Skip to main content

App Store

See All Stories

Apple notifies iTunes users of $100M in-app purchase settlement details, $5 credit to those inappropriately charged under $30

Site default logo image

Parents of kids who racked up hundreds of even thousands of dollars in in-app purchases can now begin to seek compensation for their bills.

The “Apple In-App Purchase Litigation Administrator” just sent out an email with information regarding the settlement and deadlines for submitting payment requests.

In short, those with charges under $30 will receive a $5 iTunes gift card. Cash refunds will be distributed to those with bills exceeding that amount.

Here’s the email in its entirety:


Expand
Expanding
Close

XCOM: Enemy Unknown for iPhone & iPad now available on the App Store

Site default logo image

We told you that XCOM: Enemy Unknown, a critically acclaimed game of the year on PC and consoles from 2K Games, would be arriving in the App Store starting tomorrow on June 20. However, today the game has already started hitting App Stores around the world at the expected price of $20 USD. The game of course features enhanced controls specifically suited for the touch screen, but otherwise aims to bring the full XCOM: EU experience to iOS devices:
Expand
Expanding
Close

Site default logo image

Facebook iOS app updated with emotions for status updates, better control over sharing

Facebook updated its iPhone and iPad app today with a couple new features. Users can now attach a number of different emoticons to status updates organized into several categories based on emotion, content, and location. For example, the “Feeling” category will allow users to attach an emoticon next to a message like “Im feeling happy,” while the “Watching” and “Listening to” sections let users link to Facebook profiles associated with content they want to share.

You can also now start a conversation with photos you’ve received in messages and Facebook says the updated app includes the ability to “Easily change who can see something you’ve shared.”

What’s New in Version 6.2

• Add icons to status updates to show what you’re feeling, reading, watching and more (English only)
• Easily change who can see something you’ve shared
• Start a new conversation with photos you receive in messages
• Bug fixes

Site default logo image

Air France Mobile app updated with Passbook support for boarding passes

Following British Airways earlier this month, Air France has just updated its iPhone app with support for storing digital boarding passes in Passbook. The feature of course requires iOS 6 and up, and will also require an update to version 4.5.1 of the Air France Mobile app.

New for Passbook and the camera app developers in iOS 7: the ability to scan barcodes.

What’s New in Version 4.5.1

Passbook is now available to store your boarding pass on your iPhone!
This feature requires iOS 6 operating system.

Site default logo image

XCOM: Enemy Unknown for iOS lands June 20 for $20

Following the release of XCOM: Enemy Unknown Elite Edition for Mac in April, Firaxis and 2K Games announced today that the game will finally be arriving on iOS devices on June 20. The highly anticipated iPhone and iPad port of the game was already announced back in March, but today we learn the game will be landing on the App Store for $20 and support iPad 2, iPad 3, iPad 4, iPad mini, iPhone 4S, iPhone 5, and iPod Touch 5th Generation.

Leader designer on the game Jake Solomon gives us a break down of what to expect in the iOS version in the above.

(via GameSpot)

Site default logo image

Apple adds around a million new store accounts (most with credit cards) every two days

Asymco’s Horace Dediu points out with the graph above that Apple has been adding about a million new store accounts every couple of days. The numbers seem to be based on Tim Cook’s announcement at WWDC that Apple now has 575,000,000 million store accounts (which we assume includes all App Store, iTunes, and Apple Online Store accounts). That means most of them have credit cards on file and as Cook noted, that’s “more accounts with credit cards than any other store on the internet.”

Apple posts new video: Making a difference, one app at a time

Site default logo image

http://www.youtube.com/watch?v=PGtP6ZQ6Lt8

Apple has just posted a new video to its YouTube channel titled “Making a difference. One app at a time.” The nine minute video highlights ways that developer’s apps change people’s lives.

Featured apps in the video include Skyscape Medical Resources, Galileo, Cherokee Language, and Proloquo2Go.

