5.5-Inch iPhone 6 mockup compared to iPhone 5s and other Android phablets (Video)

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Recent rumors have suggested that Apple’s upcoming 5.5-inch iPhone 6 will now launch alongside the 4.7-inch iPhone later this year. A larger 4.7-inch display may be the sweet spot for a lot of users on both iOS and Android, but 5.5-inches is definitely up there in phablet territory.

Unsurprisingly, mockups of the 5.5-inch iPhone 6 have recently surfaced, and when compared to the 4.7-inch mockup or other 5.5-inch Android devices, it’s clear that this will be a massive iOS device. But how big is too big? If Apple plans to launch a device of this size, there are a few design changes that need to happen. Check out our comparison video for a closer look at the large 5.5-inch iPhone 6 mockup…

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Some mockups and more about iOS 8’s upcoming Healthbook app and the ‘iWatch’

In January, we exclusively detailed a major upcoming Apple initiative: Healthbook. Healthbook is the working codename of  an app currently planned to ship with iOS 8. It is an app that stores and reads health and fitness data from wearable devices (such as the sensor-laden “iWatch” Apple is developing).

Since our initial report, some more speculation and mockups have emerged online about the app. Above are a pair of mockups posted to Behance earlier today. The mockups follow some of the details presented in our original article:

The “Healthbook” application is said to take multiple user interface cues from Apple’s own Passbook app, which is software for storing loyalty cards, coupons, and other materials normally stored in physical wallets.

The new health and fitness application’s interface is a stack of cards that can be easily swiped between. Each card represents a different fitness or health data point. The prototype logo for “Healthbook” is similar to Passbook’s icon, but it is adorned with graphics representing vital signs.

According to sources, the mockups are “vaguely” the right idea. Of course, Apple is likely testing multiple different user-interfaces for this software, and since we are several months out from an official introduction, things can and likely will change (even drastically)…

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After the iPhone 5s launch, it’s time to let the iPhone 6 concepts roll …

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Render: Nikola Cirkovic

The iPhone 6 concepts of course started appearing even before the iPhone 5s was launched, but now that the new handsets are old news, the concept bandwagon is gathering speed.

Apple is known to be testing a variety of handset sizes, but has always said a phone should be usable with one hand, which rules out any of the more tablet-like sizes out there. An obvious way to increase the screen size without greatly increasing the external dimensions of the phone is work on reducing the size of the bezel.

Apple already did this with the iPad Air (though in that case to reduce the dimensions while retaining the screen size). That’s the approach we see in what I consider to be one of the most realistic concepts out there …

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In an iOS 7 world, here’s how Apple’s iLife, iWork, iBooks and other apps could look

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The introduction of iOS 7 brought forth a new era of iOS design: one that discards old thinking and draws little inspiration from past designs. While Apple’s included applications in iOS 7 have all been updated for the new design aesthetic, their App Store apps haven’t. Installing any of Apple’s other applications alongside iOS 7 reveals a huge discrepancy between the old, skeuomorphic design, and the new, flatter look. Obviously, Apple will have to redesign all of their App Store applications. So, what will they look like?

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