The introduction of iOS 7 brought forth a new era of iOS design: one that discards old thinking and draws little inspiration from past designs. While Apple’s included applications in iOS 7 have all been updated for the new design aesthetic, their App Store apps haven’t. Installing any of Apple’s other applications alongside iOS 7 reveals a huge discrepancy between the old, skeuomorphic design, and the new, flatter look. Obviously, Apple will have to redesign all of their App Store applications. So, what will they look like?
To go along with his complete redesign of iOS, Jony Ive’s official executive title at Apple has been flattened to drop the word “Industrial.” The change is notable as this new title plants Ive’s position as being where the buck stops for the design of all of Apple’s products…
As we reported in April, Apple Senior Vice President of Industrial Design Jony Ive has been leading a thorough overhaul for iOS 7 that focuses on the look and feel of the iOS device software rather than on several new features.
Sources have described iOS 7 as “black, white, and flat all over.” This refers to the dropping of heavy textures and the addition of several new black and white user interface elements.
Sources say that over the past few months, Apple has re-architected iOS 7’s new interface several times, so until the new software is announced at WWDC, interface elements could dramatically change from what Apple has been testing internally in recent weeks.
Nonetheless, you can find what we have been hearing about iOS 7’s new user experience below:
Update: Bloomberg reports Apple has now won an order granting its request for Google to provide more information about its process of turning over documents in an ongoing lawsuit with Samsung:
U.S. Magistrate Judge Paul S. Grewal in San Jose, California, ordered Google within two days to disclose what terms it’s using to find documents Apple has requested in pretrial information sharing, and to tell Apple which Google employees those documents came from. Google had argued the collection of information would be too burdensome.
“The court cannot help but note the irony that Google, a pioneer in searching the Internet, is arguing that it would be unduly burdened by producing a list of how it searched its own files,” Grewal wrote in his order.
Bloomberg reports that Apple has requested Google turn over documents related to Android’s source code in an ongoing patent-infringement lawsuit with Samsung in California. According to the report, Apple took issue with Google’s process of turning over requested pretrial documents claiming Google is “improperly withholding information” and that Android “provides much of the accused functionality” in the infringement claims related to several of Samsung’s Galaxy products: Expand Expanding Close
Adobe has officially dropped support for its CS6 suite today and made the announcement at its MAX 2013 conference that it is moving to updates for Creative Cloud members only going forward. We have already detailed a ton of new features coming to Photoshop, video apps such as Premiere and After Effects, and its brand new CC design tools including updates to Illustrator, InDesign, and new Kuler, and Adobe Ideas iOS apps.
Adobe also announced today that it is rolling out big updates for its design tools starting June 17 including new features for Dreamweaver, Edge Animate, Flash Professional, and Edge Reflow. Head below for details on the new features: Expand Expanding Close
Today at Adobe’s MAX 2013 conference the company is showing off a piece of hardware in addition to the many software updates it announced for Creative Cloud members. ‘Project Mighty’ is a new Bluetooth LE enabled pen that Adobe is clearly gearing towards users of its collection of iPad apps by integrating a number of features that users can adjust through Adobe’s cloud sync settings feature. For instance, users can set preferences for double taps or pulling up tools using the button built into the pen.
Adobe made a point of noting that the Mighty pen is connected to the Cloud, allowing users to move from one device to another while keeping the settings specific to the user’s cloud settings.
Adobe also showed off another new hardware project called Napoleon which is essentially a digital ruler that works alongside the Project Mighty pen: Expand Expanding Close
Not much news coming out of a new Bloomberg piece today on Sir Jonathan Ive’s new software design role. Earlier this week, 9to5Mac first reported on some big upcoming changes to iOS spearheaded by Ive based on multiple sources who have seen or been briefed on the new “flatter” OS. While echoing most of what we already reported, Bloomberg adds that Ive’s new role will provide potential delays for iOS 7:
The introduction of new features, along with an emphasis on cooperation and deliberation, comes at a cost for Cupertino, California-based Apple. Engineers are racing to finish iOS 7, the next version of the mobile software, in time for a June preview at Apple’s annual Worldwide Developers Conference. While the company still expects to release iOS 7 on time as soon as September, internal deadlines for submitting features for testing are being set later than past releases, people said… Bigger shifts, to such features as e-mail, may not even be ready this year and may be introduced in future releases, people said.
