Motion Stories April 1

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A patent application spotted by Patently Apple suggests that the Apple Watch turning on its display as you raise your wrist could be just the first of many supported gestures. Pointing, waving and even extending pinky and thumb in a ‘phone me’ gesture could all be used to initiate actions on either the Watch itself or a paired iPhone.

While voice and touch input can be an effective way to control a device, there may be situations where the user’s ability to speak the verbal command or perform the touch gesture may be limited.

This [patent] relates to a device that detects a user’s motion and gesture input through the movement of one or more of the user’s hand, arm, wrist, and fingers, for example, to provide commands to the device or to other devices […] The device can interpret the gesture as an input command, and the device can perform an operation.

Apple gives a number of illustrative examples of such gestures …

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Motion Stories August 27, 2015

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Apple is preparing to bring some motion from the Apple Watch to the iPhone 6S. One of the new device’s differentiators over its predecessor will likely be a spiced up set of animated wallpapers, according to three sources who have used internal iPhone 6S prototypes within Apple. The new animated wallpapers come from the same family as the set of “Motion” watch faces that dominate the main screen of the Apple Watch, where the user can choose from jellyfish, multi-colored butterflies, or brightly colored flowers.

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Motion Stories April 13, 2015

Apple has pushed out an update to its suite of pro video editing tools for Mac today, including new versions of Final Cut Pro X, Motion, and Compressor.

Final Cut has been upgraded to version 10.2, which adds support for 3D titles, improved color grading and effects tools, support for additional camera formats, and GPU-accelerated processing of RAW footage from RED cameras.

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Motion Stories June 27, 2014

Shortly after announcing that its pro photography app Aperture is being discontinued, Apple released a number of updates to its remaining professional desktop applications. Final Cut Pro, Motion, Compressor, and MainStage on OS X all received updates via the Mac App Store today. See the changes for each professional desktop application below: expand full story

Motion Stories December 30, 2013

Motion Stories September 30, 2013

Extreme Reality, a company that has been developing motion capture technology that Sega and others have used in PC & mobile games, today announced it is opening up its SDK to all developers. The software works with any 2D camera and allows devs to easily capture and analyze motion for games and apps. Think Microsoft’s Kinect, but with Extreme Reality motion is captured with an iOS device’s built-in FaceTime camera rather than bulky, expensive external hardware: expand full story


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