Apple is selling almost 1,000 iPhone 4Ss/minute, setting it up to be the fastest selling gadget ever

Shawn Blanc (via The Next Web) calculated this morning that Apple is selling 16 iPhone 4Ss a second, or roughly 1,000 a minute. Blanc’s figuring comes after Apple announced this morning that there were 4 million iPhone 4Ss sold its opening three-day weekend. Figures are also expected to expand as the iPhone 4S is introduced in 22 more countries on the 24th.

Reaching this milestone, Apple is on tract to pass Microsoft’s Kinect as the fastest selling consumer device of all time. Microsoft sold 8 million Kinects in the first 60 days, a number Apple could theoretically pass in the first two weeks.

The success of the iPhone 4S is most likely helped by a few factors:

  1. The availability on three U.S. carriers: AT&T, Verizon, and Sprint. AT&T and Sprint both announced opening day sales records on Friday. The iPhone 4 was only on AT&T in the US its opening day.
  2. iPhone 4 was released in 5 countries. iPhone 4S was also available in Canada and Australia in addition.
  3. iPhone 4 saw serious product shortages while it appears that Apple made plenty of iPhone 4Ss (OK, maybe not)
  4. There was a longer than normal wait time between the iPhone 4 and 4S (15 months)
  5. iPhone 4S is amazing.

We’re sure to hear more in Apple’s FYQ4 earnings call tomorrow afternoon.

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Apple patents projector technology and “Shared Projected Workspace” concept for MacBooks and iOS devices

There certainly isn’t a shortage of Apple patents being published today (probably more fuel for a legal battle a year from now). We just told you about a new Map related (Placebase acquisition) patent, and now Patently Apple reports Apple has been granted a patent that will allow them to integrate tiny projectors into future mobile devices.

This latest patent describes, in rather clear detail, exactly how Apple could integrate projectors into iPhones, iPads, and MacBooks. It even suggests Apple cameras will be able to detect gestures and “shadows and/or silhouettes” (Kinect-style iOS games anyone?).

The patent also describes what Apple calls a “shared projected workspace”. This appears to essentially be the ability for users to share content with one another over two projected displays. For example, if I were to project an image from one iOS device, and you from another, we could then share content (via gestures?) between both displays. The patent explains:
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