Coming hot off the heels of Apple’s WWDC keynote on Monday, the video is a collection of stories from individuals who’s lives have been touched thanks to some of the remarkable apps developers have created for the iOS App Store.

At Monday’s keynote, Tim Cook also addressed his appreciation for developers, citing that Apple has paid developers over 10 billion dollars.

Apple today also posted its full iOS 7 promotional video to its YouTube channel (below).
Expand
Expanding
Close

Apple releases iAd Workbench, shifting iAd’s focus towards app developers rather than large brands

With the latest changes to iTunes Connect, Apple has clearly changed its approach to mobile advertising. For the last three years, Apple has targeted large brands with minimum buy-ins ranging in the hundreds of thousands of dollars. However, uptake of iAd does not seem to have been at the level Apple expected, which has had a negative impact on developers, who have commonly observed low fill rates for their ads.

In mid 2010, Apple allowed app developers to participate in the advertising side of iAd program, by showing banner ads that link directly to their apps. With newly announced changes to iAd, which have been discussed in-depth at WWDC, Apple has furthered this push.


Expand
Expanding
Close

iOS 7 to include support for standardized, MFi hardware game controllers, new turn-based game modes, & more for gamers

Site default logo image

In what seems to be an announcement lost within the buzz of iOS 7 and OS X Mavericks (amongst other WWDC news), Apple will finally open up the iOS SDK to fully support hardware game controllers, enabling handheld-esque gaming experiences akin to the Nintendo 3DS and Playstation Vita on the iPhone, iPad, and iPod touch.

As with background apps downloads and new Directions APIs, Apple announced hardware controller support during Monday’s keynote address in one of those ‘things we added but didn’t have time to talk about’ slides (pictured above). The slide indicates that the iOS 7 SDK will support ‘MFi game controllers,’ which is a reference to Apple’s licensing program for third-party hardware accessories. Additionally, Touch Arcade points us to images from Apple’s iOS 7 Developer Guide showing a graphic of two controllers, strikingly similar to the Nintendo 3DS and Wii Classic Controller (from left to right), showing new methods of interacting with iOS via hardware buttons and joysticks. Moreover, we can’t help but notice that this announcement comes right off the heals of Tim Cook’s pledge at D11 to be ‘more open’ than before.

There are also a few other enhancements for gamers coming in iOS 7….Here’s how Apple explains the new Game Controller framework:


Expand
Expanding
Close

Wishlist: 10 things Apple should, but likely won’t, announce at WWDC 2013

Site default logo image

We’ve got a pretty good idea of what Apple intends to give us at WWDC. Even the things we’re not so sure about seem on the radar.

But what does Apple need to do long term to tighten up the ecosystem and bring some excitement back into its hardware, software and services? I’ve got a few things…


Expand
Expanding
Close

Site default logo image

Kevin Rose gives his familiar WWDC predictions [Video]

The Digg founder and current Google Ventures partner has a storied history with Apple rumors. For instance, he predicted the Retina iPad but was just over a year early on that. In that post we noted that Rose’s predictions were a bit shaky:

Rose has been very hit-and-miss over the years in terms of his Apple predictions. Prior to the launch of the first iPhone he incorrectly predicted the device having a physical keyboard and most recently, Rose claimed the new Apple TV would be called the “iTV” and would include an App Store as well as ad supported TV stations. On the other hand, Rose was correct about the Apple TV’s September launch date, iPad remote feature, and $99 price point and was also correct about the fourth-generation iPod nano’s features and even posted a photo of it. Rose was also correct about copy/paste in iOS 3.0 as well as new iTunes features.

[youtube=http://www.youtube.com/watch?feature=player_embedded&v=1Nq6_ayB1tc&start=3613]

In this case, Kevin Rose’s source seems to be a big 9to5mac reader. MacBook Airs? Sure, sure. Big changes in iOS 7? Yeah, yeah and yeah. We’ll have the definitive WWDC 2013 roundup later today.

Site default logo image

Tango launches SDK to become the social layer of apps and games

.

