Mac users can now develop apps for Oculus Rift Virtual Reality Headset

Screenshot 2014-08-12 13.01.51

Mac users who want to start developing software for the Facebook-owned Oculus Rift Virtual Reality Headset platform can now do so. Oculus today released an update to their software SDK that opens up support for users on OS X:

Notably, the Oculus SDK is now available for Mac OSX, along with a version of the Oculus Runtime and Unity Tuscany Demo for Mac. There’s no word on when Linux support will be ready.

Mac display drivers are unavailable, so users will need to use Extended Display mode on the Mac. To make full use of the software platform, eager developers will need to gain access to the Oculus Hardware Development Kit, which is a $350 online pre-order item.

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Apple focuses on developer features for iOS 8: TestFlight beta testing, biggest SDK ever, inter-app communication and more

iOS Simulator Screen shot 2 Jun 2014 19.23.27

Alongside a whole of other changes to the App Store, Apple is integrating TestFlight. This allows developers to do seamless beta-testing for free. There are also a whole host of ‘extensions’ apps can access, enabling integration into share sheets, Notification Center widgets and more.

Apple is heavily stressing that this is the biggest developer release since the App Store was announced.

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Unity framework adds iOS 7 game controller support as Apple pushes developers to add compatibility to games at Tech Talks

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Alongside iOS 7 came support for a new third-party accessory: game controllers. To use this feature, you need to both own an Apple-approved gamepad accessory and a compatible game from the App Store. We have seen leaks of MFI hardware from Logitech and other manufacturers, but nothing has yet hit the market.

As such, uptake for the new Game Controller APIs by developers has been slow as customers cannot yet take advantage of the feature. Today, the Unity framework announced on its blog that the newest version of its game engine surfaces inputs from these controllers natively in the SDK. Basically, Unity is offering a wrapper between Apple’s Objective-C API and Unity’s own game logic code.

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Facebook working on ‘major update’ to its SDK for iOS, acquires Face.com

Facebook just teased more iOS integration in a short post on the company’s Developers page amid buzz that it bought another successful company with an iOS app at its core.

According to the social network, it is working on a “major update” to the Facebook SDK for iOS that will launch soon:

We’re very excited about the Facebook integration in iOS 6 that Apple announced last week at WWDC 2012. We’re working on a major update to the Facebook SDK for iOS that will launch in the coming weeks. It includes significant new features and enhancements that make it easier to add Facebook to your iOS apps, along with support for the Facebook integration in iOS 6. Stay tuned!

There are no details on the update, but TheNextWeb speculated it involves the Open Graph, “allowing iOS developers to easily hook into your Timeline and its News Feed and Ticker products has become a way to send an app’s growth into the stratosphere.” The publication also wondered if the update would help developers launch apps in the App Center more easily.

Integration between Apple and Facebook unveiled last Monday for both iOS 6 and Mountain Lion during the Worldwide Developers Conference.

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