, the point is that if you are desperate to get rid of GSM buzz from your iPhone, it’s all about a properly-shielded amplifier. My Paradigm Atoms are connected to my amp with regular 16-gague speaker wire, so I can attest that there’s no need to spend a bunch of cash on Monster Cables. I also want to point out that I purchased the non-shielded versions of the Paradigm Atoms (magnetic shielding is a $20 upgrade). I learned at Sound City that the shielding in speakers is only to curb interference with glass-tube televisions. Since my display is an LCD, there is no need to magnetically shield the speakers, and there are no repurcussions on the GSM buzz front. I’m sure there are other amps that are properly-shielded, and there will probably be a slew of comments about people’s favorite speakers. That’s fine. I just
know that this particular combo works for me. Your mileage may vary.

Seriously, though, if all you need is a better set of 2.0 speakers than your Mac tower can provide, go with the DLOs for $50. I think I’ll keep mine in the basement for when I’m lifting weights or doing laundry. I just sort of made this issue my personal mission (much to my wife’s chagrin) and I needed to go all the way. If you are afflicted with the same kind of personality, I hope this series of articles has saved you some time.

iPhone modem tethering? Yes!

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Yes, BoyGenius jumped the gun a little bit by saying that AT&T-Apple was endorsing USB modem tethering of the iPhone – they aren’t and won’t. 

That doesn’t mean you have to give up the dream, however.  Bluetooth DUN Modem tethering has been available on the iPhone since July of last year – it was acually one of Nate True’s first hacks.  Check the video for more…

Also, for step by step instructions (from September) on using WiFi (tiny proxy) as a modem on the iPhone, check here.

If you haven’t jailbroken your iPhone, what are you waiting for?  It really has never been safer/easier.

Remember, though, all you are going to get is EDGE Speed – which is a whole lot better than nothing.

OK, Jailbreaking a 1.1.3 iPhone just got stupid easy

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This is even easier than jailbreakme.com on 1.02 – 1.1.1.  Basically follow these instructions:

  1. If you don’t have a 1.1.3 iPhone, upgrade to 1.1.3 using iTunes.  If you do, skip to step 2
  2. Download and unzip the new iJailbreak
  3. Quit iTunes and run iJailbreak with your iPhone plugged in (in normal, not recovery mode)
  4. Choose Jailbreak, then choose to either jailbreak it alone or also unlock for other sim cards.
  5. Wait 2 minutes – grab a coffee, use the bathroom etc.  Done!

If there are any issues, re-restore to 1.1.3 using iTunes.  This has happened 1 out of 10 times we’ve tried, the others were successful.  It’s so easy, a thirteen year old can do it – actually – two thirteen year olds built the application!

Edit: for all of the people who say they have a 1.x.x iPhone that is jailbroke/not jailbroke with xxx firmware and XXX Baseband…IT WORKS FOR EVERY IPHONE EVER MADE! Yours isn’t special unless you’ve done hardware mods – which is like 4 people.  If you are on Tiger however, wait a few hours/days until the Tiger version of this application comes out.

WiMAX when?

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We found it interesting that WiMAX was being touted here with Segways.  The two technologies have a lot in common.  When both of these products were announced, they were heralded in the press as ‘the second coming’ tech that would change the world.  Then, as delay after delay after delay hit, the hype wore down and reality set in. 

When the Segway was released, it had lost it’s ‘cool, world –  changing status’ and been relegated to Steve Wozniak geek toy.  We still see some around and now they have off-road models and such – but they aren’t changing the world.  They are doing things like giving police an excuse not to walk or ride bikes or horses. 

Is WiMAX doomed to a similar fate?  The mood around the technology certainly feels that way.  The hype has long since worn off and other mobile technologies seem to be coming up that could render it meaningless?  It is probably too early to tell. 

WiMAX still has a monster partner in Intel and the Internet has a way of leveling the playing field.  VoIP technologies pretty much make legacy telecom garbage a thing of the past.  Also, some help from the Google-Android platform could really help.   It wouldn’t hurt to see Apple jump into the game – almost everyone wants more competition in the wireless industry – even Apple.

Via Intel Blogs

Android – So far, so Craptastic

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We know it is early and the software is pre-Alpha but it is hard to see this thing catching up to even  last year’s iPhone very soon.  Don’t get us wrong, we would really like to see some legitimate competition in the consumer smartphone space, but the Android is still a long long way from being refined into something that can compete with the iPhone.  Perhaps we’re spoiled – even buttons seem draconian.

