ARKit Overview Updated June 9, 2022


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70 'ARKit' stories

June 2017 - June 2022

Apple introduced its platform for developing augmented reality experiences for iPhone and iPad at WWDC 2017 in June. One of the most impressive aspects of the new platform is that new or specific hardware isn’t required, any of Apple’s iPhones or iPads with an A9, A10 chip or newer will be compatible with the platform.

ARKit apps will arrive to the public with the release of iOS 11 and Apple has claimed it will be the largest AR platform in the world. We’ve already seen a wide-range of uses for augmented reality as developers create and prepare new apps. And augmented reality may become much bigger than virtual reality (at least for now) thanks to ARKit.

Tim Cook has said “I regard it [AR] as a big idea like the smartphone.” He’s also shared “I’m excited about Augmented Reality because unlike Virtual Reality which closes the world out, AR allows individuals to be present in the world but hopefully allows an improvement on what’s happening presently.

ARKit Stories June 9

iOS 16 introduces multiple new APIs, which allow developers to expand the capabilities of their apps. For instance, there are new APIs for lock screen widgets, walkie-talkie, interactive maps, weather data, and more. Interestingly, Apple has also updated the Nearby Interaction API to integrate the U1 chip into ARKit amid rumors of a new mixed reality headset.

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ARKit Stories December 20, 2021

Intrepid concept creator Ian Zelbo is back with a fantastically detailed rendering of Apple’s long-rumored mixed reality headset. The renderings are based on illustrations created with credible information published by The Information earlier this year. Zelbo calls the concept “Apple View”, but the real name is still completely unknown.

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ARKit Stories May 14, 2020

Update: NextVR has replaced its website with a landing page announcing a ‘new direction’ without its existing service.

Update 2x: Apple has confirmed the acquisition to Bloomberg.

It’s no secret that Apple has ambitious plans for augmented reality and a future AR-focused headset. Apple is practically building the platform for its future headset out in the open with ARKit. What’s new is that Apple is believed to be in the process of acquiring a California-based virtual reality company called NextVR, 9to5Mac has learned.

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ARKit Stories May 1, 2020

It’s not everyday that a new app comes around and meets two very different interests. The brand new Pocket Rocket app does that for me, however, mixing SpaceX rocket launches with augmented reality on the iPhone using ARKit.

The new Pocket Rocket app from Tim Isenman, Aaron Abentheuer, and Kimi Talvitie is super polished in a style die-hard SpaceX fans will appreciate. It’s also easy-to-use and approachable so brand new space explorers can jump in and start using it.

The use of AR in Pocket Rocket adds a playful element to it that makes learning about current space missions more engaging. If you are a space fan, the opening animation is worth the price of admission alone. expand full story

ARKit Stories March 24, 2020

Apple releases ARKit 3.5 to take advantage of iPad Pro LiDAR Scanner

Along with iOS 13.4 and iPadOS 13.4, Apple has released ARKit 3.5 to let developers take advantage of the new LiDAR Scanner in the new iPad Pro. The latest ARKit release features Scene Geometry, Instant AR, and improved Motion Capture and People Occlusion.

ARKit Stories March 23, 2020

Apple’s Find My app will include useful new features in iOS 14, 9to5Mac has learned, including augmented reality mode and new location triggers. The features described are based on an early build of iOS 14 obtained by 9to5Mac.

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ARKit Stories February 13, 2020

Apple’s update to its augmented reality Quick Look feature to let retailers sell their products and more right within the AR experience is starting to roll out from major brands like Home Depot, Wayfair, Bang & Olufsen, and more.

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ARKit Stories September 23, 2019

IKEA was an early adopter of Apple’s powerful ARKit platform with its ‘Place’ application for iOS. That app has received a major update today with a new interface, improved curation, support for viewing entire rooms in augmented reality, and more.

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ARKit Stories September 19, 2019

Apple releases its Reality Composer AR utility app for iPhone and iPad

After releasing iOS 13 and watchOS 6 to the public today, Apple has also launched its new augmented reality prototyping app, Reality Composer on the App Store for iPhone and iPad.

