Skip to main content

Developers

See All Stories
Site default logo image

Yahoo will unveil a suite of dev tools for mobile apps at its first Dev Con Feb. 19

Yahoo announced today that it will be hosting its first ever developer conference, The Yahoo Mobile Developer Conference, early next year in February. Yahoo confirmed it plans to use the event to unveil a new suite of developer tools for mobile apps that will “help developers better understand their users and improve, grow and monetize their apps.”

Today, Americans spend more time on their smartphones than watching TV – making the mobile experience, and the job of mobile developers, more important than ever. Join us as we announce a suite of tools that will help mobile developers better understand their users and improve, grow and monetize their apps… Breakout sessions will help developers solve some of the biggest issues they’re facing in today’s crowded app market.

Yahoo didn’t give many clues regarding what exactly those tools will include, but it did say that VP of Flurry products, the mobile analytics and advertising company that it acquired earlier this year, will appear at the event with a “State of Mobile address.” It’s likely we’ll see the latest solutions from the Flurry team since joining Yahoo. Currently the company offers analytics services for tracking app performance and a mobile app advertising platform for both advertisers and publishers. 

Developers and others interested in learning more about The Yahoo Mobile Developer Conference scheduled for Feb. 19, 2015 in San Francisco can sign up here for updates.

iTunes Connect shutting down for holidays between December 22-29

Apple has sent an email to registered developers on Wednesday to inform them that iTunes Connect will be shutting down for the holidays from December 22 to December 29. During this time, developers will be unable to submit new apps, app updates or in-app purchases to appear on the App Store. Access to iTunes Connect, Application Loader, iTunes Connect for iOS and making changes to TestFlight Beta Testing will also be unavailable as a whole.
Expand
Expanding
Close

Site default logo image

Dropbox for Business API officially announced for corporate IT systems

Dropbox today officially announced its Dropbox for Business API allowing corporate IT systems to integrate the cloud-syncing platform for businesses into their own solutions. Dropbox says its newly announced Business API (application programming interface) will let developers take advantage of “team-level functionality”  and corporate partners to further integrate Dropbox for Business into their own systems. Specifically, the Dropbox for Business API will provide the following benefits for partners:
Expand
Expanding
Close

GarageBand, Star Walk, Threes and more apps go (RED) until December 7th, all proceeds going to charity

Site default logo image

A range of apps have been updated today with limited-time promotions, in aid of the (RED) charity. Apple has participated in the event with an update to GarageBand, offering a limited-edition In-App Purchase that makes over 300 new drum, guitar, synth and bass loops available as an In-App Purchase. All proceeds from the sale of this expansion pack go directly to the (RED) charity, which sends the money to the Global Fund to fight AIDS, Tuberculosis and Malaria. The In-App Purchase, which is priced at $0.99, will be available until December 7th.

Other notable developers are also participating, many of which including exclusive additional content. For example, Threes has been updated, with a fresh red theme and updated icon. Monument Valley has added one special (RED) level, Star Walk has added exploration of Mars, The Red Planet. The popular drawing app, Paper, has also participated with a red application theme and icon. The ‘Over’ app has made special edition font and artwork packs available for purchase. djay and Heads Up! are also taking part in the event. Like GarageBand, 100% of proceeds of app and IAP sales go to the (RED) fund.


Expand
Expanding
Close

Site default logo image

This $80 mobile app prototyping software for Mac is now free courtesy of Google acquisition

Google just bought RelativeWave, the company behind the mobile app prototyping software Form, and with the purchase it’s making the previously $80 Mac app available for free on the Mac App Store. The company made an announcement on its website noting that it will continue working on the Form app after joining Google:

I speak for the team when I say that we’re incredibly humbled by what the community has created with Form. We’ve seen people create designs that we could have never imagined. It’s one of the best feelings in the world to see people using your work.

The team adds that with new help from Google it will be “focused on improving the state of design and development tools.”

