ARKit Overview Updated February 14, 2018

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38 'ARKit' stories

June 2017 - February 2018


Apple introduced its platform for developing augmented reality experiences for iPhone and iPad at WWDC 2017 in June. One of the most impressive aspects of the new platform is that new or specific hardware isn’t required, any of Apple’s iPhones or iPads with an A9, A10 chip or newer will be compatible with the platform.

ARKit apps will arrive to the public with the release of iOS 11 and Apple has claimed it will be the largest AR platform in the world. We’ve already seen a wide-range of uses for augmented reality as developers create and prepare new apps. And augmented reality may become much bigger than virtual reality (at least for now) thanks to ARKit.

Tim Cook has said “I regard it [AR] as a big idea like the smartphone.” He’s also shared “I’m excited about Augmented Reality because unlike Virtual Reality which closes the world out, AR allows individuals to be present in the world but hopefully allows an improvement on what’s happening presently.

ARKit Stories February 14

Apple has launched a new page on its website dedicated to showcasing the capabilities of augmented reality on iOS, made possible by the introduction of ARKit in 2017. The new page highlights several apps in the areas of productivity, gaming, and learning that have embraced AR in unique or novel ways.

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ARKit Stories February 7

Tim Cook has made it clear that Apple is focused and very bullish on the future of augmented reality. iOS 11 introduced a new ARKit framework for developers to bring the technology to their apps, and iOS 11.3 includes ARKit 1.5.

Now, Apple’s head ARKit engineer is slated to give a public talk about the company’s work in augmented reality…

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ARKit Stories February 1

New ARKit enhancements will be coming in iOS 11.3 in the form of ARKit 1.5. New changes will bring improved surface mapping, an increase up to 50% in resolution, and more.

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ARKit Stories January 3

Despite Apple and Tim Cook continually hyping augmented reality, early adoption of the technology has been slower than expected, according to new data. App research firm Apptopia today released a new report outlining the adoption of Apple’s ARKit over the last 4 months…

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ARKit Stories December 20, 2017

After first demoing improved augmented reality features for Pokémon GO back at Apple’s developer conference in June, Niantic has officially announced AR+ mode for the hit game. AR+ leverages Apple’s ARKit framework to make Pokémon appear hyper realistic.

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ARKit Stories December 1, 2017

LEGO has unveiled its latest app, AR Studio, which uses Apple’s ARKit to bring together a digital and physical LEGO experience.

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