With Microsoft buying Danger and Sony going to WM6 and other Symbian and WM6 players considering Android the cell phone market seems to be in disarray…the iPhone (which is the likely cause of the industry fire drill) just keeps looking more solid.

Edit: For those of you who’ve asked, we would also like to show you this movie – which makes the Android look much more compelling…They even got Seregey Brin to talk like an Android for added effect.

iPhone iPod touch 1.1.3 Hack for the rest of us

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OK, truth be told, we hacked our 1.1.3 iPhone a few weeks ago – but it was a pain in the a$$.  Took a few hours and we had to upgrade, downgrade, sidegrade etc.  A lot of people who aren’t as stupid/bored/daring have taken a pass on the 1.1.3 jailbreak until something easier came along.  That something might be:

Zibri’s ZiPhone

It is a one step jailbreaker…we are trying it now – more to come shortly…

Update – it went pretty smoothy.  Remember to quit iTunes helper application, do the reset while you are putting it into the cradle and that it takes a little while.  Have fun!

Apple Releases Aperture 2

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You know how Leopard 10.5.2 introduced new ways of handling RAW files?  Well once you have that going (don’t upgrade if you use linotype),  Apple has some more goodness for you…in the form of Lightroom competin’ Aperture 2Free trial and…exciting press release:

Major Upgrade Features Improved Interface, Faster Browsing & Enhanced Image Processing

CUPERTINO, California—February 12, 2008—Apple® today introduced Aperture™ 2, the next major release of its groundbreaking photo editing and management software with over 100 new features that make it faster, easier to use and more powerful. With a streamlined user interface and entirely new image processing engine, Aperture 2 also introduces new imaging tools for highlight recovery, color vibrancy, local contrast definition, soft-edged retouching, vignetting and RAW fine-tuning, and lets users directly post their portfolios on the .Mac Web Gallery* for viewing on the web, iPhone™, iPod® touch and Apple TV®. At a new low price of $199, anyone can easily organize, edit and publish photos like a pro.

“Many of the most respected photographers on assignment all over the world trust Aperture to organize, edit and deliver their images,” said Rob Schoeben, Apple’s vice president of Applications Product Marketing. “With its simpler interface and lower price, anyone can take full advantage of Aperture’s power.”

“At the end of the day, it’s all about the quality of the image,” said Sports Illustrated contributing photographer David Bergman. “Even before I begin making adjustments, Aperture’s new RAW processing gives me better images with more visible detail and better color rendering than any other program I’ve tested.”

“I used to have so much stress about post-production on a shoot, having to juggle multiple applications to make sure they all worked,” said Bob Davis, PDN Top Knots Wedding Photographer 2007. “With Aperture that’s no longer a factor. I can do everything all in one application.”

Featuring a new, easier user interface designed to be more intuitive and accessible, Aperture 2 now lets users navigate between Viewer and Browser modes with a single key command. Screen real estate is maximized for images with an all-in-one heads up display that allows users to toggle between library, metadata and adjustment controls in a single tabbed inspector. The All Projects view, modeled after iPhoto’s Events view, provides a poster photo for every project and the ability to quickly skim through the photos inside, and the integrated iPhoto® Browser offers direct access to all the events and images in the iPhoto library.

Performance has been enhanced in Aperture 2 so it’s faster to import, browse and search large volumes of images. Embedded previews let photographers caption, keyword and rate images as they are being imported, and with the ability to export images in the background, photographers can continue working while images are processed to JPEG, TIFF, PNG and PSD file formats. Quick Preview allows users to browse RAW images in rapid succession without having to wait for files to load, and the Aperture library database has been re-architected to provide fast project switching and near instantaneous search results, even when working with extremely large libraries of 500,000 images or more.

Aperture 2 delivers powerful new imaging tools for getting the most out of each photograph. Apple’s next-generation RAW image processing is at the core of Aperture 2 offering uncompromising image quality and precision controls that let users fine-tune the image profile for each of their cameras. New tools for improving and enhancing images include Recovery for pulling back “blown” highlights, Vibrancy for selectively boosting saturation without adversely affecting skin tones, Definition, which offers local contrast for adding clarity to images, Vignette & Devignette filters for providing professional visual effects and a true soft-edged Repair and Retouch brush for quickly and easily removing blemishes, cleaning up sensor dust and cloning away problem areas.