Tango, a mobile messaging and video calling app, has announced that it will open its platform to third-party developers in order to expand the service. The company, which now serves over 120 million members worldwide, plans to partner with third party developers in order to integrate its newly crafted software development kit (SDK) into its apps.

Tango states that by allowing third party apps to take advantage of their unique messaging and calling service, it can better serve as a unifying social layer amongst games and other apps. The company hopes that by doing so it can better reflect users’ real-world connections with friends and family and create gaming experiences akin to participating in the cliched family board game night than blankly staring down at a smartphone.

According to Tango CEO Eric Setton, users have been playing a massive amount of games within the app every month. “But we found that we can’t do everything we want to inside the app, in terms of putting out the most compelling content out there and presenting it to our members,” Setton explains. Much as Tango’s actual service, the SDK allows the third-party apps to connect with its network, retrieve a list of friends, and then allow those users to message each other using text, picture, and video. The SDK also includes support for social leaderboards, which show how users’ scores compare with friends and allow for both competitive and collaborative in-game mechanics.

Game developers have given the SDK a warm reception so far says Setton, because of its potential for increased app discovery. Gameloft will soon be releasing an app in called “Candy Block Breaker for Tango” on iOS, and that will be then followed by “JetPack Jinx for Tango,” developed by Bubble Gum Interactive. Developers like Gameloft and Bubble Gum Interactive who utilize Tango’s SDK will split revenues amongst the participating companies.

While  initial partnerships with Tango were specifically focused on mobile gaming, Tango’s SDK will be open to developers looking to to add the functionality to another app genre.

Building and opening an SDK is a massive step for Tango in its steady transformation from a simple video calling app to a mobile social network. If executed correctly, Tango’s SDK may be able to push the company into a position that could rival existing networks like Skype and Fringe. Time will tell if Tango’s investment into third party apps is the key to its own success.

Developers interested in Tango’s service can apply for access to the Tango SDK from the company’s homepage.

Site default logo image

Snapchat releases v5 ‘Banquo’ with updated GUI, new ways to snap and more snappiness™

Snapchat 5.0 [Free, iTunes] just hit the App Store with some fresh new features and a totally redesigned interface. Version 5, codenamed Banquo, adds snap navigation, doubletap to reply, new ways to add friends, in-app profiles and the ability to send snaps directly from your address book. As with all updates, this one includes the requisite speed enhancements and design improvements…making it, dare we say, snappier™?

Site default logo image

Kindle for iOS adds line spacing, multipage highlights, accessibility improvements, more

Line Spacing

Amazon updated its Kindle iOS app today with a number of notable improvements. Included in version 3.8 of the app is the ability to adjust line spacing to loose, normal or tight, and multipage highlights allowing you to “highlight long passages that span multiple pages for added convenience.”

Amazon also noted that it added accessibility improvements in today’s update including the ability to set a higher maximum font size.

What’s New in Version 3.8

• Line Spacing – loose, normal, and tight line spacing options change the page layout to suit your reading preference
• Multipage Highlights – highlight long passages that span multiple pages for added convenience
• Accessibility Improvements – select a higher maximum font size, bug fixes
• Bug Fixes/Stability Improvements

Site default logo image

British Airways adds Passbook support for digital boarding passes to iPhone app

We knew from a previous announcement last year that British Airways has been working on integrating Passbook integration for its digital boarding passes, much like American Airlines and a long list of other major airlines have done already. Today the airline has officially rolled out an update to its iPhone app that adds the ability to add digital boarding passes to Passbook.

It also confirmed that it will be enhancing the feature further my mid-June with direct links to the Passbook boarding passes on the iPhone’s lock screen:

By mid June we’ll be enhancing Passbook boarding passes by adding direct links to them from your iPhone’s lock screen as you’re ready to fly. This will make it even easier for you to access your boarding pass on the move. We’ll send you a message via the app as soon as these are enabled.

