iOS devices approved for use on U.S. military networks following Samsung and BlackBerry

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Update: Apple provided the following comment to AllThingsD on the approval:

“With iPhone and iPad being tested or deployed in almost every Fortune 500 company, Apple continues to scale across enterprise with nearly 30,000 companies globally developing and distributing iOS apps for corporate use by their employees,” Apple spokeswoman Trudy Muller told AllThingsD. “The FIPS 140-2 certification and STIG approval demonstrate our ongoing commitment to deliver a secure platform to our enterprise and government customers around the world who deploy iOS devices on their networks.”

Following reports earlier this month that the Defense Department was in the process of approving iOS 6 for nonclassified communications and widespread use by government agencies, Bloomberg reports today that Apple has officially been granted approval for use on U.S. military networks.

The Pentagon already approved Samsung devices powered by the company’s Knox security software and BB10 ahead of today’s approval of iOS 6.

In February the US Defense Department confirmed plans to open its networks to 100,000 new devices from Apple and Google by February of next year. At that time the Pentagon said its networks had about 470,000 BlackBerrys, 41,000 Apple products, and 8,700 Android devices.

A number of U.S. agencies switched from BlackBerry to iPhones over the last year, while earlier reports indicate Samsung is attempting to attract more government and corporate customers with a new team of security experts and former RIM employees as well as a water and dust proof variant of its flagship S4 dubbed the Galaxy S4 Active. Today’s security approval will increase the number of agencies allowed to deploy iPhone and iPads on government networks for nonclassified communications.

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Google Maps coming to iPad this summer, updated with new design, improved rating system, in-app offers, much more

We showed you significant updates to Google Maps which leaked early this morning, and Google just announced updates to Maps at Google I/O.

Google also announced that its Maps API is used by over 1 million active sites and accessed by 1 billion unique visitors weekly.

Maps will now feature a 5 star rating system for locations across all platforms. Users can now swipe across results in a simple, gesture user interface. Zagat reviews are now more prominent with badges and cards simplifying its appearance. These cards now include a new Offers experience with partners including Starbucks.

Google Maps for Mobile also includes improvements to rerouting in transit and explore features. Google Maps for iPad was demoed during the keynote, which we expect to see with the iPhone update this summer. Read more

Google’s new Hangouts app now available for iPhone and iPad

Google just announced a new unified messaging service today that will be available across multiple platforms and now the iOS app is officially available to download on the App Store.

Google-Hangouts-app-iconThe free Hangouts app is available as a universal download for both iPhone and iPad and offers group conversations with photos or 850 emojis, Video calls for hanging out with up to 10 friends, alerts that are synced across devices and more.

More Hangouts awesomeness:
– View and continue your Hangouts across devices.
– Get notifications just once.  After you see an alert, it’ll be removed on other devices.
– Snooze your notifications if you’d prefer to respond later.
– See what you talked about in the past, including shared photos and your video call history.
– Keep a record of any Hangout for just a short period of time by turning history off.
– View collections of photos shared from each of your Hangouts.
– Choose from over 850 emoji to express what’s on your mind.

The Hangouts feature will also be coming to Gmail users today: Read more

Google announces Google Play Music ‘All Access’ streaming service, launching today for $9.99/month

From 9to5Google:

Google just announced its much rumored new music service called Google Play Music “All Access” live on stage at its Google I/O event keynote presentation.

Google execs focused on showing off curated playlists but also made a note of pointing out a “radio” feature that will automatically create an endless radio station based on the song you’re currently listening to. The service will also allow users to search for a particular song or view the “playlist” of a radio station to remove unwanted songs.

Also included is a feature called “Listen Now” that will provide quick access to recently listened to songs, customized radio stations based on your preferences, and recommendations for new releases from artists you like.

The service will be available on the web, tablets, and phones through Google Play and cost users $9.99 per month with a 30 day free trial in the US. Those that sign up before the end of June will be able to get the subscription for just $7.99/month and Google said the service will land in other countries soon.

Google announces Google Play game services coming to Android, iOS & web today

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From 9to5Google:

We knew from leaks in the weeks leading up to I/O that Google was planning some gaming related announcements and today the company has officially announced the service in a press release ahead of its Google I/O keynote taking place now. Not only will the service allow Android developers to build in real-time multiplayer, social features, achievements, and leaderboards while storing game saves and settings in the cloud, the SDK for Google Play game services will also be available to iOS and web developers.

Google noted a few titles for Android have already been updated with the feature including World of Goo, Super Stickman Golf 2, Beach Buggy Blitz, Kingdom Rush, Eternity Warriors 2, and Osmos.

Not surprisingly, the cross-platform gaming service will also build in Google+ integration to track high scores, achievements and more:

-Achievements that increase engagement and promote different styles of play.

-Social and public leaderboards that seamlessly use Google+ circles to track high scores across friends and across the world.

-Cloud saves that provide a simple and streamlined storage API to store game saves and settings. Now players never have to replay Level 1 again.

-Real-time multiplayer for easy addition of cooperative or competitive game play on Android devices. Using G+ Circles a game can have up to 4 simultaneous friends or auto-matched players in a game session together with support for additional players coming soon.

Google’s full press release below: Read more