Aperture 2 works seamlessly with Mac OS® X, iLife®, iWork™, .Mac and Apple print products, so any image in the Aperture library can be accessed directly from within other applications, such as iMovie®, Keynote® and Pages®, and even from within Leopard™ Mail. Now with .Mac Web Gallery support, Aperture users can publish their photos once to view them on the web, iPhone, iPod touch and Apple TV. Books in Aperture 2 feature new theme designs, layout tools, customized dust jackets (including full-bleed) and foil stamped covers.

Pricing & Availability
Aperture 2 is available immediately for a suggested retail price of $199 (US) through the Apple Store® (www.apple.com), Apple’s retail stores and Apple Authorized Resellers. Owners of previous versions of Aperture can upgrade to Aperture 2 for just $99 (US). Full system requirements and more information on Aperture 2 can be found at www.apple.com/aperture.

* The .Mac service is available to persons aged 13 and older. Annual membership fee and Internet access required. Terms and conditions apply.

Apple ignited the personal computer revolution in the 1970s with the Apple II and reinvented the personal computer in the 1980s with the Macintosh. Today, Apple continues to lead the industry in innovation with its award-winning computers, OS X operating system and iLife and professional applications. Apple is also spearheading the digital media revolution with its iPod portable music and video players and iTunes online store, and has entered the mobile phone market with its revolutionary iPhone.

Press Contacts:
Christine Wilhelmy
Apple
cwilhelmy@apple.com
(408) 974-9730

Anuj Nayar
Apple
anuj@apple.com
(408) 974-8388

Flash on iPod Touch and iPhone?

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We’ve got conflicting reports on this one so we’ll just lay it all out on the table.  One of our sources who apparantly gets to play with upcoming iPhone builds says there is no Flash on the upcoming builds.  However, Gearlive, who outted the iPhone/iPod 1.1.3 software about three weeks before it went live, says they have seen it.

As Gearlive says, if it is coming a great time to announce it would be at the SDK event.

Personally, Flash is nice but we’d rather see Apple focus on things like an iChat client or full stereo Bluetooth capability – but we’ll take what we can get.

 

10.5.2 Update Breaks Linotype Font Explorer

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UPDATE: Nice work Linotype – a fix has been posted

The discussion boards lit up almost immediately this evening with word that 10.5.2 and Linotype Font Explorer (which has quickly become a challenger for the industry standard font-management app) do not play nice together. It appears that FX makes other apps and the dock hang until you force-quit the font manager.

Discussions:

http://www.fontexplorerx-board.com/viewtopic.php?p=1364

http://discussions.apple.com/thread.jspa?messageID=6573040

So if, like me, you use Font Explorer every day, and are in the middle of some mission-critical projects, now would not be the time to update Leopard.

We’ll keep you posted. We got nothing else to do…

Digital radio OFFICIALLY coming to the iPhone

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Jonny Evans at Macworld UK caught the Guardian outing digital radio by Apple.  The guardian quoted:

She said the greatest growth opportunities for the company’s radio stations were on FM and broadband. She also announced a new tie-up with Apple enabling people to listen to digital radio on their iPhone.

As Jonny mentions, it would make sense that this digital radio would also be for the iPod touch  too.    A really amazing hacked iPhone player called iRadio has existed for many months but it is not sanctioned by Apple.

More info here:

http://musicradio.com/

 

 

 

Microsoft says "We got nuthin!" buys Danger/Sidekick platform

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Microsoft should really be scaring its shareholders and partners these days.  First it throws almost $50 Billion at Yahoo! for a portfolio that largely mirrors the functionality (or supposed fuctionality) of its MSN properties and an advertising division that has the same issues that it does.  That and everyone in the Tech world is wondering what value Yahoo could offer Microsoft?

Today it puts its Windows Mobile line in question by acquiring Danger.  Danger built the Sidekick device platform that is very popular with the consumer smartfphone public, but has faltered recently because of the superior Symbian and iPhone operating systems and the Sidekick’s tier 2 hardware made by Sharp and Motorola.  The Sideckick OS has very little in the way of multimedia to offer consumers.

One thing that sticks out like a really sore thumb is that the Sidekick platform has absolutley nothing to do with Windows Mobile.  It is built on Mobile Java and exists entirely outside the Windows ecosystem.  Does Microsoft plan on using Java and the basis for its consumer mobile platform?  Or will it kill just about everything that Danger has built and try to jimmy Windows Mobile-like OS on those popular Sidekicks?

