Skip to main content

App Store

See All Stories
Site default logo image

Review: Hotwire travels to iPad with intuitive app

After arriving on the iPhone late last year, Hotwire, the popular travel discount site for flights and hotels, has arrived on the iPad via an intuitive App Store app. The iPad version launches today as a free, universal update to the existing iPhone app.

The iPad app is very simple to use. From the start screen of the app, a user can input either their current location or another location where they want to travel, check-in/check-out dates, a number of rooms and guests, and tap a single button to immediately search for matching hotels.


Expand
Expanding
Close

Site default logo image

Google Earth for iOS gets new UI w/ sidebar, Street View & improved directions/search

Google updated its Google Earth app for iOS and Android today with a few new features including a revamped interface that includes the left side panel it has been bringing to lots of its mobile apps.

Also new in version 7.1.1 of Earth is Google’s Street View feature, as well as improved directions and search with the ability to “visualize transit, walk, bike and drive directions in 3D while update search result list will let you browse search results quickly.” Google also announced that it is now making Google Earth available in over 100 countries worldwide:

Also with this release, we’re making Google Earth for mobile available in more than 100 countries worldwide, so you can start their virtual journey in Google Earth from almost anywhere on Earth. To unleash your inner explorer, check out your local Google Play store or iTunes to download the latest version of Earth for Android and iOS.

Version 7.1.1 of Google Earth for iPhone and iPad is available on the App Store now.

What’s New in Version 7.1.1

* Google Maps Street View: With Street View, you can explore the world at street level.
* Improved directions/search: Updated directions let you can visualize transit, walk, bike and drive directions in 3D while update search result list will let you browse search results quickly.
* Improved interface: Easily browse and enable different layers through use of new left hand panel

 

Site default logo image

Award winning indie game ‘Limbo’ arrives on iOS July 3 for $4.99

The award winning indie game Limbo from independent Danish developer Playdead has made its way to just about every platform over the last few years since launching on Xbox Live in 2010 and eventually PS3, Windows, & Mac. Today, Playdead announced that it’s now created iOS ports of the game for iPhone, iPad, and iPod touch that will be arriving in the App Store next week.

We have worked very hard to bring LIMBO to as many devices as possible; rethinking the controls and performing extensive optimizations to ensure an amazing touch-based experience across iPad 2 (and higher), iPad Mini, iPhone 4S (and higher) and the latest generation of iPod Touch.

The game, which has sold over 3 million copies since it launched, will be available on the App Store July 3rd for $4.99.

Site default logo image

Digg’s Google Reader replacement now rolling out to all on web & iOS

Digg-reader-01

From 9to5Google:

After launching a private beta of its new Google Reader replacement, Digg announced today that it is now rolling out the beta to all users signed up to test the new app. Digg just sent out the first batch of invites to the new web app, but promises it will be “adding users in increasingly larger batches.”

The app is still a work in progress and won’t get you every feature you might have had with Google Reader, but for now you can easily import your Google Reader content, use Google Reader-like shortcuts, and save and share to all the usual third-party services.

iOS versions of Digg Reader land for iPhone and iPad in the App Store sometime today, and Digg says an Android app will be available before the end of July.

Update: The iOS version is now available. 

Digg warns that the app is still very much in beta, but reminds us of a few features it plans to add in the coming months:
Expand
Expanding
Close

Site default logo image

iTunes U iOS app updated with pull-to-refresh, improved language support

Apple has updated its iTunes U app for iPhone, iPad, and iPod touch with the ability to check for course updates via a pull-to-refresh animation. In line with this tweak, Apple says that today’s update resolves an issue with updating course information. Importantly, today’s update also brings improved language support for Arabic, French, German, Greek, Italian, Russian, and Spanish. The update is free on the iTunes App Store. 


Expand
Expanding
Close

Site default logo image

Sony’s ‘Music Unlimited’ iOS app adds offline playback & high-quality 320kbps AAC streams

http://www.youtube.com/watch?feature=player_embedded&v=CLC2u6lErGk

A nice update is landing any minute now for Sony’s Music Unlimited iOS app, which is continuing to improve thanks to some nice improvements coming with PS4 and PlayStation Plus. On top of some big discounts for PS Plus members, Sony announced today that iOS users will soon have the ability to download tracks for offline listening (something already available on Android devices):

Another improvement coming in version 1.3 of the  Music Unlimited app is “crystal clear 320kbps AAC high fidelity audio while streaming.”Users can access the feature by turning on “High Quality Audio HQ Streaming”.in the app’s settings. The new high-quality audio will not, unfortunately, be available for offline playback.

Similar to the Music Unlimited Android app, iOS users can now download individual albums and tracks, as well as any playlists they have created to their device and enjoy music even when a cellular or Wi-Fi connection isn’t available, or when they want to conserve battery life or curb data usage.