On top of the convenience of having your BA boarding pass alongside your other Passbook passes and cards, Passbook also allows users to sync boarding passes across devices via iCloud and receive time and location-based reminders that display the boarding pass at the time of your flight or upon arriving at the terminal.

BA notes that, “From now on, all new boarding passes will be presented in Passbook.”

The updated British Airways app with Passbook support is available from the App Store now.

Site default logo image

Plants vs Zombies 2 launches as free-to-play iOS title on July 18 [video]

We already knew that the highly anticipated second instalment of PopCap’s popular Plants vs Zombies franchise was on its way, but today the developer has posted a new launch trailer for the game and officially announced a release date.

From PopCap’s press release it sounds like Plants vs Zombies 2 is only coming to iOS, at least initially, while the company also plans an invitation only beta that will launch next week during E3. For everyone else, the game will be available on July 18 for iPhone, iPad, and iPod touch.

Unlike the original title, which is currently available for 99 cents on the App Store, PopCap is making the new game entirely free to play with some in-app purchases available, but not necessary to enjoy the full game:

Free to download, Plants vs. Zombies 2 will expand and extend the classic gameplay of the original and provide players with dozens of all-new levels, plants and zombies across multiple worlds at no cost. While the vast majority of the game will be entirely free to play (players can face every zombie and access every level in every world at no cost), Plants vs. Zombies 2 players will also be able to purchase upgrades and other in-game items.

PopCap adds that “New worlds with new levels, plants, zombies and new ways to play will be released on an ongoing basis.”

Designed from the ground up as a live service, the ever-expanding universe of Plants vs. Zombies 2continues the epic struggle of plants defending your brainz against zombies from your backyard through the vast reaches of time, both past and future. New worlds with new levels, plants, zombies and new ways to play will be released on an ongoing basis. Leveraging the touch interface of Apple’s popular mobile devices, Plants vs. Zombies 2 includes all-new touch-screen power-ups that enable players to “break the fourth wall” and interact with zombies directly, as well as via plant defenses.

Site default logo image

Konami releases ‘Contra: Evolution’ for iPhone & iPad, a remixed version of the classic shooting game

Update (6/26): A US-optimized version of Contra: Evolution has been re-released this morning on the App Store and is available for download now.  This re-issued version of Contra also includes new levels, an improved control system and in-game weapon shop.

Update (6/3):  We have been told that the release of ‘Contra Evolution’ on the US App Store was a mistake.  Konami is currently developing a US version of this game that will be released later this year.  Please stay tuned for more information as it becomes available.

Today Konami released a brand new iteration in the Contra series, although it should look pretty familiar.  Contra Evolution is basically a remix of the original Contra most gamers fell in love with a long time ago in a classic arcade.  At first glance, this title appears to include enough familiarity to embrace nostalgia, while mixing in some new features and characters to keep the gameplay fresh.

https://twitter.com/gmanagent32/status/340628590146252800

Gamers can choose to play as all the original characters plus two brand new female players.  Konami boasts that the updated HD graphics and weapon system “will provide a whole new experience in the world of Contra!”

If you’re feeling nostalgic for some traditional Run n’ Gun gameplay, it’s safe to say Contra Evolution won’t disappoint.  Available as an iPhone or iPad download for $.99 each.

Site default logo image

Popular ‘Dots’ iPhone game updated with iPad support, new multiplayer mode, more

The extremely popular ‘Dots: A Game About Connecting’ title for iPhone, which happen to hit around 100 million games played in just a couple weeks after its launch last month, today received an update that brings the title to the larger screen with support for iPad.

Not only is Dots coming to iPad users today, developer Betaworks One is also rolling out a new multiplayer mode that allows users to pass their “iOS device between friends to compete on the same board.”

The iTunes release notes also mention that “Shrinkers now 5 / 500 dots to balance gameplay.” One thing to keep in mind: One commenter warns that on iPad dots are “so tiny now you can barely see the dots never mind connect them.”

A future update to the app will also include a new “Timeless mode.”

