Nvidia
Nvidia is best known as a designer of GPUs (Graphics Processing Units) for gaming and professional industries. Its well-regarded GeForce GTX line of gaming GPUs continue to set the benchmark for graphics performance on PCs.
Nvidia is best known as a designer of GPUs (Graphics Processing Units) for gaming and professional industries. Its well-regarded GeForce GTX line of gaming GPUs continue to set the benchmark for graphics performance on PCs.
Apple may not have much use for NVIDIA, but that doesn’t mean NVIDIA has no use for Apple. Specifically, the Apple Vision Pro headset it uses to develop its humanoid robot. See how below:
Expand Expanding CloseNvidia has overtaken AAPL in the market cap stakes, as its valuation exceeded $3T. The company’s rise in value has been truly spectacular, increasing from $2T back in February to more than $3T just four months later.
The company is now challenging Microsoft for the title of most valuable company in the world, and for the same reason …
Expand Expanding CloseOne of Apple’s apparent AI ambitions is to enable an on-device chatbot which can run on iPhones, rather than using servers to do the processing. This would be capable of accessing data stored on your iPhone, as well as boosting privacy …
Expand Expanding CloseNvidia revealed in 2020 its intentions to buy Arm, a chip designer company owned by Japanese multinational SoftBank. While rumors already suggested that Nvidia might pull out of the acquisition, a new report from the Financial Times (via Axios) says that negotiations “collapsed” on Monday.
Expand Expanding CloseBack in 2020, Nvidia declared its intention to purchase chip designer Arm from its owner Softbank for $40 billion. Nearly a year and a half later, Nvidia is reportedly backing out of the deal due to regulatory obstacles.
Apple relies on Arm’s instruction set to fabricate custom processors used in iPhones, iPads, and Macs, although the deal likely wouldn’t have affected this arrangement.
Expand Expanding CloseLast year we learned that Nvidia was set to move forward with its plans to acquire chip designer Arm for an estimated $40 billion. However, after the FTC investigated competition concerns around the deal this year, it has filed a lawsuit to block the acquisition.
Expand Expanding CloseNVIDIA on Wednesday announced the next edition of its annual GTC conference, where the company brings together industry professionals to introduce and discuss new technologies. This year, NVIDIA GTC will have Apple’s senior director of AI and ML research Samy Bengio as one of the speakers.
Expand Expanding CloseNvidia announced last fall that it was officially starting the process of acquiring Arm Holdings from SoftBank for $40 billion. In the months since we’ve seen concerns from competitors and the deal hasn’t yet been approved or shut down by regulators. Now Qualcomm has shared that if the sale to Nvidia is blocked, it and others would invest in Arm.
Expand Expanding CloseBack in September, Nvidia confirmed that it was going to move forward with the process of acquiring Arm Holdings from SoftBank for $40 billion. However, with regulators around the world looking into the deal, it’s surfaced that Qualcomm has been vocal with authorities about its objection to the acquisition.
Expand Expanding CloseGame streaming has opened a world of possibilities for new devices to get in on high-end games, regardless of what device they own. While Apple’s new M1 Macs are more than capable of playing high-end games, not many are optimized. That’s why it’s great news that Nvidia has added official support for M1 Macs on GeForce Now.
Expand Expanding ClosePlaying Fortnite on an iPhone will soon be possible once more, despite Apple removing it from the App Store and later terminating Epic’s developer account.
It’s being made possible by a move that will interest more than just Fortnite players: GPU maker Nvidia has developed a version of its GeForce cloud gaming service that runs in Safari on iOS …
Expand Expanding CloseGraphics chipmaker NVIDIA saw its stock tank this morning as much as 17% after announcing a Q4 2019 earnings revision, citing China as the prime culprit.
On its own, the 2018 MacBook Air is a downright terrible gaming machine. Connected to my LG UltraWide 5K2K Display, the MacBook Air averages around 1-2 frames per second in Rocket League, and similarly abysmal scores in Unigine Heaven and Valley benchmarks. That’s no fault of the MacBook Air, as it’s a thin and light portable laptop built around maximizing battery life. In other words, it was never intended to be a gaming machine.
But if you own a MacBook Air and are looking for ways to get more out of your laptop, then an eGPU setup within a Windows Boot Camp environment can go a long way towards making that a reality. Watch our hands-on video walkthrough for the step-by-step details.
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NVIDIA is having a strong CES. After announcing powerful new RTX 2000 series GPUs last year, the company took to Las Vegas this week to show off an array of new laptops featuring the accompanying mobile RTX series.
Powerful gaming laptops are getting thinner and increasingly more capable, and these new chips are certainly the best on the market. The only question left is, will we ever see these featured in a Mac?
In a previous video, I showcased a 2018 Mac mini gaming setup using an AMD RX Vega 64 eGPU running Windows 10 via Boot Camp. Would a similar setup work for an Nvidia GeForce RTX 2080 GPU from EVGA? Watch our hands-on video walkthrough for the answer.
