gaming Stories January 10, 2019

Giant laptops and tablets are back, but how large is too large? [Poll]

At CES this week, we’ve seen a wide array of unique gadgets, some great electric vehicles and whatever this thing is. Shrinking bezels with more screen are certainly all the rage this year, and 17-inch laptops are back in the limelight.

gaming Stories March 21, 2018

Apple looks all set to dominate the mobile gaming market as more and more users are picking up their smartphones to play popular titles from developers that previously may have been reserved for consoles. Here’s why iOS has a big advantage over Android when it comes to gaming.

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gaming Stories April 5, 2016

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If you’ve been holding out since last November when we first learned that Sony had plans to let gamers play PS4 titles on Mac, your time has finally (almost) arrived. Sony has already tested the 3.50 update with PS4 owners trying the beta although the pre-release version lacked Remote Play for Mac, but tomorrow that feature will be included in the public release for all PlayStation 4 owners.

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gaming Stories March 30, 2016

Disney says it won’t make any future updates to its Disney Infinity 3.0 game for Apple TV

Shortly after Apple released the fourth-gen Apple TV last year, Disney announced a $100 Disney Infinity 3.0 bundle based on Star Wars that included a controller and a Disney Infinity figurine stand. The package was designed to encourage people to download and play Disney Infinity 3.0 on their Apple TV, but now it looks like the company has no future plans to update the game (via TouchArcade).

gaming Stories March 24, 2016

Sony forms ForwardWorks corporation to bring its PlayStation games to iPhone

It’s 2016, billions of smartphones are in use across the globe, and traditional video game companies are only just coming around to the idea that there’s some money to be made from smartphone gaming. Nintendo only recently launched its first mobile app, and plans to release a more familiar character-based game soon. Sony, likewise is about to make another foray in to the world of smartphone-based gaming with its newly-formed corporation, ForwardWorks.

gaming Stories February 3, 2016

Nintendo: Our second iPhone game will feature a ‘very familiar’ character

When Nintendo first announced that it would finally be launching an iPhone game, it’s safe to say, many of we children of the 90’s got a little excited. Sadly, excitement turned to bemusement once the company revealed it would be launching a weird game called Miitomo, which wasn’t exactly a game, but rather a social network.

Following its disappointing Q4 results, Nintendo has confirmed that its second title would include a “very familiar character”, and won’t be another social network attempt. It did, however, stop short of confirming exactly which character we’re going to see.

gaming Stories November 27, 2015

far-cry-4

If you own a PS4 but end up fighting for access to the big TV when other family members want to use it for watching TV shows or movies, Sony is working on an app for that. Sony’s president of worldwide studios Shuhei Yoshida tweeted that the company is working on an app to stream games to both PCs and Mac.

The games console already has Remote Play functionality built in, but it’s of very limited use as yet …  expand full story

gaming Stories October 28, 2015

Screen Shot 2015-10-28 at 10.47.14 PM

As was reported earlier today, Nintendo tonight has taken the wraps off of its first mobile game during a press event with investors and the media in Japan. The game, called Miitomo, will be available in March of 2016 and is the first of five games the company plans to release by March of 2017 (via WSJ).

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nintendo-iphone

Japanese gaming giant Nintendo is expected to show off its very first mobile games for smartphones tomorrow, The Wall Street Journal reports. The news comes after first announcing plans to bring new games with classic Nintendo characters like Mario to iPhones earlier this year. Nintendo famously resisted making games for mobile platforms like iOS and Android for years, focusing solely on its own Nintendo hardware gaming consoles to push its titles.

Now as Apple is set to make its first serious move into gaming in the living room with the new Apple TV launching Friday, Nintendo appears ready to give fans what they’ve been waiting for. expand full story

gaming Stories October 27, 2015

nimbus-1

For the moment, the new Apple TV’s accessory compatibility can fairly be described as “confusing.” It’s confirmed that Bluetooth speakers and headphones — previously unsupported by older Apple TVs — work with the new model. On the other hand, Bluetooth keyboards, which previously worked with Apple TVs, do not. And Bluetooth game controllers… well, if they were Made For iPhone (or iPad), they work with the new Apple TV. But contrary to some erroneous early reports, if they were made for other devices (say, the PlayStation 4), they don’t.

