Unity framework adds iOS 7 game controller support as Apple pushes developers to add compatibility to games at Tech Talks

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Alongside iOS 7 came support for a new third-party accessory: game controllers. To use this feature, you need to both own an Apple-approved gamepad accessory and a compatible game from the App Store. We have seen leaks of MFI hardware from Logitech and other manufacturers, but nothing has yet hit the market.

As such, uptake for the new Game Controller APIs by developers has been slow as customers cannot yet take advantage of the feature. Today, the Unity framework announced on its blog that the newest version of its game engine surfaces inputs from these controllers natively in the SDK. Basically, Unity is offering a wrapper between Apple’s Objective-C API and Unity’s own game logic code.

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18.6-percent of apps still collecting address book data ahead of Apple’s iOS 6 data isolation privacy initiative

Although we are often skeptical of reports from security companies, a new report today from BitDefender highlighted just how important Apple’s new data isolation privacy initiative is in iOS. Starting with the public release of iOS 6 this fall, users will now be prompted to allow access to apps that want personal data such as contacts, calendars, reminders, and photos. However, until then, BitDefender claimed approximately 18.6-percent of the 65,000 iPhone apps included in its study can still access a user’s address book data, while 41 percent can track location.

Even more troubling is that only 57.5-percent of apps encrypt that cropped private data. MobileEntertainment (via COM) quoted BitDefender Chief Security Researcher Catalin Casoi:

“It is worrying stored data encryption on iOS apps is low and location tracking is so prevalent. Without notification of what an app accesses, it is difficult to control what information users give up… “We see a worrying landscape of poor user data encryption, prevalent location tracking and silent, unjustified, Address Book access.”

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Facebook releases SDK 3.0 Beta with iOS 6 integration & new iOS Dev Center

Facebook announced today that it is releasing its biggest iOS SDK update yet with the release of SDK 3.0 Beta for iOS, which also includes iOS 6 integration for native Facebook login. It is also rolling out a completely refreshed iOS Dev Center with tutorials, concepts, and reference docs to help iOS app developers build great Facebook-integrated apps for iOS devices. Read more

Phil Schiller explains why Apple removed Rogue Amoeba’s Airfoil Speakers Touch app (Update: Rogue responds)

Update: Rogue Amoeba replied to Phil Schiller’s email in a response published on its website. The full response is below.

Following Apple’s decision to pull Rogue Amoeba’s Airfoil Speakers Touch app for a feature allowing iOS devices to stream to one another over AirPlay, Apple explained the app was removed for the feature’s use of non-public APIs. It currently only allows Apple TV and certain third-parties such as speaker manufacturers to access the AirPlay streaming protocol. The app was earlier this week allowed back into the App Store without the iOS-to-iOS streaming feature, but today we get word from Apple’s Senior Vice President of Worldwide Marketing Phil Schiller who explained in an email the reason behind removing the app.

An email to Apple’s CEO Tim Cook from concerned consumer Kevin Starbird regarding the app’s removal was met with a direct email response from Schiller. 9to5Mac independently confirmed the emails are authentic. Here is Kevin’s full email addressed to Cook followed by Schiller’s response:
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Twitter to host WWDC session, tickets available now (Update: sold out/rescheduled)

Update: Tickets are now sold out, but the website noted: “Pending tickets are currently with other customers. They may become available, so check back soon”

Update 2: Looks like they might be looking for a bigger venue – it says now lists ‘rescheduled’

With Apple’s WWDC just around the corner, and many TBA sessions still on the latest schedule, you can at least now get tickets for Twitter’s WWDC Open House set to include “tech talks, food and beer with our iOS and native applications engineering team!” There is only 50 or so tickets still available at the time of this writing for the session that—among others—will include talks on “Patterns for Mobile-Friendly API Design,” and “how the Twitter for iPhone team ships code.”

@TwitterMobile and @TwitterEng invite you to an evening of tech talks, food and beer with our iOS and native applications engineering team! Register as soon as you can as we anticipate hitting our capacity very quickly. If you’re planning to bring a +1, please see below (#questions) so you can get in touch with us to let us know their name and info.

Twitter’s session is set to take place the opening day of WWDC on June 11 at 6:30 p.m. to 9:30 p.m.
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Sparrow for iOS updated: Push coming with or without Apple in upcoming version

The Sparrow team just announced version 1.1 for “Sparrow for iPhone” on its official blog, while also revealing Push API is coming to the iOS app’s next version:

Thanks to your amazing support, we feel confident that Apple might revise its position on the Push API. We’ll submit a first version of Sparrow 1.2 including it. This might delay Sparrow 1.2 validation but we’re already working with some partners to include Push in future versions of Sparrow without needing Apple clearance.

Push is coming. With or without Apple.

The team also said version 1.2 will include localization in nine languages, landscape mode when composing, and swipe up and down gestures to move between messages.

A screenshot gallery and version 1.1 updates are below. 

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