Form is a Mac app with an accompanying Form viewer app for iOS, but the company hints an Android version could be in the works noting to “stay tuned” for other platforms. The Form app for Mac pairs with the viewer on a mobile device and allows users to rapidly prototype native mobile app experiences in real-time using easy-to-use presets that the company says “are as powerful as their coded counterparts.” An example of a finished composition using Form is above.

The announcement also notes that users that previously paid for Form can get a refund by emailing support@relativewave.com.

The Form Mac app is available for free from the Mac App Store now.

Here’s why beacon networks are the way to go for retailers & app developers supporting iBeacon

Site default logo image

If you’re a retailer, you have two options when it comes to deploying Bluetooth beacons. You can deploy the hardware yourself and build an accompanying mobile app for the experience, or you can open the experience to existing apps that users already have on their device using a beacon network. Some retailers have decided they want to own the experience and have everything go through their own mobile app, but new data suggests that might not be the way to go.
Expand
Expanding
Close

Site default logo image

How to use the Apple Watch font as the system font on OS X Yosemite

As part of the WatchKit resources, which can be freely downloaded by anyone at Apple’s website, the company released the font it uses on Apple Watch, called San Francisco.

With Yosemite, Apple changed the system font from Lucida Grande to Helvetica, the font used on iOS. This caused some backlash amongst the designer community who detested the change of typeface. The Apple Watch font has been widely praised, leading some people to speculate whether it will become the default on iOS or OS X anytime soon. A user on GitHub has posted instructions on how to try out San Francisco on your Mac today, with some basic changes.


Expand
Expanding
Close

Free 50-minute video tutorial video shows you how to make an Apple Watch app

Site default logo image

If you want to get quickly up to speed on the basics of creating an Apple Watch app following the release of WatchKit, developer Nick Walter has put a free 50-minute video tutorial online. You can also sign up for a full online course for just $39 on Kickstarter – saving $161 on the likely launch price.

Walter gained a certain amount of fame recently when Forbes reported that he made $66,000 in one month following a similar Kickstarter campaign for a course in making iPhone apps … 
Expand
Expanding
Close

Site default logo image

Switching between views on your Apple Watch won’t even require a touch

Apple’s announcement of WatchKit, the tools developers will use to create Apple Watch apps, has provided a few insights into what the device will be like to use. We noted yesterday that there will be a Short Look, with just key information displayed, and a Long Look with more details – illustrated above. The Verge notes that switching between the two views won’t even require you to touch the watch.

The “Short Look” is only seen briefly when you raise your wrist — it’s an app icon, an app name, and some brief information. If the wearer keeps their wrist raised long enough — “after a moment,” according to Apple — the screen changes to a “Long Look” notification, which provides more information and is more customizable. For Long Looks, the app icon and name move to the top of the screen, and wearers can scroll down through the interface to use custom actions (such as “comment” or “favorite”) or dismiss the notification.

Third-party apps will initially need a connected iPhone, with ‘fully native’ watch apps coming later in 2015.

Apple has still not provided a specific date for availability of its smartwatch, but there have been reports of chip suppliers gearing-up for production following a leaked comment by retail head Angela Ahrendts that the launch would be in “the spring.”

Apple WatchKit third-party apps require a connected iPhone to function, ‘fully native’ apps coming later in 2015

Site default logo image

Apple has just released a flood of information about how apps on Apple Watch work, through the WatchKit framework. There are three types of integrations currently possible: WatchKit apps, Glances and actionable notifications. Although they sound similar,  the development process for WatchKit apps are actually very different to that of normal iOS apps for iPhone and iPad, as much of the computation is done on the connected iPhone rather than rendered by the watch’s hardware itself.

The interface elements and interaction patterns for WatchKit apps revolve around a core set of user interface components and layouts. Arbitrary views are not supported, which is a big departure from how iOS apps are constructed.

The constraints are in place because although the Watch renders the UI, any other coding logic is actually managed by the connected iPhone through a WatchKit extension, that silently runs on the iPhone. For instance, animations are pre rendered as an image sequence on the phone GPU before being sent OTA to the watch for display. Apple has announced that fully-native Watch apps will debut later in 2015, which will likely loosen these restrictions somewhat.


