After initially holding back a new iOS 9 feature called App Thinning (or App Slicing) that allows developers to ship smaller apps to customers and download additional content as needed, Apple now says it has resolved the issue that caused the delay. Starting with the recently released iOS 9.0.2, users will have access to updated apps that take advantage of App Thinning. Apple also updated developers on a Game Center-related change and rolled out an improved way for finding content from Apple’s developer sessions. expand full story
App Thinning Stories October 5, 2015
App Thinning Stories September 28, 2015
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App Thinning Stories September 24, 2015
Apple has announced that one of iOS 9’s big new features, App Thinning (or “app slicing”), has been delayed due to an issue with iOS 9. App Thinning was announced at WWDC as a way to help trim down the size of large applications by letting developers mark assets for each specific type of device. When users download the app, the App Store will determine which device they have and only require them to download the assets necessary to run on their device.
While TestFlight has supported the feature for a few weeks, Apple says the public version of iOS 9 will not support it until a later update due to a problem with the way iCloud handles backups.
App Thinning Stories September 2, 2015
The fourth-generation Apple TV, set to be unveiled at an event on September 9th and released in October, will feature a mix of new and familiar hardware, according to reliable sources. While the new device will sport a much faster processor than the current Apple TV, a color-matched remote control, and a somewhat larger body, it will lack support for 4K video streaming and have the same basic ports as the third-generation model…
App Thinning Stories June 9, 2015
Apple gave a small mention in yesterday’s keynote to something that may make a big difference to those iPhone and iPad owners who find themselves running short of storage space: App Thinning. The idea is that your iOS 9 device only downloads the code it actually needs, making apps significantly smaller than they are today.
What Apple listed as one feature is actually three separate mechanisms, each playing its own part in reducing app size, and ArsTechnica has provided an interesting look at how it all works … expand full story