Sony hasn’t picked up a ton of traction with the service among smartphone users, but it will certainly attempt to attract more users as it adds new features and closer integrates it with its revamped PS Network arriving alongside PS4.

As for deals:

If you’re not a subscriber to the Music Unlimited service, this is a great time to jump aboard!  For a limited time, a 12 month Premium subscription to the Music Unlimited service is just $41.99 for PS Plus members – a discount of over 65 percent from the regular monthly price.  Those who don’t have a PS+ membership can also take advantage of a special rate of $59.99 for the 12 month Premium subscription.  More information about the offer can be found at PlayStation Blog.

Site default logo image

Microsoft bringing Xbox & PC games to iPhone starting with free-to-play Age of Empires

According to a report from Nikkei (via Reuters), Microsoft has signed up Japan-based game developer Klab Inc to bring some of its console and PC games to the iPhone and Android devices. There aren’t many other details, but the report claims Microsoft’s next title to arrive on smartphones will be a free-to-play version of Age of the Empires:

Microsoft’s “Age of the Empires” will be available as a free-to-play game worldwide on smartphones by the end of the fiscal year 2013 and other titles will follow, the report said.

KLab is behind a few titles already on the App Store and Google Play, including Arcadia, Gigabot Wars, Eternal Uprising, and Lord of the Dragons.

It actually wouldn’t be the first game that Microsoft has published for iOS devices as it recently brought its previously Windows Phone only title “Tentacles: Enter the Dolphin” to the App Store for both iPhone and iPad.

From beta 1 to release: how each major iOS version has transformed

Site default logo image

Following its introduction earlier this month, Apple’s newest operating system has fallen under criticism and scrutiny from both designers and casual users alike. Due to both the tight development timetable and the new design direction under Jony Ive, following the removal of former iOS SVP Scott Forstall last fall, iOS 7 is, understandably, the most controversial and intriguing iOS version yet.

In response to much of the negative criticism directed towards iOS 7, some have suggested that iOS 7 will change substantially before it is released to the general public. Looking back at previous versions of iOS reveals a long trend of subtle refinements to the operating system during beta periods, not dramatic changes. Let’s take a look at how each version of iOS has transformed:


Expand
Expanding
Close

Apple notifies iTunes users of $100M in-app purchase settlement details, $5 credit to those inappropriately charged under $30

Site default logo image

Parents of kids who racked up hundreds of even thousands of dollars in in-app purchases can now begin to seek compensation for their bills.

The “Apple In-App Purchase Litigation Administrator” just sent out an email with information regarding the settlement and deadlines for submitting payment requests.

In short, those with charges under $30 will receive a $5 iTunes gift card. Cash refunds will be distributed to those with bills exceeding that amount.

Here’s the email in its entirety:


Expand
Expanding
Close

XCOM: Enemy Unknown for iPhone & iPad now available on the App Store

Site default logo image

We told you that XCOM: Enemy Unknown, a critically acclaimed game of the year on PC and consoles from 2K Games, would be arriving in the App Store starting tomorrow on June 20. However, today the game has already started hitting App Stores around the world at the expected price of $20 USD. The game of course features enhanced controls specifically suited for the touch screen, but otherwise aims to bring the full XCOM: EU experience to iOS devices:
Expand
Expanding
Close

Site default logo image

Facebook iOS app updated with emotions for status updates, better control over sharing

Facebook updated its iPhone and iPad app today with a couple new features. Users can now attach a number of different emoticons to status updates organized into several categories based on emotion, content, and location. For example, the “Feeling” category will allow users to attach an emoticon next to a message like “Im feeling happy,” while the “Watching” and “Listening to” sections let users link to Facebook profiles associated with content they want to share.

You can also now start a conversation with photos you’ve received in messages and Facebook says the updated app includes the ability to “Easily change who can see something you’ve shared.”

What’s New in Version 6.2

• Add icons to status updates to show what you’re feeling, reading, watching and more (English only)
• Easily change who can see something you’ve shared
• Start a new conversation with photos you receive in messages
• Bug fixes

Site default logo image

Air France Mobile app updated with Passbook support for boarding passes

Following British Airways earlier this month, Air France has just updated its iPhone app with support for storing digital boarding passes in Passbook. The feature of course requires iOS 6 and up, and will also require an update to version 4.5.1 of the Air France Mobile app.

New for Passbook and the camera app developers in iOS 7: the ability to scan barcodes.

What’s New in Version 4.5.1

Passbook is now available to store your boarding pass on your iPhone!
This feature requires iOS 6 operating system.