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Unofficial NVIDIA eGPU support is now a reality for Mac users. It’s all thanks to the developers and researchers that congregate over at eGPU.io, a community for eGPU coverage and support across Mac, Windows, and other platforms.
While not perfect, the results of my testing look very promising. Let me preface this post by saying that NVIDIA eGPU support for macOS is still not officially supported by Apple, and the workaround script used to provide support is still in its alpha stages. Even so, I’ve been impressed by the script’s ease of use, and the performance that I’ve seen thus far.
It means that macOS users can now enjoy eGPU setups with cards from Nvidia’s Pascal lineup, including the GTX 1070, 1080, and venerable 1080 Ti. And it’s not just for Thunderbolt 3 Mac users, either. The script allows Mac owners to work around restrictions that eliminated support for Thunderbolt 2 eGPUs as well, allowing more users to join in on the graphics-accelerated fun. Watch our video for a hands-on look.
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First introduced back at CES this past January, Nvidia’s GeForce Now for Mac is available in beta. This service from Nvidia allows Mac users to access PC-only games and offers up strong performance, especially for less powerful Macs.
Nvidia today has released drivers for its PCI-e graphics cards for users running the latest version of macOS High Sierra. The drivers are for Quadro and GeForce Pascal-based models and should bring compatibility for legacy Mac Pro users running High Sierra.
If you’re looking to build a Hackintosh that can serve as a competent Windows gaming rig on the side, then a build powered by an Nvidia GPU is a good choice. In our most recent Hackintosh build, we paired an Intel i7 6700k with Nvidia’s fastest gaming GPU, the 1080 Ti.
The results weren’t all that surprising. Performance was good in a macOS environment even when using Nvidia’s beta web drivers. Performance was a lot better, though, in a Windows environment, where Pascal GPUs can really thrive.
If you’re interested in building a Hackintosh solely for video editing, however, then an Nvidia-powered GPU option might not be the best choice. Sure, Nvidia GPUs with their CUDA cores are generally superior for editing in an Adobe workflow, but if you’re building a Hackintosh machine solely for video editing, chances are you’re interested in running Final Cut Pro X.
Mantiz’s Venus is an upcoming eGPU box and docking station for Thunderbolt 3-enabled laptops like the 2016 MacBook Pro. The Taiwanese-based company is working on bringing two eGPU boxes to market — the eccentric-looking Saturn, and the more subdued-looking Venus.
The friendly folks at Mantiz agreed to send over a Venus eGPU/docking station, allowing me to take it for a quick test drive when paired together with my 13-inch 2016 MacBook Pro. Featuring an all-aluminum outer shell with classic Mac Pro cheese grater-inspired perforated design, the Venus is one of the more attractive eGPU solutions that I’ve seen thus far. Have a look at our hands on video walkthrough inside for more details.
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An updated version of the Nvidia Pascal Web Driver for macOS has been released. Version 378.05.05.05f02, which supersedes the previous 378.05.05.05f01 release, includes a fix for those experiencing issues with Night Shift on macOS Sierra 10.12.4.
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As we reported earlier this morning, Nvidia has released its long-awaited Pascal beta drivers for the Mac. These drivers make it possible to use graphics cards from the company’s popular 10-series lineup, which include the GeForce GTX 1080 Ti, among other hardware.
This release has major implications for legacy Mac Pro, Hackintosh, and eGPU users. It means that we can now use the latest Nvidia hardware to drive our machines graphically. It means taking a relatively underpowered computer like the 13-inch 2016 MacBook Pro, and running games at high settings with respectable frame rates.
We plan on testing out the beta drivers more extensively in the future, but for quick testing purposes, we decided to try powering our 13-inch MacBook Pro with the Pascal-based GTX 1050 Ti. What we found was an encouraging sneak peek at the potential of eGPU setups on the Mac.
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Nvidia has made good on its promise to release Pascal drivers for the Mac. This makes it possible to drive macOS with 10-series cards like the popular Geforce GTX 1080, or the newly released Titan Xp.
Up until now, users wishing to use modern Nvidia GPUs on a Mac were forced to use last-gen Maxwell-based hardware, such as the GTX 980 Ti and other 9-series cards. With the release of the Pascal drivers, more options have been opened up for eGPU users, legacy Mac Pro users, and Hackintosh users wishing to utilize the latest and greatest in GPU technology.
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I’m currently in the process of building a new Hackintosh rig for 2017, so imagine how surprised and happy I was to hear that Nvidia is working on beta drivers for its GPUs with the latest Pascal architecture. Up until today, I had just settled on being relegated to a Radeon RX 480, or a Maxwell-era Nvidia card.
Not having Pascal drivers for the Mac certainly didn’t diminish the Hackintosh community, but it was significantly limiting in both options and creativity.
With today’s announcement, the Hackintosh just got exponentially more appealing. Nvidia’s announcement is positive for a variety of reasons: there’s the prospect of using an eGPU setup with a MacBook Pro, along with future prospects of Nvidia cards powering future Mac Pro hardware.
But on the immediate horizon, the announcement is most promising for Hackintosh builders. With this in mind, I wanted to share the build that I’m currently working on in this first part of a multi part series.
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