Sony June 3, 2015
Sony April 17, 2015
Known for publishing previously confidential documents, WikiLeaks has released a large collection of emails from last year’s widely publicized hack of Sony, notably including Apple agreements covering Sony’s Crackle Apple TV channel, video sales through iTunes, and other topics. The leaks include:
- The terms of Apple’s agreement to add Sony’s Crackle video service to the Apple TV, notably including a 3-year term (starting December 11, 2013), Sony’s retention of 100% of advertising revenue, and a promise that Apple will permit new types of overlaid/display ads on Crackle if it becomes technically feasible and Apple OKs it. Few details were previously known about the business terms between Apple and channel providers for the Apple TV.
- Apple’s agreements to distribute Sony videos through the iTunes Store, including the original 2007 agreement between the companies covering TV shows such as Charlie’s Angels and Who’s The Boss, term extensions and high-definition amendments, and the addition of iTunes in the Cloud (which Apple originally called “Virtual Storage Locker”).
- Sales forecasts for Sony games sold in the App Store, as well as charts suggesting that Sony’s iPhone and iPad game revenues far surpassed the amounts made on competing platforms.
The leaks go on to describe Apple and Sony product tie-ups, including the iPad’s “character” role in the film Sex Tape, as well as Sony’s internal reaction to Apple’s “Stickers” ad featuring a Breaking Bad reference, and an apparent effort by Dreamworks’ Jeffrey Katzenberg urging Sony not to collaborate with Apple… expand full story
Sony April 16, 2015
Up until now, Bluetooth wireless audio was purely optional for Apple’s devices: every iPad, iPhone, and iPod has shipped with a 3.5mm audio port to connect with wired earbuds and headphones. The Apple Watch is different: it’s Apple’s first fully wireless device, with no user-accessible ports to connect accessories, even though it can work as a standalone music player during workouts. The lack of a headphone port is actually a positive, since tethering your wrist to your head with a cable would look silly, and isn’t ergonomically ideal. Thankfully, Bluetooth headphones have come a long way over the past few years, shrinking from gangly and boxy earmuffs into earphones comfortable enough to exercise with.
Since one of the Apple Watch’s major selling points is fitness functionality, this quick guide to the best Apple Watch headphones and earphones focuses mostly on accessories that can work anywhere, rather than options you can’t wear while exercising. But I’ll include some larger options, too, just in case you’re picking a pair for non-athletic use, or to share with your iPad, iPhone, iPod, or Mac…
Sony March 27, 2015
When Nintendo announced last week that it will collaborate with DeNA to release iPhone and iPad games, gamers split into two camps: people intrigued by the promise of brand new Nintendo titles designed for mobile devices, and others — including myself — who expect Nintendo to release shallow mobile minigames, mostly to promote console titles. Nintendo hasn’t actually committed to bringing the Super Mario games people love into the App Store; instead, it’s saying only that its characters will appear in new titles that won’t require complex controls. The implication is that only Nintendo consoles are capable of playing Nintendo’s console games.
I disagree with that. For years, Macs and PCs have been able to run thousands of classic console and arcade games, including Nintendo’s best-known titles, using emulators. These free programs let discontinued, often HDTV-incompatible games play on computers — in many cases, with noticeably better graphics than you remember. Freed from the fuzzy, low-contrast televisions people used to own, classic games can look pixel-sharp on Retina displays, and some emulators actually improve the edges and textures of 3-D objects. Nintendo may not want you to play its prior console games on your favorite Apple device’s screen, but thanks to emulators, it’s possible today. The picture above? That’s Super Mario Galaxy, running on a Retina MacBook Pro…
Sony February 9, 2015
Apple reported the largest profit ever recorded by a public company in the holiday quarter, mostly driven by sales of 74 million iPhones with an average selling price of $687. According to Cannacord, this meant Apple captured 93% of handset smartphone profits. Perhaps more staggering is that it claims Apple dominated on similar levels across the entire of 2014 — with 79% of mobile device profits.
The analyst expects continued growth for the iPhone for the next few users, with an estimated 650 million iPhone users by the end of 2018.
Sony February 2, 2015
Photo via @motro68
As filming for the announced Steve Jobs biopic continues, first at Steve Jobs’ childhood home, then at the Flint Center where the original Macintosh was unveiled, the first photos of Michael Fassbender and Seth Rogen as Steve Jobs and Steve Wozniak have appeared.