Expand
Expanding
Close

Apple releases WatchKit allowing developers to prepare for Apple Watch

Site default logo image

Apple has officially announced the availability of WatchKit, the software tools that developers will use for creating software for the Apple Watch coming in 2015. The company revealed last month that the SDK, or software development kit, would be released sometime this month. Apple says WatchKit enables developers to “create innovative WatchKit apps, actionable notifications and Glances, for timely information accessible by an easy, quick look at Apple Watch.” Additionally, resources within WatchKit reveal the screen resolutions for both Apple Watch sizes.
Expand
Expanding
Close

Site default logo image

First ACEs Conference for Apple consultants scheduled for May 2015 in New Orleans

A new Apple-focused meetup for consultants is kicking off its inaugural conference in New Orleans, Louisiana, this coming up May. The event is called the ACEs Conference and it’s put on by two members of the Apple community, Justin Esgar and Luis Giraldo, both of whom run Apple consultant businesses in Manhattan and Canada, respectively. The two describe the event as being for Apple consultants by Apple consultants:

The Aces Conference is the first of its kind. Apple consultants teaching Apple consultants not only tips and tricks of tech, but of business too. Learn how to be a better consultant, a better technician, a better everything at Aces Conf.


Expand
Expanding
Close

Apple to require iOS apps and updates to use iOS 8 SDK and include 64-bit support from February 2015

Site default logo image

Apple has today notified developers about some upcoming rules regarding App Store submission, via its developer news portal. From 1st February 2015, newly-submitted apps and updates must be built against Apple’s iOS 8 SDK. This is not particularly surprising: Apple required similar adoption of the iOS 7 SDK last year.

In addition however, Apple will also require that all apps and updates include 64-bit support from that date too. Currently, developers can choose whether to submit only 32-bit apps or universal binaries. This will no longer be an option from February. Moving all apps to 64-bit will bring big performance and memory gains for newer devices (which include A7 or A8 SoC’s) as running the 32-bit apps necessitates loading a lot of additional resources into system memory.


Expand
Expanding
Close

Apple opens the door for HomeKit accessory makers w/ finalized MFi specs

Site default logo image

Apple has now finalized and published specifications for HomeKit through its Made-For-iPhone/iPad/iPod (MFi) licensing program. The finalized specifications, which allow accessory makers to start building products that integrate iOS 8’s new framework for home automation devices, come ahead of Apple’s yearly MFi summit in November where it plans to brief manufacturing partners on HomeKit and other new iOS 8 features for accessories.
Expand
Expanding
Close

Apple posts ‘how to build an iOS app in Swift’ video on developer blog

Site default logo image

Apple drew a lot of attention earlier this year when it debuted its own blog dedicated to updating developers on Swift, its programming language for building Mac and iOS apps first introduced at WWDC in June. The blog has since been used to share updates on the state of Swift as well as technical details about the programming language, but today Apple posted an official video tutorial (embedded below) targeted for new Swift developers on using the language and Xcode to build an app for iOS from scratch.
Expand
Expanding
Close

Apple releases OS X Yosemite GM Candidate 1.0 for developers, Yosemite Beta 4 for testers

Site default logo image

Apple has released OS X Yosemite GM Candidate 1.0 for developers via the Mac App Store today. Candidate 1.0 of OS X Yosemite GM follows the release of the first iOS 8.1 beta to developers yesterday and Yosemite Developer Preview 8 two weeks ago. Apple is expected to debut to the new version of the Mac operating system to the public next month. We’ll update with changes found in the new version, and feel free to share any discoveries in the comments or via tips@9to5mac.com. 
Expand
Expanding
Close

Site default logo image

Demoed at WWDC, Epic Zen Garden is now available to download in the App Store

First shown at WWDC to demonstrate Metal (Apple’s new graphics API), Epic Zen Garden is now available in the App Store to download and try out on your newly-updated iOS 8 device. Although this is more of a tech demo than a fully-fledged game, you can still get some enjoyment out of raking the sand or playing with the fish in the pond. There are several different areas to explore which show off the power of the GPU in your iOS device. It does look good.


