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$25 million “Leap Fund” announced for Leap Motion app developers

One of the investors backing Leap Motion, the company behind the 3D gesture control hardware coming out on July 22, today announced a new $25 million fund to support the development of third-party apps for the platform (via CNET):

The Leap Fund was designed so that HCP can invest in promising technologies and companies utilizing Leap Motion’s technology. Given that that technology has obvious applications across a wide range of industries, from gaming to medical to architecture and beyond, it’s easy to imagine any number of potential investments for the fund. Highland also plans on offering mentorship and other advice to those receiving money through the Leap Fund, and Leap Motion and Highland together plan to be involved in “joint community activities to help foster innovation and entrepreneurship around Leap Motion’s technology platform,” they said in a release.

As a reminder, we went hands on with the Leap Motion controller a couple times already and enjoyed the experience.

http://www.youtube.com/watch?v=xKZcn1sLD3o

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Amazon launches ‘Login with Amazon’ sign-in service for iOS, Android & web

Amazon is announcing today the roll out of a new service called “Login with Amazon” t0 allow developers to easily offer an Amazon sign-in option in their apps, games, and websites. Amazon says in a trial with Zappos.com customers chose to sign in using the Login with Amazon service about 40 percent of the time, while a trial with Woot found customers using Amazon sign in “had the highest rate of order conversion”:

“Login with Amazon enables app developers and website owners to leverage Amazon’s trusted sign-in solution, allowing them to focus on providing a great experience for their customers,” said Michael Carr, Amazon Vice President, eCommerce Services. “Amazon customers now have a hassle-free way to quickly and securely sign-in to apps, games and websites, without having to remember yet another password.”

Amazon is making the service available free of charge to devs and has SDKs for both Android and iOS available to download through its new login.amazon.com website.

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Facebook makes sharing in iOS apps even easier with new native Share Dialog for developers

At its event last month Facebook showed us a native Share Dialog as part of its Facebook SDK 3.5 for iOS update, and today Facebook announced on its blog that the feature is now available to developers.

Now officially out of beta, the native Share Dialog will allow developers to implement easier sharing features into their apps using a single line of code. Facebook said it provides “a lightweight and consistent way to enable sharing from your apps,” allowing users to share data from apps without first having to login into Facebook. The result is the elimination of 1 – 3 extra steps required for login when sharing via the feed dialog and an experience similar to using a Facebook Like button.

The Share Dialog further improves upon the iOS 6 share sheet by adding support for publishing Open Graph actions to make it easier for people to tell their stories on mobile. In addition, people can now tag friends and share where they are enabling them to share in a more meaningful and engaging way, while helping even more people connect with your app.

The new native Share Dialog and more is available to developers now through Facebook SDK for iOS 3.5.

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App.net launches ‘Passport’ app for iPhone to manage accounts, find browsing clients, sign up for free

New Twitter-like social network App.net has launched an iPhone and iPod touch app called “Passport.” The application serves as a simple way to manage App.net accounts, edit your profile, and find and follow other App.net users. Importantly, the “Passport” app does not serve as a browsing client for an App.net feed, but rather as an app primarily focused on finding third-party App.net clients.

Notably, the app allows you to create a free account. Previously, to get a free account, users needed to have been invited by an existing user.

The app is available for free on the App Store. We previously posted a guide to our favorite App.net clients. You can follow us and our staff on App.net.


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Apple seeds OS X 10.8.4 beta build 12E47 to developers

Just over a week following the previous build, Apple has seeded OS X Mountain Lion 10.8.4 build 12E47 to registered Mac developers. The update is available via the Mac App Store for developers and should be on the Mac Developer Center shortly. Apple, once again, tells developers to focus on WiFi performance, Safari, and Graphics Drivers…


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Apple is offering WWDC tickets to some developers who didn’t get a chance to purchase

Apple is apparently contacting some developers who didn’t get a chance to purchase tickets, offering them a second chance.

https://twitter.com/jordanekay/status/327543987449761792

Red Sweater Software’s Daniel Jalkut speculates that tickets are being offered to those who had the item in their cart, but were unable to purchase due to the record 180 second sellout.

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Can’t make it to WWDC? Apple will be posting session videos during the conference

Alongside Apple’s announcement of its 2013 Worldwide Developers Conference, the company has announced that videos of developer sessions will actually become available during the conference. 

