recording Stories November 25, 2015

iPad-Logic

Feature Request is a new regular 9to5Mac series where authors offer their opinion on how to improve popular hardware or software products.

With the introduction of iPad Pro, now is the time for Apple to finally bring Logic Pro to its tablet. Apple has long had Garageband available for iOS devices, offering what is essentially a feature for feature companion for the desktop Mac app, albeit with a user interface tweaked for the smaller touch display. But it’s not much help to pros that have their workflow in Apple’s professional audio editing suite for Mac, Logic Pro.

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recording Stories July 23, 2015

Kamcord, a popular platform that lets game developers add gameplay recording features to their mobile apps, is today taking its first step into live streaming. The move is a notable one as competitors such as live game streaming service Twitch, now owned by Amazon, move into the mobile space and live streaming apps like Periscope and Meerkat begin to gain traction among users. expand full story

recording Stories May 21, 2015

Screen Shot 2015-05-21 at 8.18.17 AM

Back at NAB 2015, I had a chance to meet with Sennheiser and take a look at their new ClipMic Digital. This is a professional grade lavalier microphone that connects to an iOS device via its Lightning port, not to mention the the first of its kind. I know most audio accessories for iOS claim to be “professional” quality, but this thing is no joke. It even compares to my $600 wireless lavalier kit from Sennheiser…

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recording Stories May 1, 2014

Kamcord, the Y Combinator-backed startup with an SDK that lets developers offer gameplay recording functionality in mobile apps, today announced it has secured another big round of funding as the service hits some impressive milestones and launches a new community iOS app. Even before picking up a $7.1M Series A that it announced today, it’s quickly emerged as the top in-game recording platform and is starting to gain some serious traction with over 5 million videos shared and over 3 billion gameplay videos recorded. That’s compared to 2 million videos shared and 2 billion videos recorded back in February.

The new iOS app, available on the App Store now, will allow users to access the community of shared gameplay videos as well as user profiles, likes, and comments that it first launched as a web based feature on the desktop. The app will also let users search for games and Zitzmann noted, “the early stats for the app are compelling… 30% of users click to download a game every day.” expand full story

recording Stories April 30, 2014

Screen Shot 2014-04-30 at 4.26.40 AM

When you think of a USB microphone, what’s the first thing that comes to mind? For myself, I tend to picture a subpar microphone that would normally be used for Skype calls or other basic tasks. Of course, these microphones have come a long way in recent years, but nothing makes this more evident than Blue Microphones’ Spark Digital condenser microphone.

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recording Stories February 5, 2014

Kamcord_Unreal_Engine

Epic Games announced today that it’s partnering with Y Combinator-backed startup Kamcord to offer its in-game recording platform to iOS and Android devs using Unreal Engine 3. We spoke to Kamcord CEO Matt Zitzmann who told us why it’s a big deal that Epic Games and the Unreal Engine team are backing Kamcord— and not its competitor— as the go-to platform for implementing in-game recording features in mobile apps.  expand full story

recording Stories December 1, 2013

MUSIC_GIFT_GUIDE_HERO

With an iPad and few accessories, these days anyone can have a functional recording studio in their home for less than the cost of a Mac. Whether you’re just getting started and want a modest iPad recording setup in your living room, or you’re looking to setup a full-blown home studio with your Mac, our comprehensive gift guide below will walk you through all the essentials and save you some cash in the process. expand full story

recording Stories April 3, 2013

Algoriddim’s ‘djay’ apps get Audiobus support alongside new features & enhancements

Following Apple’s decision to update GarageBand with support for the inter-app audio routing system known as “Audiobus”, the popular djay apps by developer Algoriddim have been updated with Audiobus support alongside a long list of new features.

On top of support for the Pioneer DDJ-WeGO and DDJ-ERGO controllers through the Pioneer DJC-WeCAi iPad Connection Cable for the iPad version of the app, both the iPhone and iPad djay apps get the following new features and enhancements:

What’s New in Version 1.6.4

✔ Introducing Audiobus support: Now you can stream live audio directly to other Audiobus-compatible apps! See http://audiob.us for more information ✔ Added support for Pioneer DDJ-WeGO and DDJ-ERGO controllers (requires Pioneer DJC-WeCAi iPad Connection Cable, sold separately) ✔ “Shuffle” setting is now also applied to Automix Queue ✔ Pause audio when disconnecting headphones or dock audio ✔ Gain is no longer reset when “Reset EQ” setting is off ✔ Allow sliding crossfader up after tapping to leave it centered ✔ Improved handling of iOS audio system errors ✔ Improved caching ✔ Improved Vestax Spin 2 mapping: allow tempo fine-adjust using Shift & +/– buttons ✔ Changed ION iDJ 2 Go jog wheels to scratch during playback (the previous pitch-bend behavior can be enabled using “Jog Pitch Bend Mode” in the MIDI settings) ✔ Fixed playback issue after loading error with specific files ✔ Fixed audio distortion when using Key Lock with Bluetooth audio ✔ Fixed lock screen audio controls starting both turntables ✔ Fixed possible crash when editing Automix Queue while Automix is active ✔ Bug fixes, performance and stability improvements

djay for iPhone is available on the App Store now for $0.99, and the iPad version is available for $4.99. The free, LE versions of the app also gained Audiobus support today.

Algoriddim even updated its vjay apps that allow users to mix music and videos with many of the new features—minus Audiobus support—included in the djay updates.

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