The update includes a couple other performance improvements as well:

What’s New in Version 1.7

What’s New
· iPad Support!
· Multiplayer mode! Pass your iOS device between friends to compete on the same board.
· High-contrast color options for color blind players

Heads Up
· Shrinkers now 5 / 500 dots to balance gameplay

Bug Fixes
· No more repeating colors dropping
· Fixes to the high score system
· Ability to disconnect from Twitter/Facebook

Site default logo image

Real Racing 3 for iOS updated with Dubai Autodrome, 50+ events, new Lexus & Dodge vehicles

We already knew that EA had plans to bring its Real Racing 3 franchise to the Middle East when it released the teaser for the Dubai Autodrome above. Today the update has officially landed in the App Store and also brings some other goodies to the extremely popular racing franchise.

On top of 6 track layouts for both day and twilight racing at the Dubai Autodrome, the game also now features Lexus vehicles including the Lexus IS-F and Lexus LFA. Other additions include the Dodge Charger RT and Dodge Charger SRT8, as well as 50+ new events to explore.

Site default logo image

Colorful drawing app hides a secret: a hidden tethering mode (Update: removed from App Store)

Update: Surprise! The app has been removed from the App Store.

Yet another iOS app developer has managed to sneak an app to unlock iPhone Internet Tethering into the App Store.

This time, the app is not a flashlight, but a colorful drawing app called “Little Artist Canvas“.

The tethering setup process is similar (and just as tedious as past solutions), but as AppAdvice notes, the $0.99 app could be worth it for those who want to circumvent paying official Internet Tethering carrier fees.

Speeds depend on your actual iPhone’s carrier data connection.

[youtube https://www.youtube.com/watch?v=_8MifBZoVJY?rel=0]Setup process (video) – Written info below

Results may vary, but we have independently verified with one iPhone that the app’s hidden tethering feature works. Apple will likely remove this app as soon as possible.


Expand
Expanding
Close

Verizon Cloud service now available on iOS devices

Site default logo image

After announcing that it would be rolling out a new Verizon Cloud service to iOS and Android users back in April, the carrier provided an update today informing us that the service is now available to iOS devices and additional Android users. The app, available for free on the App Store here, will allow users to securely back up and access their content in the cloud.

Verizon Cloud is now available for iOS devices and additional Android devices, including the Samsung Galaxy S4 and the DROID DNA by HTC… Whether customers are looking to save text messages, call logs, contacts, music, multimedia or other files, Verizon Cloud allows for up to 125 GB of storage.

The service will also allow for users to transfer some content from the cloud to multiple devices, including the ability to sync photos and videos, stream music, and access documents. You’ll also be able to backup your computer via a desktop app for Verizon Cloud
Expand
Expanding
Close

Flickr, Vimeo integration likely to bolster social ties in iOS 7

Site default logo image

Flickr/Vimeo iOS Apps

In the upcoming overhaul of its iPhone, iPad, and iPod touch operating system, iOS 7, Apple plans to include an increased presence of third-party social networks, including Flickr and Vimeo, according to a person familiar with the software. Since the new software is yet to be even officially announced, there is a very real possibility that any feature in testing could be removed prior to the announcement, this person said (much like Facebook integration was removed from iOS 4). More details below:


Expand
Expanding
Close

Site default logo image

Yahoo’s new Tumblr for iOS updated with “stacks” like post type chooser, app attribution

Tumblr, which was purchased by Yahoo today for a cool $1.1 billion, received an update for iPhone and iPad today that introduces a new post type chooser that resembles fan stacks on the dock in OS X but still includes a 17+ rating. The update also includes attributing app sources to posts shared on Tumblr. This update doesn’t seem to reflect any changes from Yahoo as the social blogging platform was just acquired this morning.


Expand
Expanding
Close

Manage push notifications

notification icon
We would like to show you notifications for the latest news and updates.
notification icon
You are subscribed to notifications
notification icon
We would like to show you notifications for the latest news and updates.
notification icon
You are subscribed to notifications