Apple certainly stands to benefit from all of this shakeup and uncertainty in the market.

If I am HTC, Samsung, or any of Microsoft’s other WM6 partners who make consumer phones, I am on the phone with the Google Android people, stat.  (Oh wait HTC already is)

Seriously, we don’t get it.  Can anyone help us out?  Are they that desperate to battle the iPhone, Symbian and Android in the consumer space?

(Microsoft Stock Owners? Selllll! Winthorp, Sellllll!)

Starbucks drops Tmobile and goes with AT&T AND free 2 hours of browsing, iPhone access?

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Big news day today – especially for us coffee addicts.  Starbucks has announced  that it was dropping its T mobile wifi access points around the world and going with AT&T.  The new deal will give free wireless access to Starbucks card holders and AT&T broadband users and charge about half of what T mobile charged for WiFi access. $3.99/visit or $20/month.

Now this deal has Apple written all over it for a number of reasons – not just because taking your  MacBook to Starbucks will be a whole lot cheaper.  Starbucks and AT&T are also iPhone partners.  Starbucks sells it’s music to iPhone and iPod Touch users through its Wifi Music store (now run by AT&T).   AT&T is obviously the carrier for the iPhone.

iPhone’s in Europe are bundled with the carriers wifi hotspots – well they are with T mobile and O2.  Orange notsomuch.

We expect a AT&T-iPhone Wifi access deal to be announced at the next big event.  Free iPhone Access at Starbucks sound good to anyone else?

 

Broadcom to unveil 3G iPhone Chip (BCM21551) at 2008 Mobile World Congress this week in Barcelona?

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Broadcom is set to unveil today what many think will be the heart of the 3G iPhone’s communications chips.  The BCM21551 3G System on a Chip (SoC) from longtime Apple partner, Broadcom, offers:

Broadcom’s new BCM21551 single-chip 3G SoC processor with HSUPA functionality for high bandwidth transfers of data to mobile devices. The new baseband solution enables manufacturers to build next generation 3G smartphones with breakthrough features, sleek form factors and extended battery life. Broadcom will also be demonstrating the BCM21331 single-chip 2G SoC, enabling a range of cost effect new handset devices.

Many think that this is the chip that will be included in Sony’s new Xperia X1 phone and many others coming out in Q3 2008.  Obviously, no word from Apple on this.

Forbes is telling potential iPhone customers to wait on buying an iPhone until a 3G version based on this chip or something like it comes out – "soon".

Apple Game Developers?

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Adding more today’s information about Apple and games is this Job Posting

Reproduced below:

Requisition Number     3094432
Job title     Game Producer/Designer
Location     Santa Clara Valley
Country     United States
City     Cupertino
State/Province     California
Job type     Full Time


Job description: 
‘ 
Video Game Design and Production. Successful candidate possesses a proven track-record of producing and designing great video games.

This is a hands-on game-development position, spanning the entire game development cycle. The position offers the opportunity of owning the game design process and the responsibility
of bringing those designs to successful fruition in the marketplace.

Responsibilities:

Production Responsibilities:
-Responsible for working in a team environment to develop consumer entertainment software.
-Provide effective project leadership to highly skilled team of game developers.
-Responsible for bringing high-quality game applications to market on time.
-Ensure timely delivery of high-quality product related assets required by marketing and distribution channels.
-Understand, refine, and disseminate the product vision to the team and the company.
-Distill product vision into a sensible, prioritized schedule.
-Align project goals with marketing and strategic development objectives.
-Develop game applications that take full advantage of the platform’s capabilities.
-Full-cycle management of multiple projects, delivering high-quality, innovative and profitable results.
-Drive the development of innovative long term product lines resulting in ongoing revenue streams.
-Drives project related issues to timely resolution.
-Communicate project issues promptly and effectively.

Design Responsibilities:
-Contribute substantially and decisively to the evolution of the game design from initial conceptual documentation through final testing.
-Propose innovative, fun game ideas / designs targeted to a broad casual gamer audience.
-Collaborate effectively with team to evolve innovative game ideas.
-Create, update and disseminate, detailed game design documentation throughout the project cycle.
-Define, develop key game design elements, including: game / menu flow and the core game play mechanics.
-Lead collaborative gameplay and art reviews.
-Evangelize specific game design and vision to the team and company.
-Iteratively test, balance and tune all aspects of game play upon implementation.
-Design games that are well-suited to the target platform.

