Moga shows off its first Bluetooth Made-for-iPhone game controller ahead of official launch

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Moga, the company behind one of the first Made-for-iPhone game controllers, today announced that it will soon unveil its next controller for iOS devices. It also sent over the image above that gives us some clues about what to expect. Unlike the Moga Ace Power controller that we reviewed back in December, the new controller appears to utilize Apple’s non-form fitting controller design which essentially makes it closer to a standard Bluetooth controller. If you compare the design to Moga’s other Bluetooth controllers for mobile devices, it also looks like the middle of the controller might fold out to form a stand for iOS devices.  Read more

Inside Apple’s MFi game controller program: Why the current crop of controllers aren’t up to snuff

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Apple’s new MFi game controller program offers a lot of promise for gaming on iOS— the top mobile gaming platform around could also soon be a serious platform for hardcore gamers. But the first crop of controllers have been met with much criticism from developers, reviewers and consumers alike. The consensus so far: flimsy buttons and joysticks, lack of support from developers, and a $99 price tag make them far overpriced compared to your standard Bluetooth game controller.

The launch for the first few controllers to hit the market was rushed, developers are disappointed and still trying to catch up, and manufacturers are limited in pricing, features, and quality due to Apple’s MFi program requirements. What does Apple have to do to overcome a rocky start to its game controller program which is supposed to control quality? And how are manufacturers limited by Apple in building better controllers at a fair price? We’ve dug into Apple’s MFi program and talked to developers and companies building the controllers to find out… Read more

Review: SteelSeries ‘Stratus’ Made for iPhone/iPad/iPod Bluetooth game controller

I previously reviewed the first two Apple authorized game controllers to hit the market under Apple’s new Made for iPhone/iPad/iPod touch program from Logitech and Moga. Both used Apple’s form-fitting design that docks an iPhone or iPod touch directly into the controller via a Lightning connector. However, Apple’s program also allows another breed of standalone controllers that connect over Bluetooth and therefore also work with iPad and Mac. Unveiled at CES, this week I’ve put one of the first Bluetooth, non-form-fitting designs to the test with the new Stratus wireless controller from SteelSeries. Read more

Review: Moga Ace Power iOS game controller one-ups the competition

On Friday we got our hands on one of the first of Apple’s new MFi game controllers for a full review of the Logitech PowerShell. Today we’re taking a look at that controller’s only real competitor: the Ace Power from Moga.

Does Moga’s controller improve on the few nitpicks we had with Logitech’s? What controller is the better buy for the $100 asking price? Head below to find out.  Read more

Review: Logitech PowerShell iPhone controller has game if developers embrace it

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Following the introduction of Apple’s new MFi game controller frameworks at WWDC in June, well-known accessory makers this month have released some of the first Apple-certified, Made for iPhone gaming controllers. Today I’m taking a look at one of those controllers with the new Logitech PowerShell, followed by some details on exactly how it differs from the new MOGA controller and exactly what to expect from Apple’s new controller experience as we wait for developers to update games with support.  Read more

GTA: San Andreas rolling out across the App Store for iPhone, iPad and iPod touch

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Update: The game is now available on the App Store worldwide.

After announcing that the iconic game would come to iOS last month, Rockstar is releasing  GTA San Andreas today. The game is live in certain countries already, and will be available globally in the coming hours at this link. If the link does not work for you currently, it will do when the clock turns midnight in your region’s timezone. The game costs $7 and is compatible with iPhone 4s and later, iPad 2 and later and the fifth generation iPod touch.

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