Development Stories February 18, 2016

AAPL: 96.26

-1.86

Google releases open-source iOS UI testing framework, EarlGrey

On Wednesday, Google released their aptly named UI testing framework, EarlGrey. Having been using the framework in a few of their current iOS apps already for functional testing, it’s good to hear that the product has been validated before an initial public release.

Thanks to JW Player’s new tvOS app framework, Tasting Table was able to successfully build and submit an Apple TV app for review in less than 24 hours. JW Player’s new beta open-source product allows content makers on its platform to utilize what they already have created to build a fully branded Apple TV app.

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Development Stories February 17, 2016

AAPL: 98.12

1.48

Panic releases Prompt 2.5 with support for Split View on iPad, 3D Touch on iPhone 6s

Panic has released their new 2.5 update for Prompt, the popular SSH application for iOS. Introducing split-screen views on the iPad and 3D Touch on the latest iPhones, this brings Prompt to the forefront with the latest features available in iOS 9.

Development Stories September 15, 2015

AAPL: 115.31

1.10

Apple has started a new big project in its web services division, according to The Information. The report claims Apple has decided to rewrite its cloud services to all fall under one single technology stack using open-source technologies. This will combine Apple’s services like iCloud, Siri, iTunes and more into a unified backend platform.

Apple has seemingly settled on Mesos, the backend infrastructure for Siri, as the core of its new platform which will take years to finish. Apple publicly revealed it had moved Siri to a Mesos stack earlier in the year.

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Development Stories August 3, 2015

AAPL: 121.30

-1.07

Autodesk, the company behind a variety of popular design tools, today has announced a new game engine that it says makes the process of building games considerably more seamless. The program, called Stingray, is based on the Bitsquid engine that it acquired last year, but is entirely revamped with a new, more intuitive interface.

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Development Stories May 15, 2015

In a blog post published to the company’s website today, creators of the Oculus Rift VR headset said it is putting development of the platform for Mac OS X on hold in order to focus on Windows: expand full story

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