Expand
Expanding
Close

Site default logo image

Apple releases Xcode 6.0.1 to the App Store, seeds new OS X Server Preview for developers

Alongside the iOS 8 kerfuffle, Apple has posted some new downloads for developers too. OS X Server 4.0 Developer Preview is the latest seed of Yosemite Server and Xcode 6.0.1 is the latest version of the Apple IDE. Xcode 6.0.1 is the version of Apple’s development environment that Apple wants all developers to use going forward for iOS 8 apps. Interestingly, it is different to the Xcode 6 GM that Apple published last week, although the nature of the changes are unclear. It is rolling out to the App Store as a free download now.

 

iOS 8 extensions in newly-updated apps not working right now, but should be fixed for tomorrow’s launch

Site default logo image

Update: Apple has resolved the problem overnight. Downloading apps now also loads the embedded extensions successfully, just in time for iOS 8’s public debut …

With iOS 8 set to launch tomorrow, Apple is well underway approving apps and app updates that incorporate the new features of iOS 8. Apps that require iOS 8 are currently ‘Pending An Apple Release’, but apps that support earlier versions are beginning to show up in the store. However, developers have discovered that integrated extensions, like Today widgets, are not working and failing to appear in Notification Center. Both PCalc and OmniFocus have acknowledged these issues, but it applies universally.


Expand
Expanding
Close

TestFlight appears in App Store as Apple readies launch of its beta testing service

Site default logo image

TestFlight is now appearing in the App Store, ahead of an expected launch later this month. The service will allow developers to easily share betas of upcoming apps with public testers. It was discovered Apple had bought TestFlight earlier this year and the company subsequently announced the integration of the service into its developer portal at WWDC.

Before Apple’s acquisition, TestFlight was not in the App Store itself as it violated app review guidelines. Being part of the App Store makes it much more accessible to the general public and should incentivize more beta testers to participate in general.


Expand
Expanding
Close

Apple releases OS X Yosemite Developer Preview 7

Site default logo image

Apple today released the seventh developer preview of OS X Yosemite bringing the latest build to 14A343f. The previous developer preview (build 14A329f) was released two weeks ago. Xcode 6 beta 7 was also released alongside new builds for OS X Server 4.0 Developer Preview and Apple Configurator 1.6 beta 5. If you find something new, you can let us know at tips@9to5mac.com. The release version of Yosemite is currently scheduled for the later half of October, and it will ship separately from iOS 8. Here’s what’s new:
Expand
Expanding
Close

Apple highlighting top ten reasons apps get rejected on new developer page

Site default logo image

As noticed by Apfelpage, Apple has published a new page to be more open about why it rejects apps. A chart at the bottom of the page shows the top ten reasons for app rejection in the last seven days; such as lack of information, crashes or bugs encountered, complicated user interfaces. Around 60% of rejections come from violation of just ten guidelines of the App Store rules. Some of these, like the existence of placeholder text in applications, seem rather trivial issues and it’s interesting that it arises so frequently as a cause of rejection.

The page goes into more detail on some of these points. In one instance, Apple highlights what it deems to be a ‘substandard user interface’, which apparently is responsible for 6% of all rejections. In the example, Apple advises use of a tableview to cleanly lay out information.


Expand
Expanding
Close

Support for 3x image assets found in latest iOS 8 beta ahead of larger display iPhone 6

Site default logo image

Developer James Thompson has found an interesting behavior in the latest iOS 8 beta, giving even more weight to the reports that indicate the iPhone 6 will feature a new resolution, featuring a new ‘pixel-tripling’ scaling factor of 3. In May, 9to5Mac first broke news of Apple testing a new screen resolution for an upcoming iPhone, which used a 3x screen scale for content.

https://twitter.com/jamesthomson/status/505371301272645632

The behavior is inconsistent, as iOS 8 beta 5 does not always load these 3x assets. However, it reliably chooses the 3x image on 2x devices using the ‘initWithContentsOfFile’ method. After seeing Thompson’s discovery, 9to5Mac has independently confirmed that this is indeed the case.


Expand
Expanding
Close