ARKit Overview Updated October 11, 2017

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29 'ARKit' stories

June 2017 - October 2017


Apple introduced its platform for developing augmented reality experiences for iPhone and iPad at WWDC 2017 in June. One of the most impressive aspects of the new platform is that new or specific hardware isn’t required, any of Apple’s iPhones or iPads with an A9, A10 chip or newer will be compatible with the platform.

ARKit apps will arrive to the public with the release of iOS 11 and Apple has claimed it will be the largest AR platform in the world. We’ve already seen a wide-range of uses for augmented reality as developers create and prepare new apps. And augmented reality may become much bigger than virtual reality (at least for now) thanks to ARKit.

Tim Cook has said “I regard it [AR] as a big idea like the smartphone.” He’s also shared “I’m excited about Augmented Reality because unlike Virtual Reality which closes the world out, AR allows individuals to be present in the world but hopefully allows an improvement on what’s happening presently.

ARKit Stories October 11

AAPL: 156.55

0.65

In a new interview with fashion magazine Vogue, Tim Cook made a bold prediction about the future of augmented reality and brands. The Apple CEO also continued to downplay rumors of the company releasing smart glasses anytime soon…

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ARKit Stories September 28

AAPL: 153.28

-0.95

An augmented reality drone simulator powered by Apple’s ARKit allows users to fly a virtual quadrocopter wherever they are.

“ARKit is a game-changer,” says Taylor Moore, co-founder of CircleSquare Entertainment. “We were actually working very hard on a drone racing game – but dropped everything when we realized that we could offer iOS users the kind of augmented reality no one has ever seen before. DroneTopolis AR is like having a Drone in your Pocket.”

You can fly your virtual drone in places the real thing wouldn’t be allowed, fly through virtual ‘hoops’ and record and stream your flights to share with friends …

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The best 4K & 5K displays for Mac

ARKit Stories September 21

AAPL: 153.39

-2.68

An augmented reality Sudoku-solving app that only works with completely empty puzzles might be kind of pointless, but it definitely serves as an impressive demonstration of just what can be done when you use the combined power of three Apple frameworks.

Magic Sudoku uses Apple’s image analysis software Vision to read the puzzles, the Core ML framework to solve them and ARKit to present the solution as an overlay on the puzzle itself …

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ARKit Stories September 20

AAPL: 156.07

-2.66

Apple’s public release of iOS 11 yesterday includes a lot of great new updates. One of the most anticipated new features is the ability for iPhones and iPads with an A9 chip or later to run augmented reality apps made possible by Apple’s ARKit platform. Let’s take a look at some of the best AR enabled apps available now.

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ARKit Stories September 19

AAPL: 158.73

0.06

With the release of iOS 11 earlier today, Apple officially joined the augmented reality fray thanks to ARKit. One of the most often touted partners for ARKit has been Ikea, and now the retailer’s ‘Place’ augmented reality app is available on the App Store.

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ARKit Stories September 12

AAPL: 160.86

-0.64

During Apple’s Special Event today, they used some onstage time to demo off the power of ARKit and Augmented Reality in the new iPhone 8. Apple announced that each camera on the new iPhone 8 is individually calibrated to work as best as possible within ARKit.

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