A couple of days ago Apple published a support document outlining Final Cut Pro X support for external graphics. The document notes a variety of ways that Final Cut Pro X users can gain benefits from an eGPU setup.

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There are two ways to enable external graphics enhancements with Final Cut Pro X. The most obvious way is to connect your Thunderbolt 3 eGPU to an external display, and run Final Cut Pro X on the external display. The second method involves using the “Prefer External GPU” setting for apps that you wish to boost with external graphics. This is a new option that made its debut in macOS Mojave.

We’ve covered how to use the Prefer External GPU feature in previous posts, and it’s as easy as performing a ‘Get Info’ (Or use Command+I keyboard shortcut) on the app that you wish to enable, and checking the Prefer External GPU box.

With macOS Mojave, Apple notes that some graphics processing in Final Cut Pro X can be handed off to the external GPU, providing benefits in the following ways:

  • Improved playback of projects with color correction and video effects.
  • Improved performance when working with 3D titles.
  • Faster analysis for effects including stabilization and optical flow retiming.
  • Faster rendering of complex project timelines.
  • Faster export of complex project timelines.

That’s interesting news for Final Cut Pro X users. It means that not only will the timeline work and rendering be given an eGPU boost, but exports of complex timelines may see potential benefits as well.

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We’ve covered the eGPU with Final Cut Pro X angle extensively before, and look forward to running additional tests to see what benefits can be derived from an eGPU setup when editing in FCP X.

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