So even though SteelSeries’ Nimbus ($50) has been pitched as the first “gamepad controller for Apple TV,” it’s kinda not. The company’s earlier Stratus (now only $40 refurbished) works with the Apple TV, as do Mad Catz’ nicer C.T.R.L.i and Micro C.T.R.L.i controllers. However, Nimbus is launching with newer technology at a not-insane price point. It has a Lightning connector built in for recharging an integrated 40-hour battery, a Bluetooth 4.1 wireless chip, and a design that was apparently — despite obvious similarities to many other controllers — co-developed by Apple itself. It also is the first accessory to ship with Apple’s new “Made for Apple TV” logo on the box. Here are some early thoughts on the Nimbus based on my hands-on experiences…

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gaming Stories October 19, 2015

Valve delays Steam Controller and Steam Link support on Mac, hands out free games to buyers

Valve has announced in an email to customers that its new hardware accessories, the Steam Controller and the Steam Link are not yet fully compatible with OS X. The hardware, which was marketed as cross-platform ready, started arriving in customers’ hands this week.

The company says software issues are at the heart of the delay, and it will be pushing out firmware updates to enable support very soon. In the case of the Steam Controller, users can already start using the gamepad on their Macs by switching to the beta version of the Steam client in the app’s preferences.

In order to make up for this problem, Valve has gifted every single affected pre-order customer with the Valve Complete Pack, which includes every game the company has ever made, or will make in the future. Buyers who still want to get a refund on their hardware are able to do so.

gaming Stories October 7, 2015

9to5Toys Last Call: 256GB Retina MacBook Pro $1,280, Bose around-ear headphones $100, AirPrint Printer $35, more

Keep up with the best gear and deals on the web by signing up for the 9to5Toys Newsletter. Also, be sure to check us out on: TwitterRSS FeedFacebookGoogle+ and Safari push notifications.

Today’s can’t miss deals:

Last Call Updates:

Aukey USB Power Roundup: 6-Port 50W: $15, 5-port 40W: $10, 4-port 30W: $8 Prime shipped

13″ Retina MacBook Pro (newest) 2.7GHz/8GB/256GB: $1,280 shipped (Reg. $1,499)

13″ Retina MacBook Pro (newest) 2.7GHz/8GB/128GB: $1,080 shipped (Reg. $1,299)

Over-Ear Headphones: Bose SoundTrue $100 (Reg. $120), Sennheiser HD202 $15 (Reg. $25), more

JayBird BlueBuds X Sport Bluetooth Sweat Proof Headphones $90 shipped (Reg. $130), more

HP AirPrint Wireless All-in-One Printers: InkJet $35 (Reg. $60), LaserJet $304 (Reg. $400+)

Amazon Student Days: Fire TV (4K model) $60, free $5 credit w/ Gift Card purchase, SanDisk 64GB Wi-Fi Flash Drive $45more

Giveaway: Trinity Delta aluminum earbuds feature a unique design and top-notch sound ($135 value), 20% discount

More new gear from today:

Amazon Gold Box – 50% or more off Halloween Costumes: Darth Vader $17, Thor $30, Supergirl $12more

More deals still alive:

USB Power Deals: KMASHI 15,000mAh USB $14 (Reg. $20), Aukey 2A Wall Charger $8 (Reg. $16), more

New products & more:

Logitech’s new Harmony Home Hub Extender lets the pizza man in with your remote

Roku’s new streaming media player supports 4K and finds your remote control for you

gaming Stories September 17, 2015

airserver-ios-9

With the launch of YouTube Gaming earlier this year, Google’s Twitch competitor that lets users live stream and watch gameplay videos on YouTube, users can now live stream and browse gameplay videos on YouTube from dedicated apps. Google first enabled live streaming the desktop, and today announced plans for Android, but an update to the popular AirServer app is taking advantage of the lack of iOS streaming support by enabling users to live stream directly to YouTube from their iOS devices.