Qualifications:
-Proven track-record in the areas of game design and production.
-6+ years of Game production / Game design experience.
-Possesses a deep appreciation for casual games and demonstrates a strong understanding of genre and marketplace trends.
-Demonstrable flexibility, professionalism, and finesse when handling the multiple and diverse demands of a creative environment.
-Exceptional skills as an organizer, communicator, manager, and mentor.
-Ability to set clear and realistic goals and expectations and achieves those goals and expectations.
-Excellent written and verbal communication skills.
-Absolute passion for playing and making computer games.
-Vision an aptitude to perform at a strategic level.
-Ability to work well in a team environment.
-Works well under deadlines.
-Exceptional problem solving abilities.
-Outstanding listening skills.
-Strong technical skills desirable.

 

Apple Trademarks Games – iGame?

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UPDATE: Woops, Apple is hiring game developers.

Maybe that third Touch OSX device that was spied wasn’t a 3G iPhone or a Tablet…maybe it was a gaming machine?  Apple, last week, filed a trademark in relation to:

“hand-held units for playing electronic games; hand-held units for playing video games; stand alone video game machines; electronic games other than those adapted for use with television receivers only; LCD game machines; electronic educational game machines; toys, namely battery-powered computer games”

Hints of an Apple gaming device have been around for awhile, but for Apple protect their name in relation to games means it is more a "when" rather than an "if".  Could when be February 26th?

Via Trademonk

Sony introduces 'iPhone killer' Xperia X1

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You almost have to feel sorry for ol Sony.  They make some of the world’s best hardware, no doubt.  The TZ Vaio for instance, and now this new phone look extremely cool and have the specs that you wish Apple would throw into their products.   But their software is always a train wreck.  We’re not just talking about putting a rootkit on your computer – we’re talking about the design interfaces being a nightmare.  Now you can also add their Product Naming division to the mess.

Xperia – somewhere between "expire" and "XP-Diarrhea" is the name of their new phone, touted as an iPhone killer.  It has impressive specs…

  • 720×480 WVGA screen (nice!)
  • GPS
  • Very nice QWERTY keyboard slideout
  • 3G HSDPA – 5 Band high upload speed built for next gen networks
  • Windows Mobile 6…

CRASH!  Yeah Sony is going away from market-leading  Symbian OS and jumping on the Windows Mobile train for this puppy.  The same Windows Mobile platform that is hemorrhaging market share to the iPhone.  Ouch.  Here’s some advice, install Opera Mini and make it the default browser.

We aren’t sure that ‘iPhone Killer’ is going to be added to the final list of nicknames of this device.

Via Electronista

$100 price drop on iPhones and iPods coming in the next two months

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We just got a tip that Apple is planning on dropping the prices again on the iPhone and iPod Touch line within the next month or two – perhaps at the late February event, perhaps as late as mid-April.  Our tipster says that Apple will drop the prices by $100. 

Also, the 8Gb iPod Touch will be dropped from the lineup according to the source.  It might also make sense that the 8Gb iPhone would get phased out as well, but it wasn’t mentioned in the tip.  Inventories will likely be a big factor in the timing so we’re keeping an eye out for shortages. 

The price drops are likely to make some price spacing for the newer 3G iPhones that are expected to be released later this year – perhaps with the tablets.

The price cuts will also likely spur on iPhone sales which have either been good or bad depending on the week and the source.  iPod sales have been brisk but Apple’s forcasts have been cautious.

Prices on memory have been plummeting significantly since the current pricing model was revealed to mixed reactions in September – six months ago.  Also, admittedly inferior devices like the 32GB Creative Zen have been dropping in price ($299).  While not really comparable to the iPod or iPhone, it does illustrate the  falling prices of flash storage – the only differentiator between iPod and iPhone models.

For what it is worth, Forbes is also advising its readers to hold off on buying iPhones as they think the 3G model is right around the corner.  May?

No specifics were given but the iPod Nano line might also be the beneficiary of decreased memory pricing and might see capacities double in size.

The new prices are expected to be:

8Gb iPod Touch  $199    8Gb iPhone – $299
16Gb iPod Touch $299   16Gb iPhone – $399
32Gb iPod Touch $399