Apple releases new OS X 10.10.4 betas to developers and AppleSeed participants

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Apple has just released a new beta seed of the upcoming OS X 10.10.4 update. Users who are part of the company’s AppleSeed beta program and registered Mac developers can download the operating system from the Updates tab of the App Store or the Mac Developer Center.

This is the fourth developer seed that has been released. It comes with a build number of 14E26a. The previous build was released on May 11th with a build number of 14E17e.

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Apple opens sign-ups for developers to test upcoming App Analytics feature (U: Access starting today)

Apple has started offering registered developers the chance to sign-up and test its upcoming App Analytics feature first announced last year at WWDC. Developers have been awaiting the service since it was announced following Apple’s acquisition of TestFlight (and FlightPath), a service which offered its own analytics features. Read more

Apple selects developers for expedited Apple Watches, emails instructions to order

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As promised two days ago, Apple is now contacting developers who applied for expedited Apple Watch shipments, notifying them that they’ve either won or lost the random selection process. Selected developers are now entitled “to place an expedited order for one (1) Apple Watch Sport that’s guaranteed to ship by April 28, 2015″ paying full price for the Watch and, if chosen, AppleCare. Developers have until 5:00pm “local time” on April 27 to complete their orders.

Apple Developer Relations invited registered developers to the random drawing on April 21, enabling some of them to get faster access to Apple Watch hardware for testing purposes. The Apple Watch Sport being offered is a silver model with a blue band, and Apple promises that the orders will be shipped by April 28 regardless of the availability date listed on the Apple Online Store.

Developers who were not randomly selected received letters noting that “you can still order Apple Watch on the Apple Online Store and receive your order as it becomes available.” Both of the full emails are below…

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Apple now inviting all third-party developers to submit Watch apps to the App Store

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Apple has now opened the floodgates and is letting all developers submit Watch apps to the App Store. This means any of the 1.2 million apps can now submit updates including Watch apps (using the WatchKit framework), beyond the select partners Apple rolled out last week.

As a reminder, Watch apps come bundled as extensions inside normal iOS apps. This means customers can update the apps in the iPhone ready for the Watch’s release on the 24th. Apple is pointing developers to the submission reference guidelines for more information on this process.

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Apple seeds OS X 10.10.3 build 14D105 to developers and Public Beta users

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Less than a week following the previous seed, Apple has released build 14D105 of the upcoming OS X Yosemite 10.10.3 to both developers and users of the Public Beta. Apple has not yet said when 10.10.3 will be released to all OS X Yosemite users, but the increase in seeds in recent weeks likely indicates that a wider launch is fast approaching. As we’ve previously detailed, 10.10.3 will include the all new iCloud-based Photos app for the Mac, developer APIs for the new Force Touch Trackpad on the MacBook and MacBook Pro with Retina display, and a new Emoji picker across the system.

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Apple asks some Apple Watch developers to hold announcements until after event

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Apple has asked developers who attended secretive Apple Watch app development workshops in Cupertino across January and February to hold off on announcing their applications, according to multiple high-profile developers. These people say that Apple has asked developers to not provide in-depth details, revealing screenshots and videos, or launch information about their applications until after the event at the very least. In some cases, Apple has even asked developers to wait until late March or early April to announce their applications…

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Apple invites developers to Cupertino to finish Apple Watch apps, test out device

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Apple has been working with several third-party App Store developers at its Cupertino, California offices to assist developers in finishing up applications for the upcoming Apple Watch. Development and design representatives from dozens of different development firms have visited Apple last week, or are coming to Cupertino this week, to work with Apple engineers to finish up WatchKit-based applications. One source claims that Apple is holding workshops for over 100 different developers across February. Apple also met with a smaller number of developers to assist with WatchKit development and discuss future plans in early January…

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Apple increases app size limit from 2GB to 4GB for App Store submissions

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Apple today announced that it is increasing the size limit for apps submitted by developers to the App Store through its iTunes Connect service. Previously limited to 2GB, app packages can now be a maximum of 4GB in size. Apple made the announcement on its website for developers earlier today but some apps have been over the 2GB limit since at least January.  Read more

Opinion: Square Enix’s flip-flop on iOS 8 support spotlights App Store ambiguities, risks

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Square Enix’s The World Ends With You

 

Buying an app from the App Store is designed to be as easy as possible. A large button with a price tag sits as close to the app’s icon and name as possible, while additional details linger below. You’re not supposed to think or worry too much about each purchase — the transaction is impulse-driven when the price is low — and the implication is that the app will work when you get it, and keep working for a long time thereafter.

But what happens when an app — marketed as compatible with current iPhones, iPads, and iPod touches — is never updated for the latest version of iOS, and either stops working after an iOS upgrade, or never works at all on new devices? That’s the situation buyers of Square Enix’s $18 The World Ends with You: Solo Remix (and $20 iPad version) have found themselves in since iOS 8 was released. The game’s description claims that it “requires iOS 4.3 or later” and is compatible with devices that shipped with iOS 8, but it wasn’t actually iOS 8-compatible. Yesterday, Square Enix publicly flip-flopped on whether it would leave the game unplayable or fix it. Before changing its tune, the company told customers that they’d need to continue to keep using iOS 7 in order to play the game — an unrealistic alternative, though one that’s faced by users of numerous iOS apps that aren’t being updated by their developers.

By considering abandonment of the 69% of iOS users who are currently on iOS 8, Square Enix wasn’t just making a business choice; it was also spotlighting the risk App Store customers take every time they purchase an app. And it also revealed how long-unsolved App Store listing ambiguities are subjecting users, developers, and Apple itself to unnecessary problems.

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