Virtual reality Stories July 30

As it continues to deepen its augmented and virtual reality ambitions, Apple has hired the developer of a popular painting app for VR headsets. According to a new report from Variety, the company has hired Sterling Crispin, the developer behind ‘Cyber Paint.’

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Virtual reality Stories July 5, 2017

As Apple continues to increase its focused on mixed reality experiences, the company has recently joined the WebVR Community Group. WebVR is an initiative that aims to make virtual reality content viewable by everyone, regardless of browser or device…

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Virtual reality Stories June 20, 2017

Apple has today been granted a patent for augmented reality apps for interior design and animated movie posters. The patent award comes the day after we learned more about plans for an AR app in partnership with Swedish furniture company Ikea.

Apple recently announced ARKit as part of iOS 11, providing hands-on demos at WWDC …

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Virtual reality Stories April 18, 2017

At Facebook’s developer conference F8 today, the company announced its new software platforms that mix augmented reality, artificial intelligence, and virtual reality.

The company is taking a leap into a new realm of interactions, and they’ve started by sharing a lot of them today. Some of the new software can already be seen inside of Facebook’s camera app starting today.

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Virtual reality Stories March 30, 2016

Google releases new Cardboard SDK + VR View for iOS & web developers

In a blog post announcing their launch of an embeddable web and native app VR viewer, Google also introduced the official launch of their Cardboard SDK for iOS. The SDK allows iOS developers to embed virtual reality content within their own apps to then be viewed using a viewer like Google’s own Cardboard.

Virtual reality Stories March 3, 2016

What role Apple should play in virtual reality has been debated for a while now, but one major VR company today had a few things to say about Apple as a whole. Speaking to ShackNews at the Microsoft Windows 10 Showcase in San Francisco, Oculus VR founder Palmer Luckey was asked about the possibility of the Oculus platform ever supporting Mac OS X; his response was that it depends on if Apple ever “releases a good computer.”

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