Jordan Kahn

@JordanKahn

Senior Editor

9to5Mac / 9to5Google / 9to5Toys / Electrek.co

Jordan writes about all things Apple as Senior Editor of 9to5Mac. He covers Google for 9to5Google.com, the best gadgets and deals on 9to5Toys.com, and delivers a weekly roundup of EV and solar news on Electrek.co. He also co-authors 9to5Mac’s weekly Logic Pros series covering music making with Apple devices and makes music as one half of Toronto-based Makamachine.

Contact Jordan with news tips and long-winded complaints:  

Jordan Kahn's Favorite Gear

October 7, 2013

October 4, 2013

9to5toys 

October 3, 2013

adobe-creative-cloud

Adobe’s Chief Security Officer Brad Arkin announced today on the company’s blog that “sophisticated attacks” on its network have been discovered and that some customer information was compromised in the process:

Cyber attacks are one of the unfortunate realities of doing business today. Given the profile and widespread use of many of our products, Adobe has attracted increasing attention from cyber attackers. Very recently, Adobe’s security team discovered sophisticated attacks on our network, involving the illegal access of customer information as well as source code for numerous Adobe products. We believe these attacks may be related.

Arkin says Adobe’s ongoing investigation has found that the attackers have accessed Adobe IDs and encrypted passwords for approximately 2.9 million customers, but that it does “not believe the attackers removed decrypted credit or debit card numbers.” They were, however, able to get their hands on names, encrypted credit or debit card numbers, expiration dates, and customer order information. The company is also investigating an attack that accessed source code for several Adobe products illegally.

Adobe is of course working with law enforcement and continuing its investigation, but in the meantime it announced it will be contacting customers, banks, law enforcement, and automatically reseting customer passwords: expand full story

9to5google 

There are always a few teething problems, usually limited to a relatively small number of devices, when a product first launches. Past iPhone releases have been no exception, and for Apple’s latest iPhone launch it appears some users are experiencing issues related to the iPhone 5s’s sensors. We’ve been receiving several complaints from iPhone users about inaccurate readings from the gyroscope, accelerometer, compass, and other sensor-based features for the device, and today Gizmodo found similar issues with a 5s unit that it tested:

We’ve confirmed the new iPhone’s failings on our own. It’s not just off. It’s embarrassing… We tested two iPhone 5S units running the latest version of iOS 7 against the iPhone 5, as well as against real-world measuring tools to find out if the new iPhone’s sensors are off, and if they are, by how much. In most cases, we used the iPhone’s built-in iOS 7 apps for measurements, working under the assumption that Apple would properly calibrate its hardware to work with the software of its own design. We were wrong.

Gizmodo tested the iPhone’s level, gyroscope, compass, and accelerometer and found that the 5s is off compared to the same tests on an iPhone 5 and 4S. For example, it discovered its 5s unit’s level was reading 2-3 degrees off the 5 and 4S, which also proved to be troublesome for games that rely on the gyroscope, like driving games, for motion controls: expand full story

Since first announcing its Google Play Music ‘All Access’ streaming service earlier this year on Android, Google has been delaying the release of an official Google Play Music app for iOS for unknown reasons. Android chief Sundar Pichai originally said the app would be out in “the next few weeks” in May, but four months later we’ve yet to get an iOS app or access to the $9.99 month streaming service on iOS. Today, Engadget reports that Google is continuing to test the app internally and will launch it later this month:

Sources aware of Google’s plans have let slip to Engadget that not only is the company currently testing a native Google Music iOS app internally, but that it’ll launch later this month. We’re told that while employees have been invited to test the app, Google still needs to fix a few bugs before it’s ready for release… The company had previously closed the door on iOS users because Flash was needed to enforce DRM restrictions set by music labels. Now, Google appears to have overcome that issue and is nearly ready to launch.

Until the official app from Google launches, popular third-party clients like the gMusic app have been updated to support the “All Access” streaming service. expand full story

electrek 

Sync.ME, a third-party contacts app for iOS with over 8 million downloads, just rolled out an interesting feature that brings new functionality to Apple’s own Contacts app on iOS. As pictured above, the latest version of the Sync.ME app now adds a “Widgets” link within Apple’s Contacts app that provides quick access to social network profiles for contacts and a number of other handy functions for quickly sharing content.