Site default logo image

XCOM: Enemy Unknown for iOS lands June 20 for $20

Following the release of XCOM: Enemy Unknown Elite Edition for Mac in April, Firaxis and 2K Games announced today that the game will finally be arriving on iOS devices on June 20. The highly anticipated iPhone and iPad port of the game was already announced back in March, but today we learn the game will be landing on the App Store for $20 and support iPad 2, iPad 3, iPad 4, iPad mini, iPhone 4S, iPhone 5, and iPod Touch 5th Generation.

Leader designer on the game Jake Solomon gives us a break down of what to expect in the iOS version in the above.

(via GameSpot)

Site default logo image

Apple adds around a million new store accounts (most with credit cards) every two days

Asymco’s Horace Dediu points out with the graph above that Apple has been adding about a million new store accounts every couple of days. The numbers seem to be based on Tim Cook’s announcement at WWDC that Apple now has 575,000,000 million store accounts (which we assume includes all App Store, iTunes, and Apple Online Store accounts). That means most of them have credit cards on file and as Cook noted, that’s “more accounts with credit cards than any other store on the internet.”

Apple posts new video: Making a difference, one app at a time

Site default logo image

http://www.youtube.com/watch?v=PGtP6ZQ6Lt8

Apple has just posted a new video to its YouTube channel titled “Making a difference. One app at a time.” The nine minute video highlights ways that developer’s apps change people’s lives.

Featured apps in the video include Skyscape Medical Resources, Galileo, Cherokee Language, and Proloquo2Go.

Coming hot off the heels of Apple’s WWDC keynote on Monday, the video is a collection of stories from individuals who’s lives have been touched thanks to some of the remarkable apps developers have created for the iOS App Store.

At Monday’s keynote, Tim Cook also addressed his appreciation for developers, citing that Apple has paid developers over 10 billion dollars.

Apple today also posted its full iOS 7 promotional video to its YouTube channel (below).
Expand
Expanding
Close

Apple releases iAd Workbench, shifting iAd’s focus towards app developers rather than large brands

With the latest changes to iTunes Connect, Apple has clearly changed its approach to mobile advertising. For the last three years, Apple has targeted large brands with minimum buy-ins ranging in the hundreds of thousands of dollars. However, uptake of iAd does not seem to have been at the level Apple expected, which has had a negative impact on developers, who have commonly observed low fill rates for their ads.

In mid 2010, Apple allowed app developers to participate in the advertising side of iAd program, by showing banner ads that link directly to their apps. With newly announced changes to iAd, which have been discussed in-depth at WWDC, Apple has furthered this push.


Expand
Expanding
Close

iOS 7 to include support for standardized, MFi hardware game controllers, new turn-based game modes, & more for gamers

Site default logo image

In what seems to be an announcement lost within the buzz of iOS 7 and OS X Mavericks (amongst other WWDC news), Apple will finally open up the iOS SDK to fully support hardware game controllers, enabling handheld-esque gaming experiences akin to the Nintendo 3DS and Playstation Vita on the iPhone, iPad, and iPod touch.

As with background apps downloads and new Directions APIs, Apple announced hardware controller support during Monday’s keynote address in one of those ‘things we added but didn’t have time to talk about’ slides (pictured above). The slide indicates that the iOS 7 SDK will support ‘MFi game controllers,’ which is a reference to Apple’s licensing program for third-party hardware accessories. Additionally, Touch Arcade points us to images from Apple’s iOS 7 Developer Guide showing a graphic of two controllers, strikingly similar to the Nintendo 3DS and Wii Classic Controller (from left to right), showing new methods of interacting with iOS via hardware buttons and joysticks. Moreover, we can’t help but notice that this announcement comes right off the heals of Tim Cook’s pledge at D11 to be ‘more open’ than before.

There are also a few other enhancements for gamers coming in iOS 7….Here’s how Apple explains the new Game Controller framework:


Expand
Expanding
Close

Wishlist: 10 things Apple should, but likely won’t, announce at WWDC 2013

Site default logo image

We’ve got a pretty good idea of what Apple intends to give us at WWDC. Even the things we’re not so sure about seem on the radar.

But what does Apple need to do long term to tighten up the ecosystem and bring some excitement back into its hardware, software and services? I’ve got a few things…


Expand
Expanding
Close

Site default logo image

Kevin Rose gives his familiar WWDC predictions [Video]

The Digg founder and current Google Ventures partner has a storied history with Apple rumors. For instance, he predicted the Retina iPad but was just over a year early on that. In that post we noted that Rose’s predictions were a bit shaky:

Rose has been very hit-and-miss over the years in terms of his Apple predictions. Prior to the launch of the first iPhone he incorrectly predicted the device having a physical keyboard and most recently, Rose claimed the new Apple TV would be called the “iTV” and would include an App Store as well as ad supported TV stations. On the other hand, Rose was correct about the Apple TV’s September launch date, iPad remote feature, and $99 price point and was also correct about the fourth-generation iPod nano’s features and even posted a photo of it. Rose was also correct about copy/paste in iOS 3.0 as well as new iTunes features.