Bloomberg adds that Ive has met with companies behind gesture control technology that sounds similar to the Leap Motion controller. The report also noted that Ive led a two-hour town hall meeting in March to discuss upcoming changes, while pointing out that he now regularly attends meetings with Greg Christie and the software design team and has provided them with “an earlier look at what future hardware products will look like” Expand Expanding Close
Product showcases in Berlin / (Source: <a href="https://twitter.com/lesliepumm" target="_blank">Leslie Pumm</a> via <a href="http://www.apfelpage.de/2013/04/30/kurz-vor-der-eroeffnung-berliner-apple-store-laesst-die-huellen-fallen/#comment-189317" target="_blank">apfelpage.de</a>)
As we have previously noted, Apple is set to open a gorgeous new Apple Store on May 3rd in Berlin, Germany, and now these beautiful showcases featuring Apple’s creative product displays have appeared in front of the entrance.
Each Apple Store features an attractive display at the store’s front presenting the latest product, and Apple’s new iPhone kite display is making its way to Apple Stores around the world.
We find these island showcases to be particularly noteworthy as they seem to blend in with the area’s beautiful architecture while still managing to feature Apple’s aesthetically pleasing product displays.
Inside Berlin’s new Apple Store via <a href="http://www.ifun.de/apple-store-berlin-prasentiert-sich-unverhullt-38862/" target="_blank">ifun.de</a>
Since more than a few analysts, leakers, and reports think Apple is going to build a colorful set of plastic, low cost iPhones, we wondered what such an animal would look like. Since Apple already makes colorful iPod touches we started there. One report said that Apple would create at least three additional colors in addition to white and black. iLounge had more specifics saying it took some elements of iPhone, iPod touch and iPod classic? Since we didn’t know which colors to pick, we decided to do ten. Tactus claimed to have the plastic shell so we threw in a little of that as well. We then fed it to one of our favorite 3D modelers Ferry Passchier. He did an incredible job combining the reports into a realistic render with the color options above. He also provided us with a real life render below.
With iPhones that look this colorfully delicious, I wonder if Apple is worried about cannibalizing its popular aluminum models? Some other previous renders and leaks follow: Expand Expanding Close
Last week, AnoStyle and 9to5Maclaunched a giveaway for an AnoStyled iPhone 5, and, as promised, we have picked the winner. Congratulations to DrewXScott! For all 9to5 readers, AnoStyle has provided a $75 off coupon that expires on May 17th. Coupon code: 9TO5MACSPRING2013.
If your desk looks anything like mine, seen above, then you probably know the joys of constantly connecting and disconnecting a handful of cables every time you need to move your MacBook away from your desk or put it back. In my case, I have to fiddle with these cables every few hours when I take my MacBook downstairs to work in the living room or bring it back upstairs to plug it into my monitor. I hate it.
The ZenDock, which hit Kickstarter today, promises to help eliminate most of this problem for me, and from the looks of it, the folks at ZenBoxx might just be on to something. The ZenDock comes in two varieties: Pro and Retina. As you might imagine, the names correspond to the MacBook model that the dock is designed to work with.
A render by Foster + Partners of Apple’s soon to be constructed Spaceship campus
Following a report earlier this month that Apple’s Spaceship campus project had increased to nearly $5B as lead architect Foster + Partners attempted to trim around a billion from the budget, a new report today claims Apple is now working with the architecture company on other projects. Marketingmagazine claims “sources close to the project” say Foster will soon be assisting Apple with the design of its retail stores: Expand Expanding Close
Apple has found itself on the wrong side of another patent lawsuit. Lucasfilm-owned THX sued Apple yesterday over a claimed infringed patent relating to the speaker designs found on the new iMacs, iPhones, and iPads.
