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iOS 8 turns up evidence of another possible iPhone 6 resolution: a larger 828 x 1472

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Early this year, we heard from a source that Apple had been testing multiple resolutions for the iPhone 6’s larger display, including a resolution of 960 x 1704. As we outlined, the benefit of that resolution is that it allows both developers and consumers to smoothly transition to the new display without losing high-quality imagery and graphics found in many applications from the App Store. At that density on both a 4.7-inch and 5.5-inch display (the two larger screen sizes for the next iPhone), all content would display larger in comparison to the current, 4-inch iPhone, but there would not be more actual screen real estate. Now, we’ve discovered another potential iPhone 6 screen resolution by way of iOS 8 files inside of the latest Xcode 6 Software Development Kit (SDK) betas for developers.


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New high-res shots of likely iPhone 6 ultra-thin metal frame surface

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Some new shots of a purported iPhone 6 metal chassis have appeared on the web today. The images line up with previously leaked iPhone 6 design schematics, a blurry picture of a frame, dummy models, cases, and manufacturing components. Shots of the sides below:


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Latest Weibo leak shows supposed 4.7-inch iPhone screen backlight part

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Weibo is continuing to be the source of unverified iPhone 6 leaks. This time, user “顾Gooey” has published some photos that he claims to represent display backlight components for the next-generation iPhone with a 4.7-inch screen. These parts appear similarly structured to the iPhone 5S and 5C version of the backlight component, meaning that the forum poster is either passing off the current-generation part as next-generation or that there is something legitimate about the components. The iPhone 6 is rumored to come in both 4.7-inch and 5.5-inch sizes, and it will run iOS 8, include a more efficient A8 processor, and likely feature a 1704 x 960 display with a sharper pixel density. Another unverified backlight component photo, below, from Weibo:


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Opinion: What approach will Apple take to deliver a larger-screen iPhone 6?

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Concept image: Nikola Cirkovic

I wrote in an earlier opinion piece that 2014 is the year when I expect Apple to finally give in and opt for a larger iPhone display. Assuming I’m right, the question then becomes: what approach will Apple take?

There are two ways of increasing the size of a display. First, you can keep the resolution the same and simply use larger pixels. That’s what happens when a manufacturer makes a 1080P HD TV in both 40- and 50-inch sizes, for example. Both have 1920×1080 pixel displays, it’s just that the 50-inch display has larger pixels.

That would be by far the simplest approach for Apple to take. Provided it keeps the aspect ratio the same as the iPhone 5/c/s, then it can continue to use an 1136×640 display. All existing apps continue to work as-is, developers don’t have to do any work to support the larger display and everyone is happy . Or are they… 
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ASUS launching a 4k 31.5-inch monitor – but don’t expect to hook it up to your Mac just yet …

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Update: Pricing has just been announced, at $3,799. Pricey, but actually not bad value in a market that had five-figure pricing not so long ago.

ASUS today revealed that it will launch a 31.5-inch 4k monitor late next month, its 3840×2160 pixels allowing four 1080p HD videos to display full-size on the same screen without overlap. A 4k monitor in such a small package is made possible by using an IGZO panel, whose smaller transistors enable greater pixel density, and is likely to be in the same league (and possibly from the same manufacturer) as the 32-inch Sharp panel we saw at CES.

However, don’t rush out to buy one just yet: it’s unlikely that even a top-spec Mac from today’s line-up would be able to drive the resolution at a decent frame-rate. But the next-generation of Haswell-powered Macs almost certainly will. Indeed, as we mentioned earlier, it’s even possible that a next-generation MacBook Air could do so …
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Google’s new Chromebook Pixel Thinks Different about vertical touch surfaces, puts touch on the display

http://www.youtube.com/watch?feature=player_embedded&v=j-XTpdDDXiU

The rumors were true: Google just announced the Chromebook Pixel. It’s a 12.85-inch touchscreen Chromebook with a 2,560-by-1,700 display that packs in “the highest pixel density (239 pixels per inch) of any laptop screen on the market today.”

Let’s start with the screen. This Chromebook has the highest pixel density (239 pixels per inch) of any laptop screen on the market today. Packed with 4.3 million pixels, the display offers sharp text, vivid colors and extra-wide viewing angles. With a screen this rich and engaging, you want to reach out and touch it—so we added touch for a more immersive experience. Touch makes it simple and intuitive to do things like organize tabs, swipe through apps and edit photos with the tip of your finger.

Go to 9to5Google for all the details.

As for the chances of Apple ever making a touchscreen notebook, Steve Jobs made it very clear at the 2010 MacBook Air refresh event that Apple did “tons of user testing” and concluded “it doesn’t work. It’s ergonomically terrible.”

We’ve done tons of user testing on this and it turns out it doesn’t work. Touch surfaces don’t want to be vertical. It gives great demo. But after a short period of time you start to fatigue, and after an extended period of time your arm wants to fall off. It doesn’t work. It’s ergonomically terrible. Touch surfaces want to be horizontal. Hence, pads.

[youtube=http://www.youtube.com/watch?v=ZmlH59yKpqY&start=690]

Sharp’s IGZO on display at IFA Berlin: better touch sensitivity, smaller bezels [Gallery/Video]

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[youtube=http://www.youtube.com/watch?v=fctZx8_Naa8]

We had the opportunity to spend a lot of time with Sharp today at its IGZO display booth. While they would not say which Apple products would incorporate their new displays, they did seem to insinuate these were the best displays on the market, and Apple is the type of company that uses the best displays.

So why are these the best?


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More details on the iPad 3’s 2048×1536 resolution display

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CNET’s Brooke Crothers has heard some information about the iPad 3’s upcoming 264PPI display. As we’ve heard a lot in the past, it will be a 2048×1536 resolution display as long as the Korean display manufacturers, Samsung and LG, can produce them in large numbers. According to his source, there could be some problems building it in the monstrous quantities that Apple demands.

The closest that iPad display manufacturers like LG Display and Samsung can get is 2048×1536 resolution display, according to the source. That’s a PPI of 264, twice the 132 PPI on the iPad 2.

But whether manufacturers can make them in volumes that Apple demands is the question. “They have production plans for 2,048×1,536 displays. Starting in November. But those are only plans at this point,” said the source, referring to LG and Samsung.

“It’s not a question of making just one. That, of course, can be done. The challenge is making lots of them,” the source said. “This is a quantum leap in pixel density. This hasn’t been done before.”

If manufacturers are not able to hit the volumes necessary for the higher resolution, there is an interim option of 1,600×1,200, according to the source.

The display is also expected to have a brightness of 550 nits. That’s pretty bright, as the typical laptop display panel tops out at about 350 nits.

I don’t think it is as easy as dropping the resolution down to 1600×1200. Apps don’t scale that easily even if the aspect ratio is the same. If for some reason, they can’t pump out the 2048×1536 in sufficient numbers (and Samsung is already testing better ones), Apple will continue with the same resolution….or wait until they can produce enough high resolution displays.


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