September 8, 2014
August 28, 2013
Bloomberg is reporting that Apple is planning its first new store in Tokyo since 2005.
Apple plans to open a store in Tokyo’s upscale Omotesando shopping district as early as March, according to a person familiar with the plans.
Construction is scheduled to be completed by February, the person said, asking not to be identified because they aren’t authorized to speak for Apple.
Tokyo is noted for its high land values. Bloomberg estimating the cost of the land at around $164M with the finished store expected to be worth a staggering $256M … expand full story
January 2, 2013
December 13, 2011
A recent comment (originally a bit misquoted) by Eric Schmidt asserting developers will overwhelmingly prefer writing apps for Android 4.0 Ice Cream Sandwich over Apple’s iOS has resulted in some commotion among Apple watchers. His bait? Ad dollars on the Android platform. However, Android is generating an estimated$833 million in ad revenue a year for Google, at most, and two-thirds of this sum comes from iOS devices. Apple on its part paid out $3 billion to developers as of October 2011 after its customary 30 percent cut.
Even though Android beats iOS in unit sales, the number of devices available and activation numbers, iOS remains the most popular app environment in the world and now Flurry has some analytics confirming that app developers are betting on iOS this holiday season. Based on data gathered from 135,000 iOS and Android apps using Flurry analytics, turns out Android developers make barely a quarter of what their iOS peers are earning, or approximately 24 percent.
Flurry’s findings also beg the question of where does this leave other platforms? Well, per another report issued today by research firm NPD, iOS and Android combined represent a commanding 80 percent of the market for smartphones in the United States through October 2011, mostly at the expense of Research In Motion and Microsoft (see BGR’s handy comparison chart after the break).
November 9, 2011
Nintendo president Satoru Iwata declared Apple and iOS as the “enemy of the future” back in 2010. Not only was he right, according to new estimates for the U.S. portable game software by revenue from Flurry Analytics, 2011 seen Nintendo’s grip on the market slide even further as iOS and Android games triple their marketshare from 20% in 2009 to 60% during 2011.
The graphic above shows U.S. revenue for Flurry’s portable gaming category- a category that now includes Nintendo DS, Sony PSP, iOS, and Android. As you can see, iOS and Android have together taken the lead from Nintendo with 58% of revenues in comparison to last year’s 34%. In comparison, Nintendo DS held 57% during 2010, while dropping to just 36% in 2011. Total US revenue jumped from $2.7 billion in 2009 to $3.3 billion in 2011.
When comparing combined game revenues of the two veterans– Sony and Nintendo– with the combined revenues of the two new guys– Apple and Google– 2011 will be the first year where the emerging platforms dominate with iOS and Android estimated to take in $1.9 billion in comparison to the DS and PSP’s $1.4 billion. That accounts for a $200 million drop for Sony and Nintendo and $1.1 billion increase for iOS and Android from 2010. Perhaps investors were right to urge Nintendo to begin developing iOS titles.
As for Nintendo, the company who captured approximately two-thirds of the market in 2009 has seen their “enemy of the future” demote them to just a third of the market. Sony clearly has some catching up to do, but is hard at work on highly anticipated new handheld devices for 2012.
expand full story
July 14, 2011
The second-generation Apple tablet and the arrival of a CDMA version of iPhone 4 on the Verizon Wireless network together worked like magic to re-new interest in the iOS platform. Despite what a few disgruntled developers may tell you, Apple’s iOS is by far and large the go-to platform for both budding and veteran mobile app developers. This is a summary of a new survey by Flurry, Steve Jobs’ favorite analytics company. The above chart shows more new projects started on iOS than on Android:
Studying the chart, it’s readily apparent that Android has lost developer support to iOS. Specifically, Android new project starts have dropped from 36% in Q1 to 28% in Q2. Overall, total Flurry iOS and Android new project starts grew from 9,100 in Q1 to 10,200 in Q2. Of note, this drop in Android developer support represents the second quarter-over-over slide, which follows a year of significant, steady growth for the Google-built OS. Over the course of 2010, Android developer support had climbed steadily each quarter, peaking at 39% in Q4 2010.
