AOL to drop iCloud email support from its Alto webmail service

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AOL has informed applicable users that it will be dropping support for accessing email from Apple’s iCloud service from its recently launched Alto webmail client. Alto is a web-based mail client that intelligently sorts and integrates email from services such as iCloud Gmail, Yahoo, and AOL. AOL has informed iCloud users who have logged into Alto that support for iCloud will be dropped on December 2nd:

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Apple releases iOS 6.1.2 with fix for Exchange calendar bug

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As expected, Apple just released iOS 6.1.2 with a fix for the Exchange bug in iOS 6.1 that we previously reported. The 107mb update is available OTA and comes with build number 10B146 .We reported earlier this month that AOL had informed its corporate employees via email that it would temporarily disable the ability to manage meetings with Exchange on iOS devices running iOS 6.1. AOL confirmed it was working with Microsoft and Apple to fix the “continuous loop” bug, and many had highlighted the problem on Microsoft’s forums.

Fixes an Exchange calendar bug that could result in increased network activity and reduced battery life.

The release notes only list the Exchange issues, but ArsTechnica looked deeper to see if it also fixed the passcode unlock bug from iOS 6.1. :

We tried the convoluted unlock exploit on our own iPhone and were able to unlock the screen successfully under iOS 6.1.1, and the same process once again unlocked the phone in iOS 6.1.2. Put simply: it doesn’t look like this update fixes the passcode unlock bug, according to our testing.

A previous report from iFun, which predicted today’s release of 6.1.2, claimed enhancements to maps in Japan that Apple introduced in the recent 6.1.1 beta would reach consumers in the coming weeks as iOS 6.1.3.

Microsoft officially offers workarounds for iOS 6.1 Exchange errors including blocking & throttling iOS users

We reported on Friday that AOL had informed its corporate employees via email that it would be temporarily disabling the ability to manage meetings with Exchange on iOS devices running iOS 6.1. AOL confirmed that it was working with Microsoft and Apple to fix the “continuous loop” bug, and many had highlighted the problem on Microsoft’s forums. It doesn’t appear Apple addressed the issue with its recent release of iOS 6.1.1, and Microsoft has now published an official support document to detail workarounds for the bug.

When a user syncs a mailbox by using an iOS 6.1-based device, Microsoft Exchange Server 2010 Client Access server (CAS) and Mailbox (MBX) server resources are consumed, log growth becomes excessive, memory and CPU use may increase significantly, and server performance is affected. Additionally, Office 365 Exchange Online users receive an error message that resembles the following on an iOS 6.1-based device: Cannot Get Mail, The connection to the server failed.

Microsoft suggested a few workarounds for the issue while it waits for Apple to fix the bug. First, it informed customers to “not process Calendar items such as meeting requests on iOS 6.1 devices. Also, immediately restart the iOS 6.1 device.” If problems with Exchange continue, Microsoft recommended and provided instructions for removing and recreating the device partnership, creating a custom throttling policy for iOS 6.1 users, or blocking iOS 6.1 users entirely.

Microsoft said it is working with Apple to resolve the issue and recommended customers “open an Enterprise Support case with Apple”: Read more

iOS 6.1.1 build 10B145 being rushed to address 3G performance and enterprise concerns, some carrier testing completed

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Following reports about some carriers in Europe issuing warnings not to upgrade to iOS 6.1 due to issues with 3G performance, it seems a fix is already in the works. The issue was not just with 3G through carriers such as Vodafone and three in Austria, many users in Apple’s own forums complained of similar problems, degraded battery life, and more. Users have also had problems with Exchange support, causing AOL corporate to temporarily disable the ability to manage mobile meetings from iOS devices running iOS 6.1.

Today, a report from German language blog iFun claimed that carriers have already completed testing a 6.1.1 update to address the bugs and a 23MB update carrying build number 10B145 should be available over-the-air soon:

After ifun.de this information is already in version 6.1.1 of the night on Monday as “Testing Complete” and should be offered the iPhone community with little flow as a wireless update. Sources which are applicable in the past on the issue dates of iOS 6.0.2 and iOS 6.1 as well as the eradication of the “SMS spoofing problem” have informed, indicate the large 23MB update with UMTS-compatible.

Apple’s first beta release for 6.1.1 was released last week with build number 10B311.

Apps and updates: Clucks by AOL, Netflix, Camera+ for iPad, The Dark Knight Rises, Real Racing 2 HD and more

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Many apps updated, went on sale, or made announcements recently, and 9to5Mac gathered the most noteworthy ones in our regular round up below. Today’s crop includes new games by AOL and Rovio, updates for popular video services and social networks, more notable apps adding support for iOS 6, and huge price drops and daily deals. Per usual, we will continue to update this list throughout the day.

Check them out:

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Facebook planning 'Project Spartan' attack on Apple's App Store?

TechCrunch continues their profiling of Facebook (once) secret projects with news that Zuckerberg and company plan a web-based alternative web store to Apple’s App Store for iOS devices.

Dubbed Project Spartan, the project is a framework for apps that would use social hooks and work inside of Facebook’s ecosystem.

As we understand it, Project Spartan is the codename for a new platform Facebook is on verge of launching. It’s entirely HTML5-based and the aim is to reach some 100 million users in a key place: mobile. More specifically, the initial target is both surprising and awesome: mobile Safari.

Yes, Facebook is about to launch a mobile platform aimed squarely at working on the iPhone (and iPad). But it won’t be distributed through the App Store as a native application, it will be entirely HTML5-based and work in Safari. Why? Because it’s the one area of the device that Facebook will be able to control (or mostly control).

Project Spartan will also be available on Android but according to TechCrunch, Facebook has Apple in its sights first.

As of right now, there are believed to be 80 or so outside developers working with Facebook on Project Spartan. These teams are working on apps for the platform that range from games to news-reading apps. Some of the names should be familiar: Zynga and Huffington Post (owned by our parent AOL), for example. The goal is to have these apps ready to roll in the next few weeks for a formal unveiling shortly thereafter.

‘Project Trojan’ sounds like a better name.

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