Can’t make it to WWDC?  We’ll be posting videos of all our sessions during the conference, so Registered Apple Developers can take advantage of great WWDC content.

Typically, these videos appear on Apple’s developer site days, weeks, or months after the WWDC conference. With tickets limited, this will be a great way for Apple to involve developers who could not make the trip to San Francisco.


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WWDC 2013 announced for June 10-14: Apple to talk future of iOS, OS X; tickets on sale tomorrow 1PM ET

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This morning, Apple officially announced that its 2013 Worldwide Developers Conference (WWDC) will take place at Moscone West in San Francisco from Monday, June 10 until Friday, June 14th.

Tickets for the conference will go on sale at 10 AM Pacific / 1PM Eastern time tomorrow, April 25th.

The conference typically includes several sessions for iOS and OS X developers to work on their code and new projects alongside Apple engineers. Additionally, Apple engineers will make presentations about new developer-focused features in iOS and OS X.

Indeed, in Apple’s announcement of the WWDC 2013 dates, Apple says that the conference will include details about the next iOS and OS X releases:


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iOS devs give in-depth look at advantages of Apple’s MapKit vs Google Maps SDK

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FastCompany today posted an in-depth look at the differences between Apple’s MapKit and Google’s recently launched Google Maps for iOS SDK from the perspective of developers. The lengthy piece gets insight from several iOS app developers with apps that rely on the SDKs and sheds some light on a few things that Apple is doing much better than Google despite a perception from users that Google Maps are superior:

“Google doesn’t currently charge for the Places API, but they do require a valid credit card for access–which gives you a quota of 100,000 daily requests. So you have to wonder if they plan to start charging sooner or later,” McKinlay explains. “That 100,000 limit perhaps sounds reasonable, but each user session can generate many requests–particularly when using the ‘autocomplete’ feature of Tube Tamer–and some types of requests count for 10 times the quota each, so it can get used up pretty quickly.”

While noting that Google wins out with location lookup services, 3D buildings, directions, geocoding, and better hybrid satellite imagery, the developers were also quick to point out downsides of the Google Maps SDK such as quotas for the Places API, an increased app size, and limitations with markers, gradient polylines, and overlays.

Developer of transportation app Tube Tamer, Bryce McKinlay, discussed some of the benefits of using Apple’s MapKit:

“Subjectively, the current version of the [Google] SDK does not perform as well as MapKit,” McKinlay says. “GMSMapView’s frame rate is capped at 30fps, which is lower than typical for iOS and results in a slight but noticeable ‘jitter’ effect when panning and zooming the map. Drawing of labels and POIs sometimes lags behind if you pan quickly, even on a fast device like the iPhone 5.”

“The fact that annotations in MapKit are UIViews also means that animation and other effects can be applied easily using Core Animation, which isn’t currently possible with the Google Maps SDK approach,” McKinlay says. He also points out that MapKit has some other handy features that Google’s SDK currently lacks, like “Follow user location” and “Follow with heading” modes. “MapKit provides a button that automatically moves the map to follow the user’s location, and rotates the map according to the compass heading. This is very helpful for pedestrian navigation. It is possible to implement this manually in Google’s SDK, but it adds extra development time/effort.”

It looks like some developers feel Google has some work to do with their Maps SDK for iOS. While Apple isn’t free of its own issues with MapKit, developers will definitely want to read Fast Company’s entire post before deciding which solution will be best for their app. The developers ultimately end up recommending MapKit over Google’s Maps SDK for the majority of developers.

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Apple asks judge to throw out app monopoly lawsuit, says there’s ‘nothing illegal’ about a closed system

Apple asked a federal judge today to throw out a lawsuit originally filed in 2011 that claimed the company has a monopoly over iOS apps by not allowing iPhone users access to an “aftermarket” of applications. Bloomberg reported that U.S. District Judge Yvonne Gonzalez Rogers did not resolve the matter today, but Apple’s lawyer Dan Wall argued Apple’s “closed” system doesn’t violate antitrust laws:

Apple doesn’t set the price for paid applications, and charging a price for distribution of a product on a new and unique platform doesn’t violate any antitrust laws, said Dan Wall, Apple’s attorney, at yesterday’s court hearing in Oakland, California.

