Moga shows off its first Bluetooth Made-for-iPhone game controller ahead of official launch

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Moga, the company behind one of the first Made-for-iPhone game controllers, today announced that it will soon unveil its next controller for iOS devices. It also sent over the image above that gives us some clues about what to expect. Unlike the Moga Ace Power controller that we reviewed back in December, the new controller appears to utilize Apple’s non-form fitting controller design which essentially makes it closer to a standard Bluetooth controller. If you compare the design to Moga’s other Bluetooth controllers for mobile devices, it also looks like the middle of the controller might fold out to form a stand for iOS devices.  Read more

Inside Apple’s MFi game controller program: Why the current crop of controllers aren’t up to snuff

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Apple’s new MFi game controller program offers a lot of promise for gaming on iOS— the top mobile gaming platform around could also soon be a serious platform for hardcore gamers. But the first crop of controllers have been met with much criticism from developers, reviewers and consumers alike. The consensus so far: flimsy buttons and joysticks, lack of support from developers, and a $99 price tag make them far overpriced compared to your standard Bluetooth game controller.

The launch for the first few controllers to hit the market was rushed, developers are disappointed and still trying to catch up, and manufacturers are limited in pricing, features, and quality due to Apple’s MFi program requirements. What does Apple have to do to overcome a rocky start to its game controller program which is supposed to control quality? And how are manufacturers limited by Apple in building better controllers at a fair price? We’ve dug into Apple’s MFi program and talked to developers and companies building the controllers to find out… Read more

CES 2014: iPhone/iPad Bluetooth accessories for the home & body dominate the show

While it’s been years since Apple made an appearance at CES in any official capacity, accessories that pair with its iOS devices have for several years dominated the show floor. This year was no different with most of the big trends–  fitness and health tracking wearables, Bluetooth controllers, and home automation products–  all designed and developed with the iPhone, iPad, and Mac in mind.  Below we’ve put together a roundup of the most interesting wearables, cases, controllers and more that we found for iOS devices.  Read more

Review: SteelSeries ‘Stratus’ Made for iPhone/iPad/iPod Bluetooth game controller

I previously reviewed the first two Apple authorized game controllers to hit the market under Apple’s new Made for iPhone/iPad/iPod touch program from Logitech and Moga. Both used Apple’s form-fitting design that docks an iPhone or iPod touch directly into the controller via a Lightning connector. However, Apple’s program also allows another breed of standalone controllers that connect over Bluetooth and therefore also work with iPad and Mac. Unveiled at CES, this week I’ve put one of the first Bluetooth, non-form-fitting designs to the test with the new Stratus wireless controller from SteelSeries. Read more

SteelSeries announces the first MFi Bluetooth game controller for iPhone, iPad, & iPod touch

Today we get a look at the first Apple authorized Bluetooth game controller for iOS devices with the Stratus Wireless Controller announced today by SteelSeries.

We’ve already reviewed the first two Apple authorized game controllers to hit the market since it introduced its controller MFi program alongside iOS 7 earlier this year: Logitech’s PowerShell and Moga’s AcePower. Those two controllers used Apple’s form-fitting design, which lets an iOS device dock directly into a recess in the controller and connect via a built-in Lightning connector. The new controller from SteelSeries is the first standalone controller that connects to any iOS device over Bluetooth, which means it will also support iPads. It uses Apple’s extended layout, which gives you dual analog joysticks and an extra set of shoulder triggers on top of the d-pad, face buttons and single set of triggers on Apple’s standard layout.

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Review: Moga Ace Power iOS game controller one-ups the competition

On Friday we got our hands on one of the first of Apple’s new MFi game controllers for a full review of the Logitech PowerShell. Today we’re taking a look at that controller’s only real competitor: the Ace Power from Moga.

Does Moga’s controller improve on the few nitpicks we had with Logitech’s? What controller is the better buy for the $100 asking price? Head below to find out.  Read more

Review: Logitech PowerShell iPhone controller has game if developers embrace it

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Following the introduction of Apple’s new MFi game controller frameworks at WWDC in June, well-known accessory makers this month have released some of the first Apple-certified, Made for iPhone gaming controllers. Today I’m taking a look at one of those controllers with the new Logitech PowerShell, followed by some details on exactly how it differs from the new MOGA controller and exactly what to expect from Apple’s new controller experience as we wait for developers to update games with support.  Read more

Gift Guide: The complete guide to home music production on your iPad or Mac

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With an iPad and few accessories, these days anyone can have a functional recording studio in their home for less than the cost of a Mac. Whether you’re just getting started and want a modest iPad recording setup in your living room, or you’re looking to setup a full-blown home studio with your Mac, our comprehensive gift guide below will walk you through all the essentials and save you some cash in the process. Read more

Logitech launches $99 ‘PowerShell’ iPhone game controller w/ built-in 1500 mAh battery

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Following the announcement for Moga’s new iOS 7 game controller yesterday, Logitech today officially announced its new MFi controller, the PowerShell. Like Moga’s controller, Logitech’s also doubles as a battery pack with a built-in 1500mAh battery (slightly smaller than Moga’s 1800 mAh) and will sell for the same $99 that Moga is asking.

Both of the new controllers are using Apple’s new MFi iOS 7 game controller program, which offers accessory makers and developers one standard framework for implementing support for iOS compatible game controllers. Apple allows two types of game controllers and two configurations all with pressure sensitive buttons and consistent layouts. The first type of controller is the form-fitting controller (like the Moga and the new Logitech), which allows your iOS device to be docked right into the controller. There will also be standalone controllers that connect over Bluetooth.

Logitech is using Apple’s standard MFi configuration, which gives you a D-Pad, A/B/X/Y face buttons, and left and right shoulder buttons. Moga, on the other hand, is using Apple’s extended layout, which adds an extra set of shoulder buttons and left and right thumbsticks. Read more

Crytek shows off iOS tactical action game ‘The Collectibles’, coming later this year with MFi controller support

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Crytek, the company behind CryEngine and the popular Crysis series, is planning to release a new tactical action game later this year for iOS called ‘The Collectibles’.  We’re told the company implemented support for Apple’s new MFi gaming controller framework just in time to give developers a preview of the game and new controls during a session last week at WWDC.

Developers tell us team members from Crytek’s Budapest studio demoed the game on stage, which has the player command a squad of five through your typical war-torn environment. It isn’t the first time Crytek has released a game for iOS devices, but it is the first time it’s bringing a shooter of sorts– the genre its best known for– to the platform. There doesn’t, however, seem to be any first-person shooter elements, as the title looks to be an overhead, tactical action game from the screenshots below. Read more

Android game console GamePop does the unthinkable, brings iOS games to TV with ‘Looking Glass’

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In case you hadn’t heard: BlueStacks, the company with around 10M+ using its technology that brings Android games to PC and Mac, has recently been working on a new dedicated Android gaming console that aims to compete with OUYA and others in the space. It’s yet to launch, and up until today its big differentiator has been its $6.99/per month subscription model, but today it becomes the first to bring iOS games to the TV.

We spoke to John Gargiulo from BlueStacks who told us a little more about the announcement and how the company will bring iPhone and iPad games to the GamePop platform using its ‘Looking Glass’ technology. It’s also announcing its first major partner from the iOS developer world, and it happens to be creators of the hugely popular Fieldrunners series, Subatomic Studios. Read more