[youtube=http://www.youtube.com/watch?feature=player_embedded&v=1Nq6_ayB1tc&start=3613]

In this case, Kevin Rose’s source seems to be a big 9to5mac reader. MacBook Airs? Sure, sure. Big changes in iOS 7? Yeah, yeah and yeah. We’ll have the definitive WWDC 2013 roundup later today.

Site default logo image

Tango launches SDK to become the social layer of apps and games

.

Tango, a mobile messaging and video calling app, has announced that it will open its platform to third-party developers in order to expand the service. The company, which now serves over 120 million members worldwide, plans to partner with third party developers in order to integrate its newly crafted software development kit (SDK) into its apps.

Tango states that by allowing third party apps to take advantage of their unique messaging and calling service, it can better serve as a unifying social layer amongst games and other apps. The company hopes that by doing so it can better reflect users’ real-world connections with friends and family and create gaming experiences akin to participating in the cliched family board game night than blankly staring down at a smartphone.

According to Tango CEO Eric Setton, users have been playing a massive amount of games within the app every month. “But we found that we can’t do everything we want to inside the app, in terms of putting out the most compelling content out there and presenting it to our members,” Setton explains. Much as Tango’s actual service, the SDK allows the third-party apps to connect with its network, retrieve a list of friends, and then allow those users to message each other using text, picture, and video. The SDK also includes support for social leaderboards, which show how users’ scores compare with friends and allow for both competitive and collaborative in-game mechanics.

Game developers have given the SDK a warm reception so far says Setton, because of its potential for increased app discovery. Gameloft will soon be releasing an app in called “Candy Block Breaker for Tango” on iOS, and that will be then followed by “JetPack Jinx for Tango,” developed by Bubble Gum Interactive. Developers like Gameloft and Bubble Gum Interactive who utilize Tango’s SDK will split revenues amongst the participating companies.

While  initial partnerships with Tango were specifically focused on mobile gaming, Tango’s SDK will be open to developers looking to to add the functionality to another app genre.

Building and opening an SDK is a massive step for Tango in its steady transformation from a simple video calling app to a mobile social network. If executed correctly, Tango’s SDK may be able to push the company into a position that could rival existing networks like Skype and Fringe. Time will tell if Tango’s investment into third party apps is the key to its own success.

Developers interested in Tango’s service can apply for access to the Tango SDK from the company’s homepage.

Site default logo image

Snapchat releases v5 ‘Banquo’ with updated GUI, new ways to snap and more snappiness™

Snapchat 5.0 [Free, iTunes] just hit the App Store with some fresh new features and a totally redesigned interface. Version 5, codenamed Banquo, adds snap navigation, doubletap to reply, new ways to add friends, in-app profiles and the ability to send snaps directly from your address book. As with all updates, this one includes the requisite speed enhancements and design improvements…making it, dare we say, snappier™?

Site default logo image

Kindle for iOS adds line spacing, multipage highlights, accessibility improvements, more

Line Spacing

Amazon updated its Kindle iOS app today with a number of notable improvements. Included in version 3.8 of the app is the ability to adjust line spacing to loose, normal or tight, and multipage highlights allowing you to “highlight long passages that span multiple pages for added convenience.”

Amazon also noted that it added accessibility improvements in today’s update including the ability to set a higher maximum font size.

What’s New in Version 3.8

• Line Spacing – loose, normal, and tight line spacing options change the page layout to suit your reading preference
• Multipage Highlights – highlight long passages that span multiple pages for added convenience
• Accessibility Improvements – select a higher maximum font size, bug fixes
• Bug Fixes/Stability Improvements

Site default logo image

British Airways adds Passbook support for digital boarding passes to iPhone app

We knew from a previous announcement last year that British Airways has been working on integrating Passbook integration for its digital boarding passes, much like American Airlines and a long list of other major airlines have done already. Today the airline has officially rolled out an update to its iPhone app that adds the ability to add digital boarding passes to Passbook.

It also confirmed that it will be enhancing the feature further my mid-June with direct links to the Passbook boarding passes on the iPhone’s lock screen:

By mid June we’ll be enhancing Passbook boarding passes by adding direct links to them from your iPhone’s lock screen as you’re ready to fly. This will make it even easier for you to access your boarding pass on the move. We’ll send you a message via the app as soon as these are enabled.

On top of the convenience of having your BA boarding pass alongside your other Passbook passes and cards, Passbook also allows users to sync boarding passes across devices via iCloud and receive time and location-based reminders that display the boarding pass at the time of your flight or upon arriving at the terminal.

BA notes that, “From now on, all new boarding passes will be presented in Passbook.”

The updated British Airways app with Passbook support is available from the App Store now.