“There’s nothing illegal about creating a system that is closed in a sense,” Wall told U.S. District Judge Yvonne Gonzalez Rogers.

“Can a consumer go somewhere else to buy Angry Birds for the iPhone?” asked Alexander Schmidt, an attorney representing seven consumers who sued. “If the answer is no, then Apple is a monopolist.”

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Apple seeds OS X 10.8.3 Mountain Lion build 12D68 to developers

Apple has seeded a new release of OS X 10.8.3 to developers today with build number 12D68. Apple, once again, told developers to focus on AirPlay, AirPort, Game Center, Graphics Drivers, and Safari. The build comes one week after Apple released build 12D65 to developers on Feb. 6 with a fix for the “File:///” bug.

We’ll let you know if developers report any changes in today’s build. The full release notes are below. Thanks, Anonymous.

Kickfolio allows you to demo iOS apps in a browser

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[youtube=http://www.youtube.com/watch?v=D41vbZ1RFMs&feature=plcp]

Just launched this week, Kickfolio is a new HTML5-based platform that allows developers to test and share builds of their iOS apps in the browser. Developers simply upload a zipped version of their app (no SDKs or changing code), and the service spits out a link to a private test page displaying an interactive HTML5 and CSS version of the app controllable by mouse and keyboard in portrait or landscape. Testers will also be able to leave feedback and interact with testers in a comment section on the page. Kickfolio has an example of the Angry Bots iOS app from Unity Technologies on its website here.

A pro version of the service also includes a feature to embed apps that allows users to insert the interactive apps in press releases, websites, and elsewhere. The company has a 15-day free trial available, but is also offering pricing ranging from $50 a month for one to two apps to $300 a month for unlimited apps. You can learn more and create an account on the company’s website here.

A demo from Kickfolio of an iPhone app running inside a browser on Samsung’s Galaxy Nexus is below:


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Freshdesk launches free SDK to provide in-app customer support for iOS apps

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In June, Google decided to update Google Play with a very useful feature for developers: the ability to respond to the user reviews attached to their apps in the store. The feature is an important one, allowing developers to respond to criticisms, provide updates on necessary upcoming fixes, and perhaps most importantly, communicate directly with their users. Google’s decision to introduce the feature made it clear the App Store needs to revamp its customer support—and developers agreed.

Apple has yet to introduce any sort major overhaul to its App Store customer support and rankings. However, Freshdesk, creators of cloud-based help desk software, introduced a product today that provides direct, in-app customer support for iOS developers.

The free “MobiHelp” SDK allows a developer to implement customer support directly within their iOS apps using a single line of code. This will allow developers to not just respond to comments in the store like Google Play, but also communicate directly with their users from within the app. From there, devs can view and respond to feedback inside of FreskDesk HTML5 app on the desktop or mobile:


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Apple seeds iOS 5 beta 7, iTunes 10.5 beta 7, Xcode 4.2 beta 7 to developers (full change log)

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Apple has just released iOS 5 beta 7 to developers as an over-the-air update. iOS 5 includes new features like Notification Center, Twitter integration, Newsstand, and iCloud support. The software update will become publicly available this fall, likely alongside the new iPhone lineup in early October. Apple has released iTunes 10.5 beta 7 and Xcode 4.2 beta 7 as well. Apple has also just released Safari 5.1.1 update 3. Let us know at tips@9to5mac.com anything you find!

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We’ve found that in the Wi-Fi sync settings there is now support for multiple Macs. Under each Mac you’ll find what categories your iOS devide will sync to. Thanks Christoph!

Additionally, the Nuance Text to speech is now available as a menu item (below)

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The following issues relate to using the 5.0 SDK to develop code.We’ve pasted the full change log for the new beta after the break:


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Apple releases iTunes 10.5 beta 6.1 to developers, features iTunes Match beta

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Developers, get downloading! Apple has just begun seeding iTunes 10.5 beta 6.1 to developers, which features iTunes Match. This is the first time developers will be able to get their hands on the new cloud platform, announced by Apple at WWDC in June. The beta is available in the United States, and still has the $24.99 subscription cost with it. Apple sent the following email to developers seen after the break.

Apple warns that what is uploaded to iCloud will be deleted at the end of the beta period. Also, Apple wants to thank developers of their service with a free beta period and an additional free three months with their 12 months purchase.

For your perusal, we’ve included the release notes after the break:


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