Google does have a YouTube Gaming app or iOS, but it currently only acts as a community-style app for letting users access live streams and recorded gameplay videos from their iPhone or iPad. AirServer, however, tells us it collaborated with YouTube to enable streaming from iOS apps using its mirroring technology: expand full story

gaming Stories September 2, 2015

AppleTVStaggered

The fourth-generation Apple TV, set to be unveiled at an event on September 9th and released in October, will feature a mix of new and familiar hardware, according to reliable sources. While the new device will sport a much faster processor than the current Apple TV, a color-matched remote control, and a somewhat larger body, it will lack support for 4K video streaming and have the same basic ports as the third-generation model…

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gaming Stories August 31, 2015

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New Apple TV will look similar, but thicker (image via Michael Steeber)

Although iOS devices and the App Store have transformed the handheld gaming market, the first three Apple TV generations did not attempt to challenge Microsoft’s XboxNintendo’s Wii, or Sony’s PlayStation game consoles for complete control of living room TVs. According to sources with knowledge of the product, the fourth-generation Apple TV will actively compete for TV gamers with updated hardware, software, and peripherals that will debut at Apple’s September 9 event in San Francisco.

One of the next Apple TV’s tentpole features will be near-universal Siri control, a feature hinted at in Apple’s invitation to the event. But the other will be deep support for gaming, representing Apple’s largest-ever effort to lure players from traditional consoles. In addition to the convenience of downloading games directly from the Apple TV’s built-in App Store, and controlling many of them via a new bundled remote control, Apple will also support more complex, console-style Bluetooth game controllers with the pressure-sensitive buttons and joysticks previously introduced for iPhones, iPads, and iPod touches…

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gaming Stories August 17, 2015

tim-cook-apple-tv

Apple plans to hold one of its annual fall media events on Wednesday, September 9th to introduce the new iPhone 6S and iPhone 6S Plus with Force Touch, and after many fits and starts, it appears that the long-awaited next-generation Apple TV will also be unveiled. We’ve been reporting on this upcoming model since 2014, as Apple has been planning to update its set-top-box with support for an App Store for quite some time.

Earlier this year, Apple had locked in a June WWDC debut for both the new Apple TV hardware and software upgrades, but the company ultimately decided to delay the introduction until the fall. While some had speculated that the announcement was pushed back due to a lack of content deals, we are told that the delay was internally attributed to a concern over compromising iOS 9 engineering resources, as the latest OS release is focused at least as much on polish as on new features.

Why would the new Apple TV potentially take away resources from iOS 9? According to sources, this new Apple TV model, codenamed J34, will be the first model to run a full-blown iOS core. Specifically, the new Apple TV operating system will be a TV-optimized version of iOS 9. In addition to the new hardware inside, running iOS 9 will give the new Apple TV a series of benefits over the current model. Below, we explore what users can expect from Apple’s next-generation living room product.

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gaming Stories August 3, 2015

stingray

Autodesk, the company behind a variety of popular design tools, today has announced a new game engine that it says makes the process of building games considerably more seamless. The program, called Stingray, is based on the Bitsquid engine that it acquired last year, but is entirely revamped with a new, more intuitive interface.

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gaming Stories July 30, 2015

Angry Birds 2 released for iOS, free to download on the App Store

Rovio has finally released the long-awaited sequel to the original Angry Birds hit mobile game. Since the first title saw phenomenal success on the iOS App Store, the game has gone on to amazing heights with tons of spinoffs. With several official movie tie-ins, including the popular Star Wars titles, Angry Birds is the ultimate success story of the mobile app world. And now, Angry Birds 2 is available to download.

The game retains the key features, in that you fling birds with a catapult in an attempt to destroy blocks and kill green pigs. However, it does have some new features. Some levels now have multiple stages to complete, and you have to choose which bird to launch next. You can challenge other players and there are even more magic spells too, to help you complete difficult levels. As always, there are plenty of pig bosses to wipe out.

It’s free to download and has the expected in-app purchases. Download the app from the App Store.

You can watch the official gameplay trailer below

gaming Stories July 23, 2015

Kamcord, a popular platform that lets game developers add gameplay recording features to their mobile apps, is today taking its first step into live streaming. The move is a notable one as competitors such as live game streaming service Twitch, now owned by Amazon, move into the mobile space and live streaming apps like Periscope and Meerkat begin to gain traction among users. expand full story

gaming Stories June 15, 2015

fallout-shelter-ios

Fans of Bethesda’s Fallout games on Xbox, PlayStation and PC got the news yesterday that Fallout 4 will be launched in November – and the company also threw in a surprise bonus in the form of an iOS game. Fallout Shelter is a kind of blend of SimCity, XCOM and FTL in which you create your own fallout shelter and try to keep its residents alive and happy.

Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec. Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland.

Select from a variety of modern-day rooms to turn an excavation beneath 2,000 feet of bedrock into the very picture of Vault Life. Get to know your Dwellers and lead them to happiness. Find their ideal jobs and watch them flourish. Provide them with outfits, weapons, and training to improve their abilities.

As Overseer, you get to design the shelter and take care of its residents, but you can also send them out into the Wasteland to find additional armor, weapons and other handy loot …  expand full story

gaming Stories April 22, 2015

The small 1.5 to 1.7-inch display on the Apple Watch might not immediately strike you as the ideal platform for gaming, but many game developers are embracing the Apple Watch with mini versions of popular games, companion apps for iPhone and iPad games, and even new games designed specifically for the Apple Watch.

Below we’ve put together a first look at the games already on the App Store, including a few screenshots of each revealed by that new tool we told you about earlier today.

Head below for the full list and check back for more as they get released: expand full story

gaming Stories February 3, 2015

worldendswithyou

Square Enix’s The World Ends With You

 

Buying an app from the App Store is designed to be as easy as possible. A large button with a price tag sits as close to the app’s icon and name as possible, while additional details linger below. You’re not supposed to think or worry too much about each purchase — the transaction is impulse-driven when the price is low — and the implication is that the app will work when you get it, and keep working for a long time thereafter.

But what happens when an app — marketed as compatible with current iPhones, iPads, and iPod touches — is never updated for the latest version of iOS, and either stops working after an iOS upgrade, or never works at all on new devices? That’s the situation buyers of Square Enix’s $18 The World Ends with You: Solo Remix (and $20 iPad version) have found themselves in since iOS 8 was released. The game’s description claims that it “requires iOS 4.3 or later” and is compatible with devices that shipped with iOS 8, but it wasn’t actually iOS 8-compatible. Yesterday, Square Enix publicly flip-flopped on whether it would leave the game unplayable or fix it. Before changing its tune, the company told customers that they’d need to continue to keep using iOS 7 in order to play the game — an unrealistic alternative, though one that’s faced by users of numerous iOS apps that aren’t being updated by their developers.

By considering abandonment of the 69% of iOS users who are currently on iOS 8, Square Enix wasn’t just making a business choice; it was also spotlighting the risk App Store customers take every time they purchase an app. And it also revealed how long-unsolved App Store listing ambiguities are subjecting users, developers, and Apple itself to unnecessary problems.

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gaming Stories January 15, 2015

Apple patent shows spring-loaded pop-up home button that doubles as a gaming joystick

An Apple patent spotted by Patently Apple shows a spring-loaded pop-up iPhone home button that acts as gaming joystick when in the raised position. Or, in patent language:

An electronic device includes a surface and a multi-function input device. The multi-function input device is operable in at least a first mode and a second mode. In the first mode, an input portion of the multi-function input device is flush with the surface or recessed in the surface and is operable to receive z axis press input data. In the second mode, the input portion is positioned proud of the surface (i.e., project from the surface) and is operable to receive x axis input data and/or y axis input data. The input portion may also be operable to receive z axis input data in the second mode. In one example, the multi-function input device may have a button mode and a joystick mode.

It’s a fun idea, for sure, but personally I think Apple is more likely to head in the opposite direction over time: to find ways of losing a physical home button and turning it into either a touch-only device, perhaps eventually embedding it into the screen in order to lose the extended bezel at the bottom of the device. Bluetooth gaming controllers, especially with improvements, may better serve serious gamers, regardless.

Are you a gamer who’d love to see this? Or would you rather see Apple working to lose the bezel? As ever, let us know in comments.

gaming Stories December 11, 2014

Kamcord

We’ve been keeping an eye on Kamcord as the platform for in-app gameplay recording and sharing grows, and today the company is announcing another round of funding, new milestone stats, and upcoming features for both developers and users. expand full story

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