Patent no. 7433483, filed in 2008 by THX, protects “narrow profile sound systems” that shoot sound out a “narrow sound duct.” The exact patent description reads as follows:
A narrow profile speaker unit comprises at least one speaker outputting sound towards an internal surface and through a duct with an output terminus, such as a slot, having a narrow dimension, effectively changing the cross-section of the speaker’s audio output wave. A pair of speakers may face one another, outputting sound towards a common output slot. Multiple pairs of speakers may be used to form an inline speaker unit for increased sound output. A slotted speaker unit may include multiple speakers facing the same direction, towards a groundplane or reflecting surface, and having parallel apertures for allowing sound radiation. The speaker units may be integral with or attached to electronic appliances such as desktop computers or flatscreen devices, or may be used in automobiles or other contexts.
THX was founded in 1983 as a division of Lucasfilm and was re-booted in 2001 as an independent company. Apple and THX have never had friction in the past, and, just two months ago, THX released ‘THX tune-up’. It’s an app that allows you to adjust your “TV, projector and speakers” all from your iPhone or iPad.
Today, we have received the first photos of a carrying case for this redesigned 9.7-inch iPad. Once again, this new evidence of a redesign points to a form-factor that is narrower in comparison to previous full-sized iPads.
“Our role is to imagine products that don’t exist and guide them to life,” said Apple industrial designer Chris Stringer (no relation to Sony’s ex-CEO Howard Stringer), who has been a part of every design since 1995, when he testified today in court as part of the Apple vs. Samsung trial.
Who helps imagine those products that come to life? Stringer told the court that Apple has a small team of only 15 or 16 people who design the original idea for the company’s key products, from the iPhone to the MacBook Pro, AllThingsD first reported. Apple’s lead designer, Sir Jonny Ive, is of the group.
Interestingly, he added the design process begins around a kitchen table, where the intimate team hashes out ideas to someday come to light. If the team believes an idea is good enough, the idea will be made into a physical model. In typical Apple design fashion, the group pays so much attention to detail that there can be up to 50 drawings for one button. What a crazy look into the start of the products we use everyday.
Apple Senior Vice President Phil Schiller is set to take stand next in the case, where both parties are seeking damages over a slew of patents. What a treasure trove of information this case is turning out to be.
Apple SVP of Industrial DesignJony Ive is making the rounds in London for the Olympics this week. Yesterday he spoke on Apple’s design process and the ‘Bankruptcy Days’ at the British Embassy’s Creative Summit. Today more of what he’s has said was revealed by the Independent and the following quotes stand out:
“There were multiple times where we nearly shelved the phone because we thought there were fundamental problems that we can’t solve,” said Sir Jony, speaking at a British Business Embassy event to coincide with the Olympics. One problem involved an early prototype “where I put the phone to my ear and my ear dials the number”… accidentally.
The Ive-designed iPhone has gone on to enjoy extraordinary success since its launch in 2007, selling almost 250 million and becoming a design classic. But Sir Jony, who has worked at Apple since 1992, said it was not uncommon to feel during the planning stage of a device that “we were pursuing something that we think ‘that’s really incredibly compelling’, but we’re really struggling to solve the problem that it represents”.
“We have been, on a number of occasions, preparing for mass production and in a room and realised we are talking a little too loud about the virtues of something. That to me is always the danger, if I’m trying to talk a little too loud about something and realising I’m trying to convince myself that something’s good.
“You have that horrible, horrible feeling deep down in your tummy and you know that it’s OK but it’s not great. And I think some of the bravest things we’ve ever done are really at that point when you say, ‘that’s good and it’s competent, but it not’s great’.”
We hope you are not sick of earlyiPhone prototypes just yet, because the monster Apple vs. Samsung trial is kicking off today and another prototype has hit the docket. This time, Apple is releasing images of its “purple” iPhone design from 2005. It actually has some, if not most, of the design elements of the iPhone 4 design, which Samsung accused Apple of lifting from Sony. This one, again, is labeled “iPod”.
