We’ve been keeping an eye on Kamcord as the platform for in-app gameplay recording and sharing grows, and today the company is announcing another round of funding, new milestone stats, and upcoming features for both developers and users. Read more
Update: Apple removed the job listings, but we have screenshots below.
Following our discovery that Apple was looking to hire app engineers to build virtual reality experiences, new job listings give us more insight into its interest in building VR gaming experiences and “cinematic user interfaces” for future Apple products.
The team at Frostbite, the gaming engine behind many popular console titles and more recent mobile games, today published a blog post showing off a tech demo of the graphically demanding Battlefield 4 console game running on an iPad. The company previously showed off what the Frostbite engine was capable of with the Battlefield 4 Commander app and the Plants vs. Zombies: Garden Warfare tech demo it showed off at WWDC, but the Battlefield 4 tech demo was made possible thanks to some big graphics improvements courtesy of Apple’s new Metal graphics API.
The team says “Metal has created possibilities previously out of reach and for the first time we can include both high visual fidelity and a large number of objects.” Read more
Kamcord, the mobile gameplay recording platform that offers developers an easy way to implement cross-platform gameplay recording and sharing features, is today announcing its next big push in mobile gaming: competitions.
The company realized that its SDK provides a lot of unique opportunities for app developers interested in hosting competitions or tournament-style contests, so it’s now working with some to host competitive gaming events in their apps. First up: SEGA. Read more
Apple took some time to talk gaming during a presentation closed to the public yesterday at WWDC. While noting that gaming is now an area that Apple is “pushing on very strongly”, the company also announced a new feature coming for gamers and developers: Controller Forwarding. Read more
On Friday we got our hands on one of the first of Apple’s new MFi game controllers for a full review of the Logitech PowerShell. Today we’re taking a look at that controller’s only real competitor: the Ace Power from Moga.
Does Moga’s controller improve on the few nitpicks we had with Logitech’s? What controller is the better buy for the $100 asking price? Head below to find out. Read more
Since Apple first unveiled its new MFi game controller framework at WWDC earlier this year, we’ve already got a look at a couple controllers hitting the market in the near future from both Logitech and ClamCase. One of the other companies that Apple mentioned at WWDC was Moga, and today we get a look at what might be the first press shot for the company’s upcoming MFi controller dubbed “MOGA Ace Power” (via Evleaks). A second image below shows the controller when in “closed” mode without an iPhone docked:
We don’t get many details about the controller above, but judging by the configuration and the fact that Apple already announced Moga was working on a controller, it’s a pretty good chance we’re indeed looking at the company’s upcoming MFi controller. Like some of Moga’s current controller products, the Ace Power will apparently sport a 1800mAh battery that will charge your device while docked in the controller. Read more
After teasing its first iOS controller that would work with Apple’s new MFi standard for game controllers, today we get what appears to be an official press shot of Logitech’s upcoming gamepad for iPhone that first leaked at WWDC earlier this year (via @evleaks). We noticed that Logitech left space for the rear camera, which is nice for augmented reality apps and other games that utilize the iPhone’s camera.
Apple will offer 2 types of game controllers through its MFi program and two configurations all with pressure sensitive buttons and consistent layouts. The first type of controller is the form-fitting controller (much like Logitech’s above), which allows your iOS device to be docked right into the controller. The second will be a standalone controller that connects over Bluetooth. Above we’re looking at Apple’s standard layout, but there will also be an Extended layout for MFi controllers that adds dual thumbsticks and an extra set of shoulder buttons.
Hawaiian Airlines, beginning September 1st, will replace its in-flight entertainment systems on some of its routes with iPad minis. This marks the first time that a United States-based airline will offer iPads as in-flight entertainment solutions.
The change will take place on all 767-300 aircraft. Across 14 planes and 14 routes ranging between Hawaii, the continental United States, and countries in Asia, 1500 iPad minis will be deployed:
Apple is making some big improvements for gamers in the coming releases of iOS and OS X, and not just the new standardized gaming controllers we told you about previously. Not only is Apple introducing enhanced leaderboards, improved challenge modes, and new turn-based gaming features, it is also providing developers with tools to combat and prevent cheating.
Head below for details on everything Apple is doing in iOS 7 to improve the gaming experience… Read more
Previously available to Windows gamers only, Logitech today announced Mac OS X software making its recently unveiled revamped lineup of G gaming accessories available to Mac users too. Ranging from approximately $50 to $200, the G gaming products include the G700 wireless gaming mouse, G510 gaming keyboard, as well as a selection of mice, gaming headsets, and the G13 Advanced Gameboard controller.
Today, we are excited to share that Logitech Gaming Software (LGS) has been updated to support Mac OS for our full keyboard and mouse lineup. Now Mac gamers can enjoy the same great personalization and customized control our PC customers have come to reply on. You can download the latest version of LGS from the Logitech support page for each compatible product.
You can check out the full G Series of Logitech gaming accessories here and download the Mac OS X software here. As usual, Amazon has some of the best prices on the current G series accessories, while the revamped lineup will be available through Logitech later this month. Read more
NVIDIA has announced its latest GPU, Volta, that promises 1Tb/s of memory bandwidth—almost four times the speed offered by its current top-of-the-range Titan GPU. However, don’t expect to see the chip appear in a Mac near you until 2016.
NVIDIA CEO Jen-Hsun Huang told the conference:
Volta is going to solve one of the biggest challenges facing GPUs today, which is access to memory bandwidth. We never seem to have enough! This is unbelievable stuff.
The speed is made possible by stacking DRAM layers on a single chip and drilling holes through the silicon to connect them. This far ahead, the company has sensibly avoided committing itself to either a price or a more specific release date.