They are called ‘Widgets’, but in reality they are essentially quick links to profiles on social networks and other functions of the Sync.ME app. The interesting aspect is the fact that you’ll no longer have to launch the Sync.ME app and can now access all of the “Widgets” functionality from directly within the native iOS Contacts app.

On top of links to the contact’s Facebook, Google+, and LinkedIn profiles, you’ll also find the ability to place and record calls over VoIP, quickly capture a business card using your camera, jot down a note, or add a reminder to your calendar for a specific contact. Other widgets will allow you to quickly share your location or a photo over iMessage or SMS, as well as post customized greeting cards directly to a contact’s timeline.

To accomplish this, the app appears to use the AddressBook API’s in a novel way that allows the app to automatically add a URL into a custom field for contact cards. That URL opens the “Widgets” section for any particular contact within Sync.ME, but the entire experience feels rather seamless. Here’s how to set it up: expand full story

October 2, 2013

With Apple’s rumored next-generation iPads expected to be launching as early as this month, often reliable KGI analyst Ming-Chi Kuo is sharing some new details on the expected iPad 5 and second generation iPad mini. Kuo is still expecting both products to launch later this year sometime in 4Q13, but in his latest report claims that Apple is prepping a camera upgrade for the new iPads that would include a bump up from the current 5 megapixel iSight camera to 8 megapixels along with other improvements:

Apple could upgrade the camera as a selling point for the new iPad in a bid to increase competitiveness.

We expect the upgrade will include 8MP rear camera, up from 5MP, and larger aperture. Lens module ASP will rise 10-20% on this optics spec upgrade.

As a reminder, the new iPhone 5s includes a new five-element lens designed by Apple that also includes a larger a F2.2 aperture with an 8 megapixel sensor. The device also brings a sensor with a 15 percent larger active area, auto stabilization, and bigger 1.5 micron pixels.

That would indeed be a nice camera to put on iPads. expand full story

9to5toys 

October 1, 2013

After teasing its first iOS controller that would work with Apple’s new MFi standard for game controllers, today we get what appears to be an official press shot of Logitech’s upcoming gamepad for iPhone that first leaked at WWDC earlier this year (via @evleaks).  We noticed that Logitech left space for the rear camera, which is nice for augmented reality apps and other games that utilize the iPhone’s camera.

Apple will offer 2 types of game controllers through its MFi program and two configurations all with pressure sensitive buttons and consistent layouts. The first type of controller is the form-fitting controller (much like Logitech’s above), which allows your iOS device to be docked right into the controller. The second will be a standalone controller that connects over Bluetooth. Above we’re looking at Apple’s standard layout, but there will also be an Extended layout for MFi controllers that adds dual thumbsticks and an extra set of shoulder buttons.

Others rumored to be creating new MFi iOS game controllers include ClamCase and Moga.  expand full story

9to5google 

During President Obama’s live remarks addressing the government shutdown and Obamacare site outages today, the U.S President compared the issues with healthcare.gov to an Apple product launch (via WashingtonPost):

Now, like every new law, every new product roll-out, there are going to be some glitches in the sign-up process along the way that we will fix. I’ve been saying this from the start. For example, we found out that there have been times this morning where the site’s been running more slowly than it normally will.

And we’re going to be speeding things up in the next few hours to handle all of this demand that exceeds anything that we had expected. Consider that just a couple of weeks ago, Apple rolled out a new mobile operating system, and within days, they found a glitch, so they fixed it. I don’t remember anybody suggesting Apple should stop selling iPhones or iPads or threatening to shut down the company if they didn’t. That’s not how we do things in America. We don’t actively root for failure. We get to work, we make things happen, we make them better, we keep going.

He is of course referring to the release of iOS 7.0.2 last week, which brought fixes for a lock screen passcode bypass flaw and other small issues.

Obama is a confirmed iPad user and is frequently seen carrying around the device so perhaps he’s speaking from some 1st hand experience… expand full story

electrek 

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