ARKit Stories June 4, 2019

Apple yesterday unveiled ARKit 3, adding support for features like people occlusion, motion capture, multiple face tracking, and much more. During a developer session on the new ARKit platform today, Apple offered additional detail on the functionality, including that it will be limited to only the most recent iPhones and iPads.

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ARKit Stories June 3, 2019

Apple unveils ARKit 3 with people occlusion, motion capture, multiple face tracking, and more

Apple has announced the latest update to its augmented reality platform with ARKit 3. The latest release brings some major new features like people occlusion, motion capture, multiple face tracking, simultaneous front and back camera use, and more.

ARKit Stories April 11, 2019

A new company called Dent Reality is in the final development stages of bringing a sharp augmented reality indoor navigation platform to iOS for malls, airports, retail stores, and more. The developer built the SDK on ARKit and says it found a unique solution to highly accurate indoor location tracking without the need for iBeacons or other hardware.

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ARKit Stories February 14, 2019

Collection of over 100 augmented reality models show how ARKit can be used for education

Twinkl, a 3D and augmented reality focused software developer is offering over 100 models built on Apple’s ARKit Quick Look tech. The web-based models work with any Apple device running iOS 12 and are a fun and useful resource for young students.

ARKit Stories February 4, 2019

Warby Parker is out with an update to its iOS app that brings a useful new feature to its collection of spectacles: Virtual Try-On. With Apple’s ARKit and TrueDepth camera tech, the company’s new software lets users see “the realistic color, texture, and size of each style— using just your iPhone X [and later]” while shopping for new glasses with its app.

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ARKit Stories December 6, 2018

LEGO today has officially launched its LEGO AR Playground app on iOS, incorporating ARKit technology to merge real LEGO sets with augmented action. The first ARKit Playgrounds app from the company arrives with a NINJAGO theme.

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ARKit Stories December 4, 2018

LinkDesk’s Devices app for HomeKit lets you control smart accessories using ARKit

It’s no secret that Apple is incredibly bullish on the future of augmented reality, having introduced ARKit 2.0 as part of iOS 12. Now startup LinkDesk is using ARKit to allow you to control your HomeKit accessories.

ARKit Stories October 31, 2018

A new report from Business Insider today reveals that after making its first stab at acquiring Leap Motion back in 2013, Apple may have made another offer between $30m-$50m for the augmented reality start up this year.

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ARKit Stories July 10, 2018

Apple has made it clear that augmented reality is a big area of focus as it moves forward, and analysts are beginning to agree. As noted by CNBC, Bank of America Merrill Lynch believes that AR could turn into an $8 billion revenue stream for Apple…

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ARKit Stories June 5, 2018

As has become the norm over recent years, John Gruber was joined by a pair of Apple executives for his live episode of The Talk Show at WWDC. This year, Mike Rockwell, Apple’s head of augmented reality, and marketing executive Greg Joswiak, joined Gruber to talk iOS 12, augmented reality, and much more.

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ARKit Stories June 4, 2018

Alongside the introduction of ARKit 2.0 this morning, Adobe has introduced what they call Project Aero, a new augmented reality authoring tool for designers and developers.

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As part of iOS 12, Apple has introduced ARKit 2.0 with a host of improvements. The latest version brings performance improvements, multiplayer support, and more.

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Apple kicked off its WWDC keynote starting with iOS 12 and Augmented Reality. Along with further ARKit developments, like USDZ file format, and upcoming native USDZ support in Adobe Creative Cloud, and ARKit 2, it unveiled Measure. Measure is a first-party ARKit-enabled Measuring app shipping with iOS 12 that can auto-detect dimensions of objects in 3D space and provide automatic measurements. expand full story

ARKit Stories June 1, 2018

As we inch closer to Apple’s WWDC keynote on Monday, new details are starting to slip out about what the company plans to present. Reuters is reporting that Apple plans to upgrade ARKit, Apple’s augmented reality framework for iOS, with the ability for two users to see the same virtual object in space. The feature will reportedly be implemented in a way that considers data privacy for users as well.

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ARKit Stories May 9, 2018

A demo game created by Google allows iPhone and Android users to shoot each other in augmented reality.

No, it isn’t platform wars getting out of control, but rather a demonstration of a way to allow Apple’s ARKit and Android’s ARCore to access the same augmented reality world …

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