Software development kit ▪ June 8

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It’s Monday, June 8th and nearly time for Apple’s annual Worldwide Developers Conference. We’ve already run down what we’re expecting from the conference, ranging from a significant iOS 9 update for iPads, iPhones, and iPod touches with a focus on quality, an upgraded version of OS X with the same core focus, the new Apple Music streaming service along with the new iTunes Radio, and the native software development kit (SDK) for the Apple Watch. We’ll be following the news closely from before the keynote, during the event, and after the event, and we’ll be live updating this post with the latest information out of the WWDC Keynote.

You can find our live updates and analysis below, as we get closer to show time.

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Software development kit ▪ August 12, 2014

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Mac users who want to start developing software for the Facebook-owned Oculus Rift Virtual Reality Headset platform can now do so. Oculus today released an update to their software SDK that opens up support for users on OS X:

Notably, the Oculus SDK is now available for Mac OSX, along with a version of the Oculus Runtime and Unity Tuscany Demo for Mac. There’s no word on when Linux support will be ready.

Mac display drivers are unavailable, so users will need to use Extended Display mode on the Mac. To make full use of the software platform, eager developers will need to gain access to the Oculus Hardware Development Kit, which is a $350 online pre-order item.

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Software development kit ▪ July 24, 2014

Kamcord, the SDK that lets iOS developers offer gameplay recording and sharing functionality, is today launching a redesigned community iOS app while announcing some impressive new milestones for the service. expand full story

Software development kit ▪ June 2, 2014

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Alongside a whole of other changes to the App Store, Apple is integrating TestFlight. This allows developers to do seamless beta-testing for free. There are also a whole host of ‘extensions’ apps can access, enabling integration into share sheets, Notification Center widgets and more.

Apple is heavily stressing that this is the biggest developer release since the App Store was announced.

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Software development kit ▪ March 5, 2014

Software development kit ▪ October 12, 2013

Alongside iOS 7 came support for a new third-party accessory: game controllers. To use this feature, you need to both own an Apple-approved gamepad accessory and a compatible game from the App Store. We have seen leaks of MFI hardware from Logitech and other manufacturers, but nothing has yet hit the market.

As such, uptake for the new Game Controller APIs by developers has been slow as customers cannot yet take advantage of the feature. Today, the Unity framework announced on its blog that the newest version of its game engine surfaces inputs from these controllers natively in the SDK. Basically, Unity is offering a wrapper between Apple’s Objective-C API and Unity’s own game logic code.

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