They explain Apple’s lead…
March 22, 2010
The pie charts below say it all. The iPhone OS (including iPod touch) is making significant headway into the PSP and to a lesser extent, the Nintendo DS’s revenue streams. The numbers have to be especially painful for Sony who had four times as much revenue as Apple in 2008 which dropped to just over half of Apple’s revenue in 2009.
With the iPad set to be released in coming weeks around the globe, the iPhone OS is poised to grab even more of that Portable Gaming revenue.
When console games are added, the iPhoneOS still commands 5% of the market compared to 1% in 2008.
January 24, 2010
Flurry, an analytics company that tracks iPhone apps, says that over the weekend they started seeing Apple Tablets (no rez proof is published) which are running the iPhone OS 3.2 (not 4.0?). The tablets are running a variety of iPhone apps but seem to be leaning towards Games, Entertainment, News & Books and Lifestyle apps.
Update: I’ve gotten word from Flurry VP of Marketing, Peter Farago on the specifics below.
This is a fair question. We feel confident that we are looking at the tablet device for two main reasons, that I can share with you. Also note that, as a company, we have experience tracking new Apple hardware devices in the past.
1) If this were an iPhone we were looking at, the hardware would tell us when we ask it (via the software). So we can rule out that this is an iPhone. Also, we already see verified iPhone devices testing OS 4.0 and these leave (Apple’s Cupertino, CA) campus, whereas this device does not. This makes sense given the secrecy around the new tablet device as the launch event nears.
2) The apps being tested match up to what the devices is supposed to feature (e.g., news, books, etc.). We cannot share further detail here due to Terms of Service agreements we have with customers that use our service, but feel that if you were able to see the data we see, at the level of granularity, it would be clear to you as well.
Of course the truth will be revealed on Wednesday, but we wouldn’t publish such a report without a high level of confidence.
Flurry is not interested in building a business on rumor, but rather authority, credibility and accuracy.
December 28, 2009
The iPod touch has been a hot gift this Christmas, reveals mobile App analytics firm, Flurry, which has published data revealing that between November and December iPod touch App store downloads eclipsed those of the iPhone on Christmas Day.
The company says that over Christmas, downloads from iPod touches exceeded those from iPhones by 172% – and that downloads from third-generation iPod touches jumped by 900% on Christmas Day itself, compared to the average of previous Fridays in December.
December was a record-breaking month for the App Store, with downloads increasing by more than 50% compared to November based on average daily download figures.
The data indicates that iPod touch sales skyrocketed leading up to Christmas, helping generate major gains in App Store downloads.
Android apps also seeing increased demand, up 20%, mainly powered by the Motorola Milestone/Droid, with 49% of all Android apps sold on Christmas day coming from it.
Apple sold 22,727,000 iPods during the Christmas quarter of 2008 along with 4,363,000 iPhones. This year’s Flurry statistics plus the iPod touch and its
One thing Adobe didn’t make clear in its recent flurry of product announcements is that its Lightroom for iPad and iPhone apps are now available for anyone to use, free of charge. Both apps have always been free to download, but were time-limited free trials unless you had a desktop license or Creative Cloud subscription – and as TNW noticed, that’s no longer the case.
“We’re seeing a lot of people come in first on Lightroom mobile, so now we’re allowing people to use it locally on their local assets, their local photos and videos on their phone and tablet for as long as they like,” Tom Hogarty, Adobe’s director of product management for digital imaging told TNW …
IDC today published an updated forecast for worldwide tablet shipments this year, predicting the segment will experience a “notable slowdown” with both iOS and Android expected to record a year over year decline in growth. While IDC notes that the majority of the 212 million tablets it expects to ship this year will be “pure slate tablets”, it does anticipate growth in the 2-in-1 hybrid tablet/laptop category, of which it’s apparently including the larger 12-inch+ iPad that Apple is expected to introduce later this year: expand full story
Tim Cook tweeted his thanks today to the “thousands of Hong Kong customers” who attended the opening of the company’s fourth Apple Store in Hong Kong.
