PlayStation October 13, 2015
PlayStation October 9, 2015
PlayStation June 18, 2015
PlayStation June 8, 2015
PlayStation March 27, 2015
When Nintendo announced last week that it will collaborate with DeNA to release iPhone and iPad games, gamers split into two camps: people intrigued by the promise of brand new Nintendo titles designed for mobile devices, and others — including myself — who expect Nintendo to release shallow mobile minigames, mostly to promote console titles. Nintendo hasn’t actually committed to bringing the Super Mario games people love into the App Store; instead, it’s saying only that its characters will appear in new titles that won’t require complex controls. The implication is that only Nintendo consoles are capable of playing Nintendo’s console games.
I disagree with that. For years, Macs and PCs have been able to run thousands of classic console and arcade games, including Nintendo’s best-known titles, using emulators. These free programs let discontinued, often HDTV-incompatible games play on computers — in many cases, with noticeably better graphics than you remember. Freed from the fuzzy, low-contrast televisions people used to own, classic games can look pixel-sharp on Retina displays, and some emulators actually improve the edges and textures of 3-D objects. Nintendo may not want you to play its prior console games on your favorite Apple device’s screen, but thanks to emulators, it’s possible today. The picture above? That’s Super Mario Galaxy, running on a Retina MacBook Pro…
PlayStation March 21, 2015
Over the past decade, video gaming became social, as voice chat, multi-player matchmaking, and live game streaming enabled gamers to share their experiences with friends and strangers online. Streaming game video was the hardest, requiring so much horsepower that consoles needed computer assistance. Elgato entered the market in 2012 with Game Capture HD, which was designed to record directly from the PlayStation 3 and Xbox 360. Now there’s a more powerful version called Game Capture HD60 ($180), which offers professional-quality full 1080p HD recording support at 60 frames per second, plus one-touch live streaming to uStream, Twitch, and YouTube. It works with iPads, iPhones and iPod touches using Apple’s Lightning to Digital AV Adapter, and Xbox One, Xbox 360, Wii U and PlayStation 4 game consoles with nothing more than an HDMI cable.
Elgato has years of experience making cutting-edge video recorders: back when Macs weren’t nearly as powerful as they are today, its EyeTV DVRs could record live TV while streaming video to iOS devices. Similarly, Game Capture HD60 lets you simultaneously enjoy lag-free gaming, stream live video to the Internet, and optionally include voice commentary with automatic audio level balancing. It also does all of these things with barely any need for user involvement. And although the price was just a little too high when it debuted last year, it’s now hovering around $150 — a great price given the quality of its video output. Read on for all the details…