About the Author

Guilherme Rambo

@_inside

Guilherme Rambo is a Mac and iOS developer based in Brazil. Known for discovering Apple’s secrets and analyzing leaks, he writes about his discoveries on 9to5mac.

If you have any tips or suggestions, contact him at guilherme@9to5mac.com

October 16

What happens when an indie developer’s product gets copied by Apple, should the App Store review team reject apps based on their visuals or feature set, and what products could we expect Apple to launch in the fall? Also, a brand new segment called “Stacktrace Arcade”, the complexities of releasing software, and much more.

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October 9

Riley Testut has recently been making a big splash in the community with his AltStore and Delta projects, and on this special episode of Stacktrace, he joins John and Rambo to talk about why and how he built them, and how he thinks they might impact the Apple developer community going forward.

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There’s been a lot of talk recently about sleep tracking on Apple Watch, with rumors of Apple working on a built-in solution to be released next year. While a first-party solution is not yet available, many third-party developers have taken the task upon themselves, and a new app — NapBot — has just been released as an alternative to the other sleep-tracking apps available in the App Store.

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October 2

Rumors about new Apple AirPods with noise cancellation aren’t exactly new, dating back a couple of years. But now a glyph found in iOS 13.2 reveals what the new AirPods with noise cancellation will look like. expand full story

John and Rambo dive into iOS and iPadOS 13 — what’s new, what’s missing, and what’s the overall state of Apple’s operating systems? Also, credit card scanning, and Apple Arcade first impressions.

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September 26

Apple’s usage of Swift more than doubles in iOS 13

Apple introduced the Swift programming language back in WWDC 2014, as the language of the future for programming on Apple’s platforms. Since then, the language has gained wide adoption from third-party developers, with software in the operating systems themselves still being written in the old Objective-C.

September 25

Reviews of the iPhone 11, 11 Pro, and the Apple Watch Series 5 — as well as search engine optimization, what goes into releasing a new open source project, and the science of pizza.

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September 20

Last December, 9to5Mac exclusively revealed Apple’s plans to release the Smart Battery Case for iPhone XR, iPhone XS, and iPhone XS Max, based on images and product identifiers found in iOS code. A little over a month after the references were found, Apple officially released the new battery cases, allowing users to increase the battery life of their new devices, with the tradeoff being a significantly bulkier device. Now, we’ve found evidence of Smart Battery Case models for the iPhone 11 lineup.

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September 18

David Barnard, creator of apps like Launch Center Pro, joins John and Rambo for a special indie development edition of the show. The pros and cons of being indie, how and when to outsource tasks to others, and much more. Also, the state of inter-app communication on iOS, the power of customizable UIs, and what makes us excited about the iPhone 11 Pro.

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September 11

John and Rambo review Apple’s 2019 iPhone Keynote, and share their first impressions of Apple Arcade, Apple TV+, iPhone 11 and its Pro siblings, the new iPad and Apple Watch models, and much more. Also, is the new iPhone worthy of the name “Pro”, and who won this round of Apple Keynote Poker?

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September 5

Apple currently offers two frameworks – ResearchKit and CareKit – that allow developers to create apps for medical research. ResearchKit enables apps to create consent forms, tasks, and surveys with customizable modules, while CareKit is focused on enabling developers to build apps that help users manage their medical conditions.

Engineers have been working on a new framework to join Apple’s family of research-related frameworks. According to people familiar with its development, this new framework will be called SensorKit, and allow developers to integrate with the various sensors included in Apple’s devices such as the iPhone and Apple Watch.

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September 4

It’s once again time for John and Rambo to face off in an epic game of Apple Keynote Poker — this time speculating about what Apple might announce at next week’s September Event. Also, Apple AR hardware, more evidence of an “Apple Tag” device, and Apple Watch sleep tracking.

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September 3

As 9to5Mac first reported back in April, Apple is working on a Tag device – similar to the Tile tracker – that can be attached to any object such as keys or a backpack and tracked in the new Find My app. We now have more to share about both Apple’s item tracker as well as the company’s so-called Apple Glasses project.

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September 2

There’s been a lot of speculation about Apple Watch sleep tracking, especially after Apple acquired Beddit, manufacturer of the Beddit Sleep Monitor product and companion app.

Today, 9to5Mac has learned from sources inside Apple that the company is working on sleep tracking for the Apple Watch, which won’t require any special hardware to work. The new feature could be announced as early as next week when the company is expected to announce the next generation iPhones and possibly a revised Apple Watch with titanium and ceramic options.

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August 28

Stacktrace turns into the Accidental Web and Hardware Podcast, as John and Rambo go on a deep dive into search algorithms, server-less cloud functions, Raspberry Pi and Arduino hardware hacking. Also, what’s up with the iOS 13.1 beta being released before 13.0 is out?

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August 22

John launches the first beta of Swift by Sundell 2.0, while Rambo launches Apple Arcade a bit earlier than expected. Also, Apple Watch series 5 materials, iPhone naming, your weekly dose of productivity tips, and more.

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August 19

Last Saturday, 9to5Mac got access to Apple’s early access program for Apple Arcade, which was announced back in March when the company held its special event dedicated to Services. Apple Arcade will allow iOS, Mac, and Apple TV users to pay a flat monthly fee and access a bundle of otherwise paid apps through the App Store. Now we’ve discovered that Apple Arcade will likely be priced at $4.99 per month.

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August 17

Apple announced Apple Arcade back in March when it held its special event dedicated to Services. Apple Arcade will allow iOS, Mac, and Apple TV users to pay a flat monthly fee and access a bundle of otherwise paid apps through the App Store.

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August 14

Rambo explores running iOS apps on the Mac with Catalyst, John falls in love will full screen mode all over again, and Apple’s new security measures for Mac apps and batteries cause a bit of a stir in the community. Also, tips for minimizing distractions, our first app crushes, and how come SwiftUI won’t run on iOS 12 and below?

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August 7

Could Apple ship an iPhone that has both TouchID and FaceID, what goes into building truly fluid UIs and animations, and how to balance A/B testing with esthetics and usability when evolving a product? Also, are Apple’s latest betas ready for our primary devices yet?

Sponsored by Bitrise: a fast, stable and easy to use continuous integration service. Automatically build, test and distribute your app on every single commit that you make. Get started for free at bitrise.io/swift.

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