Plans for the store were first announced in 2013, with construction photos first seen in February. Apple announced the opening date on its website a couple of weeks ago. The additional store is part of Apple’s ambitious expansion program in China, having so far opened six of the 25 new stores it plans to open within two years.
Photos of the new store can be seen below … expand full story
Ever since Apple launched the single-port 12-inch MacBook, we’ve seen a flurry of companies offering to add the missing ports back in through various adapters, hubs, docks and more. Latest to the party is Branch, a Kickstarter project whose USP is its ‘form-fitted’ shape, which is naturally available in each of the three MacBook colors.
The emphasis here is on packing the essentials into an extremely portable unit, providing USB-C pass-through, two USB 3.0 ports and one Mini Display port capable of driving a 4K monitor. The company had originally pitched with HDMI (shown above), but said that it has switched to Mini DisplayPort following feedback from Kickstarter users … expand full story
With more than 3,000 apps for the Apple Watch already on the App Store for Apple’s new device, two major analytics platforms today announced support for Apple Watch apps through their respective SDKs.
Yahoo shared that its Mobile Developer Suite has added support for Apple Watch app analytics for developers at no cost through Flurry Analytics, the platform it acquired almost a year ago. By implementing Yahoo’s analytics system, developers of Apple Watch apps gain access to several metrics… expand full story
These are the latest shots of the under construction Apple Store in a popular Hong Kong shopping district on Canton Road. We first got word of the new store, which shares it’s neighbourhood with several big name fashion brands, back in August of 2013, but it appears the company is now closer to actually opening the store with construction well underway.
Reader Brian Yung sent in the photos.
I was extremely surprised when Apple made the decision to drop its Single of the Week, after doing the same thing with its 12 Days of Christmas promo. As I wrote then, the free single seemed a win-win-win: consumers got free music, lesser-known artists got exposure, Apple got the goodwill that stems from giving away free stuff.
But thinking more about it, perhaps there is method in Apple’s madness after all. Let’s start with the obvious point: the company is about to launch an Apple-branded Beats Music service, and it would then make sense to say that this, not iTunes freebies, is the way to discover new music.
But it’s not just music: 12 Days of Christmas was content of all types, apps included, so I think there could be a bigger picture here. Bear with me while I make that case in a slightly roundabout fashion …
December 30, 2014
Data from Yahoo-owned analytics company Flurry shows that iPhones and iPads comprised more than half of all mobile device activations between 19th and 25th December, at 51.3% – almost three times as many as second-placed Samsung.
Apple accounted for 51% of the new device activations worldwide Flurry recognized in the week leading up to and including Christmas Day (December 19th – 25th). Samsung held the #2 position with 18% of new device activations, and Microsoft (Nokia) rounded out the top three with 5.8% share for mostly Lumia devices. After the top three manufacturers, the device market becomes increasingly fragmented with only Sony and LG commanding more than one percent share of new activations on Christmas Day.
The company notes that while Chinese companies Xiaomi, Huawei and HTC didn’t reach 1%, this reflects the fact that Christmas is not celebrated in their home market … expand full story
December 9, 2014
Apple TV is receiving a flurry of new channels today. Most prominently is a brand new YouTube app, to bring the client up-to-date with some of the other platforms. The new app reflects the design of other set-top box clients, with easier access to subscriptions and search functions. For the security conscious, the YouTube app now uses OAuth to login rather than naive password entry (by visiting youtube.com/activate)
Unfortunately, this YouTube update also means that Apple TV users will start seeing ads for the first time on the platform. Naturally, some users will be disappointed by this addition — it is not possible to opt out of the update.
Aside from YouTube, Apple TV is also getting four entirely new channels from various providers. Rolling out today are channels for Conde Nast’s ‘The Scene’, ‘Fusion’, Dailymotion (a video upload site from France) and UFC for premium subscription fighting and martial arts content.