With Apple and Samsung’s jury trial slated to kick off in a federal district court in San Jose, Calif., this Monday, AllThingsD points us to trial briefs where Samsung’s lawyers argued Apple’s inspiration for the original iPhone CAD drawings and designs were inspired by a Sony product:
Right after this article was circulated internally, Apple industrial designer Shin Nishibori was directed to prepare a “Sony-like” design for an Apple phone and then had CAD drawings and a three-dimensional model prepared. Confirming the origin of the design, these internal Apple CAD drawings prepared at Mr. Nishibori‘s direction even had the “Sony” name prominently emblazoned on the phone design, as the below images from Apple‘s internal documents show..
Soon afterward, on March 8, 2006, Apple designer Richard Howarth reported that, in contrast to another internal design that was then under consideration, Mr. Nishibori‘s “Sony-style” design enabled “a much smaller-looking product with a much nicer shape to have next to your ear and in your pocket” and had greater “size and shape/comfort benefits.” As Mr. Nishibori has confirmed in deposition testimony, this “Sony-style” design he prepared changed the course of the project that yielded the final iPhone design.
The article referenced above is from a 2006 interview with Sony designers that appeared in Businessweek.
We reported yesterday on The Telegraph’s interview with Apple’s design guru Jonathan Ive, and the video of Ive officially being knighted at Buckingham Palace, after being granted knighthood last December for his work in design and enterprise. Last night, at the Queen’s Jubilee celebration of the arts, the BBC’s James Naughtie had the chance to speak with Ive. The designer explained that his passion goes back to the age of seven. He also confirmed plans to stick around at Apple for a while, and he even discussed his design ideals. The full six-minute audio clip from BBC Radio 4 is above.
“…Part fine art, part engineering… The goal isn’t to make money, the goal is to try and develop the very best products that we can.”
In a rare Q&A with the Evening Standard‘s Mark Prigg from the firm’s headquarters, Apple’s design guru talks about Apple’s design process and of course the competition.
When asked what made design different at Apple, Ive responded:
A: We struggle with the right words to describe the design process at Apple, but it is very much about designing and prototyping and making. When you separate those, I think the final result suffers. If something is going to be better, it is new, and if it’s new you are confronting problems and challenges you don’t have references for. To solve and address those requires a remarkable focus. There’s a sense of being inquisitive and optimistic, and you don’t see those in combination very often.
On the genesis of new products:
A: What I love about the creative process, and this may sound naive, is this idea that one day there is no idea, and no solution, but then the next day there is an idea. Where you see the most dramatic shift is when you transition from an abstract idea to a slightly more material conversation. But when you make a 3D model, however crude, you bring form to a nebulous idea and everything changes — the entire process shifts. It galvanises and brings focus from a broad group of people. It’s a remarkable process.
Apple’s goal when building a new product:
A: Our goals are very simple — to design and make better products. If we can’t make something that is better, we won’t do it.
Why is the competition seemingly unable to keep pace with Apple?:
A:Most of our competitors are interested in doing something different, or want to appear new — I think those are completely the wrong goals. A product has to be genuinely better. This requires real discipline, and that’s what drives us — a sincere, genuine appetite to do something that is better.
One particularly interesting comment regarded the praise Ive has for Apple’s iOS iPhoto team (which I do not believe Ive is involved with). He gushed, “The iPhoto app we created for the new iPad completely consumes you and you forget you are using an iPad.”
Aatma Studio just posted this iPad 3 concept. However, by the looks of it, we might have to wait for the iPad 5 for most of these features. The same studio has done other Apple product concepts in the past like this iPhone 5 concept. This, of course, follows Apple’s announcement earlier today confirming the next-generation iPad will unveil March 7 in San Francisco. We will bring you live coverage of the event next week as it goes down.
A new patent application published by the US Patent & Trademark Office (via Patently Apple) today reveals Apple’s possible plans to radically change the implementation of antennas in future iPhones and other small form factor devices.
The majority of the patent describes a new composite material made up of a “foam substrate formed of a plurality of foam cells”. However, possible uses for the composite, as detailed in the patent, include a possible new antenna window on mobile devices. This would mark a huge departure from the antenna design in the currently shipping iPhone 4, which still relies on the antenna baked into the stainless steel frame. The same antenna that caused so much controversy regarding reception issues.
Patently Apple explains the potential benefits of the composite: Expand Expanding Close
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