On Stacktrace, we’re not afraid to dive deep into the code and nerd out about technical things. Even though we can get very technical, we always try to explain things in a way non-developers can understand too, going behind-the-scenes on scoops you’re already reading on 9to5Mac.
John and Rambo share their experiences of building apps using SwiftUI, talk about new Mac apps that they love, and discuss what the newly found references to AMD CPUs in macOS might mean. Also, animations, Nintendo 64 copy protection, and thoughts about being a “digital nomad”.
A first look at Xcode 11.4, iOS 13.4, and the suite of betas that Apple released this week. Also, the power of declarative UIs, whether a spiritual successor to AirPower might be in the works, and John’s recipe for oven-baked potatoes.
Stacktrace is back! The third season of the show kicks off with John and Rambo sharing what they’ve been up to since the last season ended — from beach walks and standing desks, to content deals, new app features and editors that write code themselves. Also, app architecture, refactoring, view controller structure, and so much more. Welcome back everybody!
Special guest Myke Hurley joins John and Rambo for the grand season two finale of the show! A wrap-up of 2019’s trends, stories, products and services, and what those might mean for Apple and the tech industry in 2020.
John open sources another project, Rambo creates more fluid animations and considers crowd-sourcing AirBuddy’s localization, and Apple is apparently using feature flags to improve their overall software quality. Also, loading states, a new trip to the Arcade, and much more.